elijahg
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What happened during the troubled Big Sur launch, and why Apple can't let it happen again
The lack of transparency around some of Apple's recent issues has been the reason they've blown up into something bigger than they should - the battery throttling being one that could have been nothing if they'd explained the reasoning, and the 2016 MBP keyboard. And this is another they should have been transparent about. When there are issues Apple seems to think if they shut their eyes the issue will disappear, but the media loves to see Apple make a mistake and as such it's better to explain what they're doing to fix it rather than letting the media have a field-day. Also having a proper error message helps, because then people know what's going on. A message saying an error has occurred is barely more useful than no message at all.
The systems status page is useless, as it claimed issues were fixed but 6 hours later the updates were still failing. As the article alludes to, it's pretty stupid that Apple's minimalism even bleeds over to error messages, the lack of information on Apple's status page is a detriment to all, for example "Some users couldn't access mail" should have more detail: "Some users were getting authentication failed errors when using Mail.app" would be better, so people know if their own issue is related and don't keep trying to diagnose something that might be an Apple issue. Similarly the obscurity around what updates actually do, they often don’t list fixes, only the usual “bug fixes and performance enhancements” - which everyone expects anyway. -
Apple releases macOS Big Sur with redesign, Safari updates and more
Oh dear. Syncdefaultsd is broken too, uploaded 600mb then launchd killed it. Seems a full wipe and reinstall is required...
I have found a fix for Python though for anyone who finds it broken - the error is something along the lines of "ValueError: dlsym(RTLD_DEFAULT, kIOMasterPortDefault): symbol not found", because Apple has removed system libraries from the filesystem and programs are expected to use the dynamic linker instead.
You first need to work around another bug and delete the old CommandLineTools in /Library/Developer/CommandLineTools, because without this the new Command Line Tools will refuse to update, despite being out of date. I also reinstalled Xcode to be safe. In the terminal do sudo xcode-select --install to install the new version, and afterward sudo xcodebuild -license to accept the new license.
Then if you don't have it, get Homebrew (at http://brew.sh/), and do
brew install --build-from-source python
This should then install a non-broken Python, and you'll probably have to add /usr/local/bin/python3 to your $PATH to use it. Hope that helps someone.
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Apple Silicon M1 Macs do not support eGPUs
22july2013 said:mdriftmeyer said:22july2013 said:David H Dennis said:I will admit to not knowing too much about this, but my impression was that eGPUs were connected to Intel’s PCI standard, and therefore would only function with Intel chipsets. So of course Apple Silicon would not support EGPUs.
If I understood the keynote correctly, it seemed like the Apple CPUs and graphics chips were designed to work directly together, cutting the overhead of external chipsets and therefore much faster and more efficient. This means you are counting on Apple’s graphics engineers as your sole source for graphics developments.
I was expecting to see a 16” MacBook Pro after the 13” MacBook Pro. So I was disappointed that didn’t happen. But the logical conclusion is that the larger MacBook Pro systems are going to be considerably faster than the lesser models and therefore very much worth looking at. I think we should pass judgement on Apple’s solutions here when the larger machine is introduced and benchmarked.
However, I’m tempted to buy a 13” MacBook Pro just so I can say I have it and am on the cutting edge ... just the typical programmer’s ego I’m afraid. -
Apple Silicon M1 Macs do not support eGPUs
liney said:I'm dumbstruck that ALL of the M1 Macs have a maximum of 16 Gb of RAM - even the MacBook Pro! It appears that it is all in the Unified Memory of the M1 chip. How is this a good idea? -
Apple Silicon M1 Macs do not support eGPUs
mdriftmeyer said:mazda 3s said:Mike Wuerthele said:curtis hannah said:22july2013 said:Maybe it was just an embarrassment to Apple to support external GPUs that had slower speeds than their internal one.
The new Radeon RX 6800 for instance: