Apple TV gains its own shopping category in Apple's online store

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  • Reply 61 of 107
    Heart attacks from people having to redownload their games every time they want to play them? I don’t think so.

    My point: Apple TV could become a gaming console with a huge catalogue of games already for sale - and already owned by millions of consumers. Also, these games are fairly cheap.

    There are downsides, but you have to admit that it could disrupt the console market a lot!
  • Reply 62 of 107
    Originally Posted by Peter Pinto View Post

    My point: Apple TV could become a gaming console with a huge catalogue of games already for sale - and already owned by millions of consumers. Also, these games are fairly cheap.

     

    Sure thing. In fact, this can happen right now. AirPlay.

     

    Apple needs to make AirPlay a foundational API. Make it impossible for an app to be made without its support. Make it impossible to selectively support it.

  • Reply 63 of 107
    dasanman69dasanman69 Posts: 13,002member
    My point: Apple TV could become a gaming console with a huge catalogue of games already for sale - and already owned by millions of consumers. Also, these games are fairly cheap.

    There are downsides, but you have to admit that it could disrupt the console market a lot!

    I really don't want to play Angry Birds, Ski Safari, or Temple Run on a big screen using a controller.
  • Reply 64 of 107
    I like [S][COLOR=blue]beans[/COLOR][/S] AppleTVs...

    [S][COLOR=blue]Beans[/COLOR][/S] ATVs are the musical fruit...

    The more you [S][COLOR=blue]eat[/COLOR][/S] have, the more [S][COLOR=blue] you too[/COLOR]t [/S] games you play...

    The more you [S][COLOR=blue]toot[/COLOR][/S] play, the better you feel...

    So, Let's have [S][COLOR=blue]beans[/COLOR][/S] ATVs at every TV!


    ...I can't believe I just did that!
  • Reply 65 of 107
    dasanman69 wrote: »
    I really don't want to play Angry Birds, Ski Safari, or Temple Run on a big screen using a controller.

    How about Need for Speed?
  • Reply 66 of 107
    dasanman69dasanman69 Posts: 13,002member
    How about Need for Speed?

    I'd rather play the full console version than one made for a mobile device.
  • Reply 67 of 107
    dasanman69 wrote: »
    I'd rather play the full console version than one made for a mobile device.

    Yep - but some would enjoy playing these games at a fraction of the cost on PS4/Xbox.

    Also, developers would begin to develop games for Apple TV.
  • Reply 68 of 107
    <span style="line-height:1.4em;">My point: Apple TV could become a gaming console with a huge catalogue of games already for sale - and already owned by millions of consumers. Also, these games are fairly cheap.</span>

    Sure thing. In fact, this can happen right now. AirPlay.

    Don't use Airplay much, do you?
  • Reply 69 of 107
    dasanman69dasanman69 Posts: 13,002member
    Yep - but some would enjoy playing these games at a fraction of the cost on PS4/Xbox.

    Also, developers would begin to develop games for Apple TV.

    So it can have a plethora of in-app purchases that ultimately make it more expensive? I'd rather pay the full nut once than get nickel and dimed to death. I'm not doubting that they can make a decent gaming device but would it disrupt the console market? Maybe, but they're doing a fine job disrupting themselves.
  • Reply 70 of 107
    foadfoad Posts: 717member

    The Apple TV is a great product. I get a fair amount of use out of it. It has its quirks but I think that it's a good start.

     

    To those that have suggested gaming, it's an interesting concept but I think Apple is more focused on casual gaming. There's no point in going head to head with hardcore gaming consoles from Microsoft and Sony. At least, I don't think there is. The market is relatively small compared to the casual gaming market in terms of user base. Now, going after the market that Nintendo has been holding on to for forever, that is probably right up there with where Apple operates. The barrier is to entry is easier. Less hardware requirements, broader market appeal, there's already a huge ecosystem based around developing casual games, and about a half a dozen other reasons why.

     

    Combining Airport Express with the Apple TV seems somewhat feasible, depending on what impact it would have on costs. Others have suggested two products. The current model plus an Apple TV combined with the Airport Express. That's also pretty reasonable.

     

    The other stuff about the UI needing a refresh are givens I think.

     

    Ultimately, I think Apple TV getting its own section is a sign that Apple is about to make its move. The SuperBowl a week after the 30th anniversary of the Mac would be poetic. 

  • Reply 71 of 107
    dasanman69 wrote: »
    My point: Apple TV could become a gaming console with a huge catalogue of games already for sale - and already owned by millions of consumers. Also, these games are fairly cheap.

    There are downsides, but you have to admit that it could disrupt the console market a lot!

    I really don't want to play Angry Birds, Ski Safari, or Temple Run on a big screen using a controller.

    How about Infinity Blade III...

    To paraphrase: "The A7 [and iOS 7] eats everything else for lunch".


    [VIDEO]
  • Reply 72 of 107
    Originally Posted by anantksundaram View Post

    Don't use Airplay much, do you?

     

    Enough to know that lag isn’t an issue worth whining about, nor one that can’t be solved.

  • Reply 73 of 107
    dasanman69 wrote: »
    I'd rather play the full console version than one made for a mobile device.

    Yep - but some would enjoy playing these games at a fraction of the cost on PS4/Xbox.

    Also, developers would begin to develop games for Apple TV.

    Yeah... The A7 and iOS7 have been out for ~ 4 months... what's takin' 'em so long?
  • Reply 74 of 107
    <span style="line-height:1.4em;">Don't use Airplay much, do you?</span>

    Enough to know that lag isn’t an issue worth whining about, nor one that can’t be solved.

