genovelle

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genovelle
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  • Skydance Animation parts ways with Apple TV+, taking 'Spellbound' with it

    I think the real problem with Lucky was the story telling. I enjoyed it fairly well, but the characters didn’t win me over. My 10 year old was bored with it and he loves Pixar and Disney characters. I can’t put my finger on it, but something important is missing. 
    watto_cobra
  • Apple's AR ambitions could expand into Personal Shopping and tech support sessions

    mayfly said:
    I hope Apple isn't chasing rainbows and unicorns in the AR/VR sector. From what I've seen, especially the failures of Meta and Google's offerings, the entire tech industry may have overestimated the demand for these products and services.
    I believe it’s the end experience that will make the difference. If they figure out how to stream a real Apple employee and have a 3d image of them standing in your living room using spacial vision they put on the new iPhone, they will certainly succeed. 
    mayflyFileMakerFeller
  • Spotify speaks out against Apple's 30% commission fee -- again

    foad said:
    Spotify chose a loss-leading industry and is scapegoating iOS. They pay less to artists, overspent on podcasting, and are using the government to coverup their poor decisions. 
    They created the loss-leader streaming model and then sold their souls to China and the record labels. Now they are complaining. 
    foadAlex1Nwilliamlondonwatto_cobra
  • Apple Vision Pro safety concerns limit 'fully immersive' apps

    jdw said:
    geekmee said:
    jgreg728 said:
    And here is a major reason why this technology will not be replacing any current devices anytime soon.
    Yes, it will be a utter failure…
    just like Apple’s other failures.
    You mean like...
    • Pippin
    • Hockey Puck Mouse
    • Butterfly Keyboards
    • Lisa 1 with Twiggy Drives (even though UI elements of the LISA OS made their way into the Mac)
    • Apple III
    • eWorld
    • Newton & eMate (no, it did NOT evolve into the iPhone)
    • Macintosh Portable (totally different from the PowerBooks which came later)
    • iTunes PING
    • AirPower (hyped, but never released charging pad)
    • Pretty much the entire PERFORMA line
    • Copland, Cyberdog, Open-Doc, QuickDrawGX, and...
    • QuickTimeVR, which I always felt was outstanding tech, but where is it today?

    I do not say this to suggest VisionPro will fail.  I say this to combat flippant replies.  There are people who, without using their brain at all, casually claim VisionPro will fail, and then you have the opposite extreme who mock and say it absolutely will not.

    NONE OF US KNOW FOR SURE!  

    That's the point.  I hope VisionPro will succeed in the market where others like Meta and Microsoft have failed.  Apple certainly has the reach and the money to do something other big companies cannot.  But in the end, consumer acceptance and sheer sales will define it as a success or failure, just like all the other items I just listed.

    WE SHALL SEE.
    Outside of the AirPower which wasn’t a failure because it was never released and Ping which was less of a product and more of a feature in iTunes, everything you mentioned was before the iPod was released. Most before MacOS in 2000. Sound like a great track record to me. 
    tmaywatto_cobra
  • As you may expect, the internet already says that Apple's headset is doomed, apparently

    ApplePoor said:


    Hopefully, this still unreleased "product" will be more successful than myG4 Cube in the closet which was a unique design and customizable....


    The Cube was a decade before its time, just like Newton was. One big difference now is that Apple has an abundance of cash and other resources that allows them to stay the course while making the appropriate adjustments. The success of the iPod changed everything and each release after including iPhone was released with a long term strategy. Multiple versions across multiple years of releases are in development before the first version is announced. 
    williamlondonBart Ydanox