crowley

I don't add "in my opinion" to everything I say because everything I say is my opinion.  I'm not wasting keystrokes on clarifying to pedants what they should already be able to discern.

About

Banned
Username
crowley
Joined
Visits
454
Last Active
Roles
member
Points
11,767
Badges
2
Posts
10,453
  • Apple's deep pockets made it the only streamer able to fund 'Pachinko' drama

    lkrupp said:
    “Apple’s deep pockets”? Ooooo, that sounds anti-competitive doesn’t it? Apple has enough money to outbid competitors. Is that fair? /s
    Get a grip on yourself and stop introducing your grievances into unrelated conversations please.
    Beats
  • Mac Studio with M1 UItra review: A look at the future power of Apple Silicon

    lkrupp said:
    flydog said:
    keithw said:
    I'm still trying to decide whether or not to spend the extra $1k for 64 GPU cores instead of 48.  I tend to keep machines for at least 5 years (or more,) and want to "future proof" as much as possible up front. Sure, I know there will probably be an M2 "Ultra" or M3 or M4 or M5 in the next 5 years, but the "studio" is the Mac I've always wanted.  My current 2017 iMac Pro was a compromise since the only thing available at the time was the "trashcan" Mac, and it was obsolete by then.  This thing is 2-1/2 times faster than my iMac Pro in multi-core CPU tests. Howerver, it's significantly slower in GPU performance then my AMD RX 6900 XT eGPU.
    An Ultra is complete waste of money, as is adding cores.  Xcode does not use the extra cores, nor does anything made by Adobe, Blender, or even Final Cut Pro.  None of those apps are significantly faster on an Ultra vs Max (or even the most recent 27" iMac). Games may see a large improvement, but even the fastest Ultra is not a gaming PC replacement (nor is it intended to be).

    In real world use, my Ultra is actually slower than my old iMac in some tasks, and the actual difference in performance across the average app is more like 15-20% (not the 300-400% that the benchmarks suggest).  Xcode builts are 30% faster, and exporting a 5 minute 4k video via Final Cut Pro is about 10% faster.  Anything that uses single core (safari, word, excel) will not be any faster than a Mac Mini.  On an average workday, that $4,000 Ultra saves maybe 3 minutes.  

    Most people will do just fine with a Mac mini. 
    And you don’t think the developers you mention won’t soon optimize their code to take advantage of the M1 Ultra cores and GPUs? Really? This was a topic on today’s MacBreak Weekly podcast. None of the benchmark software has been optimized yet either. Wait a couple of months and your might change your tune. 
    Multi core CPUs and GPUs are not a new thing. If developers haven’t managed to utilise them before what makes you think they’re going to be able to now?  Parallel processing isn’t just something you can switch on in any given app.
    anonconformistmuthuk_vanalingammichelb76darkvader
  • Apple's Studio Display uses a unique power connection, but don't pull it out

    In a world where sustainability is a factor, this feels like a design failure, although I obviously understand a cluncy ‘default’ connector isn’t an option. 
    Making this non-removable is terrible in professional settings demanding unique setups, and requiring Apple to fix issues with a tool like that feels completely backwards.

    I’m not an expert, but why couldn’t this be powered USB-C?
    It probably could be, but that seems to be a recipe for confusion.  Imagine the I/O, one USB-C input for power, another (thunderbolt) USB-C input from computer, and three USB-C outputs to connected devices.  Then the device would have to manage whether it's drawing power from the power input, or the computer input, and if it's the power input then it maybe pushes power the other way into the computer.  Plus it potentially needs to power three additional connected devices, so needs to manage power between them, on top of those conditionals.

    A lot of unnecessary complication, when it's simpler (and still not exactly "simple") to stick with a standard power input.  Of course Apple chooses the third option which is worse in all regards.
    scstrrf
  • Boot Camp updated to support Apple Studio Display

    A little surprised they bothered.
    lkruppwatto_cobra
  • Apple Studio Display runs iOS 15.4, which will allow it to fix webcam issues

    nicholfd said:
    I know what the thread is about, but your statement was absolute, with no mention of screen size, or even any reference to it:  "No one can use a 4K or 5K screen at native resolution without scaling."
    No one likes a pedant.
    darkvader