    If it was so simple, why hasn't Apple solved it yet?
  • Reply 75 of 107
    dasanman69dasanman69 Posts: 13,002member
    How about Infinity Blade III...

    To paraphrase: "The A7 [and iOS 7] eats everything else for lunch".


    [VIDEO]

    Infinity Blade lll? Yes but how many games are like that?
  • Reply 76 of 107
    Quote:

    Originally Posted by anantksundaram View Post





    If it was so simple, why hasn't Apple solved it yet?

    Because no one gives a shit if there's a 10ms lag?

  • Reply 77 of 107
    Originally Posted by anantksundaram View Post

    If it was so simple, why hasn't Apple solved it yet?

     

    I said nothing about it being simple. I said it was solvable.

     

    Seems they may be close, if the rumor’s right.

  • Reply 78 of 107
    foadfoad Posts: 717member
    Quote:

    Originally Posted by dasanman69 View Post





    Infinity Blade lll? Yes but how many games are like that?

     

    I think because there hasn't been as much of an incentive. Infinity Blade is a solid game on a technical level that shows the capabilities of the platform. I think that if Apple really does want to do gaming on the TV, developers will have an incentive to push the limits beyond Angry Birds when it comes to casual gaming and a bit more intense games like Infinity Blade. Although is memory serves, Infinity Blade was actually quite lucrative for chair.

     

    I'm not much of a gamer anymore and I know that launch titles on consoles aren't really indicative of where the platform is going, but I remember seeing that a somewhat casual game, Resogun, was getting a lot of love on the PS4 at launch. I think there is a huge market for casual games on the TV, not looking at Nintendo's issues with the Wii U, which hasn't done as well for a variety of reasons.

  • Reply 79 of 107
    danf508 wrote: »
    it could just be they want to highlight the product more due to the decline in iPod sales, and I'm sure what must be lower numbers of visitors to that part of the site. The rumours regarding the refresh are rather intriguing though. I can see gaming capabilities finding place in the living room, for example during family gatherings at Xmas when traditionally board games appear.
    it makes sense why it is no longer under iPod section however they could have done something else than its own section, I'm pretty sure it has less total sales than iPod and if it is higher the section could be renamed from iPod to music and TV or something.

    hmurchison wrote: »
    I'm ready to cash in my 75 dollar Apple Store credit for buying an iPad Air on Black Friday.

    Bought my Gen 3 Apple TV when it launched a couple of years ago in March and it has gotten a LOT of use.

    I think that it's time for an Apple TV app store. I don't just want games I want news, podcasts and more coming from 3rd party.

    Integrating an 11ac router would be awesome because it can extend your network to every room that has a display. It also reduces the need to be redundant with an Airport Express and Apple TV.

    I'd like BT control of Apple TV via iPad and iPhone/iPod Touch rather than wifi. I'd like a new UI that mirrors the Apple TV display to your Mac or iOS device.

    I'd like higher bit-rate support for audio (24/96)

    I'd like Siri control of the Apple TV if you have a Siri enabled iOS device.

    I'd like synchronization of audio across all Apple TV
    Built in router, sounds pretty interesting however the Mac feature is good enough now

    It’s a streaming device. There won’t be internal storage increases. It has 8GB now to buffer an entire HD movie at once. Other than that they don’t care.

    I’d love something that does hardware decoding of h.265. That would be great.

    Not really needed, is all.

    Apple Remote. Want better, use your iOS device.

    Channels. No need for apps.

    And if it has the “router built in” like one rumor says, that cuts in half the latency between the streamed game from the iOS controller playing on it.
    Internal storage could increase if price is increased, 8 gb is a starter However the new one could have IPad configs starting at $150-400

    hmurchison wrote: »
    $400 sounds a bit on the high side. 

    Toss in a A7 which has more than enough Oomph for games.   Add the Routing functionality and 16GB of NAND storage (should cost no more than the 8GB that Gen 3 comes with)  

    I'm thinking $199-249  

    Apple keeps Gen 3 around at $99 for those that don't need the extra features. 
    good starter specs

    Heart attacks from people having to redownload their games every time they want to play them? I don’t think so.
    Sorry but on IOS/Mac OS I am having the problem with that, vs the grafting to put in a disk every time now, not to mention the potential games and such.
  • Reply 80 of 107
    dasanman69 wrote: »
    How about Infinity Blade III...

    To paraphrase: "The A7 [and iOS 7] eats everything else for lunch".


    [VIDEO]

    Infinity Blade lll? Yes but how many games are like that?

    I suspect that there will be lots of them within 6 months.

    In earlier posts, I suggested how Apple could sell a 16GB SSD A7 AppleTV for $150 at a 49% margin.

    The AppleTV is an IOS device (it ca be JailBroken) -- so any app that runs on an iOS device could be readily converted to the AppleTV given available APIs:
    • get input from WiFi/BT game controller or iDevice touch screen
    • direct output to TV
    • mirror to iDevice display if desired

    The programmer of Infinity Blade III said it took 2 hours (by himself) to upgrade the app to iOS 7 64-bit to exploit the A7 hardware.

    Apple requires that any new apps submitted to the iOS App store be 64-bit compatible.

    So, Just like when the iPad was announced, developers (especially game developers) need to rethink their apps for AppleTV -- only this should be easier.


    If a new AppleTV is imminent, then I suspect that game and content developers have been seeded with early hardware and SDKs.

    I would expect concurrent app availability with the AppleTV
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