Fidonet127
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Intel takes aim at Apple, instead shoots itself in the dongle
adaloveless said:I have 6 or 7 Windows laptops, and several MacBook laptops... I just gotta say, it is nothing new that the USB dongle situation is truly out of control for macs. You need a dongle for everything... dongles dongles dongles... I don't have any dongles connected to any of my Windows PCs... why? Because PCs generally bother to put appropriate ports for things like HDMI, displayport, Ethernet, and USB-A.And SO WHAT if you need an nVidia or AMD chip to play games decently on a Windows PC... AT LEAST YOU HAVE THE OPTION to purchase a machine with decent graphics and a decent CPU. Some of Apple's most expensive machines have traditionally been lacking under the hood. I've spent a good $6000 of a Windows PC before, sure.... but for that I got a PAIR of the best graphics cards money could buy and a 32-core/64-thread CPU... and hard-tube liquid cooling. I don't know if anyone has made a 32-core or 64-core ARM chip... but if I'm wrong, educate me. -
Apple nailed the transition to M1 Apple Silicon. Why are so many Mac developers blowing it...
DavidEsrati said:My Drobo 5D is a 72TB paperweight right now with my M1 mac mini.
Yeah, the computer is fast- but I can't hook up my data to it. #FAIL
did you get rid of your Intel Macs? Put your Drobo on your Intel Mac and enable sharing. Problem solved. This problem is because it takes a while to code and test hardware. The DTK didn’t have any Thunderbolt ports to test with.I think this article should of waited before complaining about developers. -
Intel is now making 'Mac versus PC' ads with Justin Long
entropys said:To base something on A list games is short sided. A list games are not the only games out there. I would say the vast majority of games are not A list games. I'm not sure A list games are worth the massive investments needed to produce them. I've spent many hours on the games within Apple Arcade and more games keep getting added.Actually, a few A list, halo games are exactly what is needed. See Microsoft “theft” of Halo (actually called halo!) from Mac, which was the game that made the original Xbox.Until there are some must play games on Arcade...snore. Arcade is just one step away from closure. -
Intel is now making 'Mac versus PC' ads with Justin Long
techconc said:Fidonet127 said:
Then Arcade has also helped the gaming.
On the other hand, Intel recognizing Apple as their main competition now is definitely a sign of weakness and a tacit admission that Intel is now the underdog in this competition. -
Intel is now making 'Mac versus PC' ads with Justin Long
Complaining about loss of 16 bit gaming? Really? Like that is a high money maker? You do realize that old code isn't up to snuff with security and isn't supported by the original companies right? How many times have we seen programs over a decade old, be a security problem? I'm sure the average person thinks the inability to run PowerPC code on the M1s is a show stopper.
Technically, games are limited on all OSs. You just have a greater amount of development on Windows. I think gaming on the Mac will be helped by moving the ASi, not hurt. Now you have brought the experience of developers on the iPhone and iPad family CPU/GPU on to the Mac and made it easier to move those existing apps to the Mac. Before there was a lot of Macs with underpowered GPUs, now developers can target ASi Macs knowing the lowest GPU power has greatly increased. My favorite game, Trainz now supports Metal and ASi Macs since the ASi Macs have come out and I'm running ultra settings on Trainz, vs everything on low performance settings with my 2014 Mac mini.
Then Arcade has also helped the gaming.