PlayStation 3 megathread

Posted:
in General Discussion edited January 2014
PlayStation 3 announced for 2006



[UPDATE 4] Sony confirms the name and release window of its next-generation console in Los Angeles, will use Blu-ray disc format.

LOS ANGELES--Today saw the second of the big three console makers announce their next-generation platform. At its pre-E3 press conference, Sony Computer Entertainment gave the world its first look at the PlayStation 3, as it now is officially called.

The name was not unexpected, since Sony had been running an extensive teaser-ad campaign prepping the public for the PlayStation 3. The company had laid a blanket of posters around the Los Angeles Convention Center, site of the Electronic Entertainment Expo (aka E3). Bus stalls and billboards around the convention center proclaimed "Prepare for Chang3" in the distinctive PlayStation font with partial shots of the Dual Shock controller's square-circle-triangle-X buttons.

Sony also confirmed the PlayStation 3, will use Blu-Ray discs as its media format. The discs can hold up to six times as much data as current-generation DVDs. It will also support CR-ROM, CDR+W, DVD, DVD-ROM, DVD-R, DVD+R formats. It also confirmed the machine would be backward-compatible all the way to the original PlayStation. It will also have slots for Memory Stick Duo, a SD slot, and a compact flash memory slot. It will also sport a slot for a detachable 2.5 inch HDD somewhat similar the Xbox 360's.

Out of the box, the PS3 will have the capability to support seven Bluetooth controllers. It will also have six USB slots for peripherals--four up front and two in the back.

Sony also laid out the technical specs of the device. The PlayStation 3 will feature the much-vaunted Cell processor, which will run at 3.2 Ghz, giving the whole system 2.18 teraflops of overall performance. It will sport 256mb XDR main RAM at 3.2 Ghz, and have 256MB of GDDR VRAM at 700mhz.

Sony also unveiled the PS3's graphics chip, the RSX "Reality Synthesizer based on Nvidia technology. The GPU will be capable of 128bit pixel precision, 1080p resolution, some of the highest HD resolution around. It also has over 300 million transistors, larger than any processor available commercially today. It was manufactured using the 90nm process with 8 layers of metal. The RSX is more powerful than two GeForce 6800 ultras, which would cost rough $1000 if bought today.

The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment."



EDIT-More News: To show off the PlayStation 3's graphical brawn, Sony showed several game demos, including an Unreal 3 tech demo of an Unreal Tournament 2007-esque shooter. In what must come as a relief to developers, Epic Games' Tim Sweeney was on hand to vouch for the PS3, saying it was "easy to program for" and that Epic had received its first PS3 hardware two months ago. He proved the tech demo was real time by showing it again and manipulating the camera and zooming in.



The PlayStation 3 will also sport some hefty multimedia features, such as video chat, internet access, digital photo viewing, digital audio and video. Sony Computer Entertainment head Ken Kutaragi introduced it as a "Super computer for computer entertainment."
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Comments

  • Reply 1 of 117
    hmurchisonhmurchison Posts: 12,425member
    http://www.gamespot.com/news/2005/05...s_6124681.html





    HOLY SHIZA!!!



    I'm in. This will be my Blu-Ray player for sure. 1080p..my goodness
  • Reply 2 of 117
    onlookeronlooker Posts: 5,252member
    No pictures?
  • Reply 3 of 117
    hmurchisonhmurchison Posts: 12,425member
    Quote:

    Originally posted by onlooker

    No pictures?



    Yummmy 3 10/100/1000 ports(1 input, 2 output)



  • Reply 4 of 117
    hmurchisonhmurchison Posts: 12,425member
    The Xbox 360 is Sooooo OWNED



    PLAYSTATION®3 Specifications

    Product name PLAYSTATION®3

    Logo PLAYSTATION®3

    CPU Cell Processor

    PowerPC-base Core @3.2GHz

    1 VMX vector unit per core

    512KB L2 cache

    7 x SPE @3.2GHz

    7 x 128b 128 SIMD GPRs

    7 x 256KB SRAM for SPE

    * 1 of 8 SPEs reserved for

    redundancy

    total floating point

    performance: 218 GFLOPS

    GPU RSX @550MHz

    1.8 TFLOPS floating point

    performance

    Full HD (up to 1080p) x 2

    channels

    Multi-way programmable parallel

    floating point shader

    pipelines

    Sound Dolby 5.1ch, DTS, LPCM, etc. (Cell-

    base processing)

    Memory 256MB XDR Main RAM @3.2GHz

    256MB GDDR3 VRAM @700MHz

    System Bandwidth Main RAM 25.6GB/s

    VRAM 22.4GB/s

    RSX 20GB/s (write) + 15GB/s

    (read)

    SB 2.5GB/s (write) +

    2.5GB/s (read)

    System Floating Point Performance 2 TFLOPS

    Storage HDD Detachable 2.5" HDD slot x 1

    I/O USB Front x 4, Rear x 2 (USB2.0)

    Memory Stick standard/Duo, PRO x 1

    SD standard/mini x 1

    CompactFlash (Type I, II) x 1

    Communication Ethernet (10BASE-T, 100BASE-TX, 1000BASE-T)

    x 3 (input x 1 + output x 2)

    Wi-Fi IEEE 802.11 b/g

    Bluetooth Bluetooth 2.0 (EDR)

    Controller Bluetooth (up to 7)

    USB2.0 (wired)

    Wi-Fi (PSP®)

    Network (over IP)

    AV Output Screen size 480i, 480p, 720p,

    1080i, 1080p

    HDMI HDMI out x 2

    Analog AV MULTI OUT x 1

    Digital audio DIGITAL OUT

    (OPTICAL) x 1

    Disc media CD PlayStation® CD-ROM

    * read only PlayStation®2 CD-ROM

    CD-DA CD-DA (ROM), CD-R,

    CD-RW

    SACD SACD Hybrid (CD

    layer), SACD HD

    DualDisc DualDisc (audio

    side), DualDisc

    (DVD side)

    DVD PlayStation®2 DVD-ROM

    PLAYSTATION®3 DVD-ROM

    DVD-Video DVD-ROM, DVD-R,

    DVD-RW, DVD+R,

    DVD+RW

    Blu-ray Disc PLAYSTATION®3 BD-ROM

    BD-Video BD-ROM, BD-R,

    BD-RE






    My God I have to wait for this? I want it right now.
  • Reply 5 of 117
    onstageonstage Posts: 15member
    MS just had their nuts handed to them on a platter....

    Now, WHERE'S MY POWERBOOK UPDATE!!!
  • Reply 6 of 117
    19841984 Posts: 955member




    SACD, SACD Hybrid (CD layer), SACD HD



    SACD HD?



    Controller: Wi-Fi (PSP)



    Use your PSP as a controller for your PS3?
  • Reply 7 of 117
    hmurchisonhmurchison Posts: 12,425member
    http://www.sandiegoradionews.com/06011029.htm



    SACD HD: Hybrid Disc



    This format allows for a two or six channel listening environment and playable on a CD player as well as SACD players.






    I think they just duplicated themselves. I think the great news is that the PS3 will likely support 5.1 SACD over HDMI which has been my major beef with them.
  • Reply 8 of 117
    kickahakickaha Posts: 8,760member
    Quote:

    Originally posted by 1984

    Use your PSP as a controller for your PS3?



    Yup.
  • Reply 9 of 117
    Goodbye Xbox?



    Thing that is striking is that MS wasn't able to show realtime demos of new games. It either means the games aren't ready or the hardware isn't.



    I'm waiting on Nintendo's Revolution announcements. I think it may also trump the Xbox spec wise. Some rumors have said that Nintendo was going to use regular G5s in the Revolution, possibly dualies and a 600 (or 700, I can't remember)MHZ GPU. Can't wait to compare all three statwise.
  • Reply 10 of 117
    twotwo Posts: 17member
    Quote:

    Originally posted by hmurchison

    The Xbox 360 is Sooooo OWNED



    PLAYSTATION3 Specifications

    Product name PLAYSTATION3...




    My God I have to wait for this? I want it right now.




    I can't imagine a world w/out Halo, but starting right now I'm trying to.
  • Reply 11 of 117
    telomartelomar Posts: 1,804member
    I'm impressed but I'll wait to see the software that runs it, I have to say that Microsoft has done the best job there for the 360.



    On another note has anybody considered what that spec list is going to cost? I think the 360 may well get a lot of customers simply by being so much less expensive.



    Glad to see PS3 hardware is already around with developers too. Says good things about the processes for manufacture.
  • Reply 12 of 117
    gene cleangene clean Posts: 3,481member
    Shit, that thing looks HOT.
  • Reply 13 of 117
    brendonbrendon Posts: 642member
    Quote:

    Originally posted by hmurchison

    The Xbox 360 is Sooooo OWNED



    [I]PLAYSTATION®3 Specifications



    GPU RSX @550MHz

    1.8 TFLOPS floating point

    performance

    Full HD (up to 1080p) x 2

    channels

    Multi-way programmable parallel

    floating point shader

    pipelines





    I believe that this points the way to PCIE, if this truely has twice the performance of the 68000 then we will need fatter pipes, to fully utilize the beast. Assuming that there will be a similar version for the Mac.
  • Reply 14 of 117
    mattyjmattyj Posts: 898member
    Have console developers taken something? I remember the days when old school computer tech was sufficient for a console.



    Now we have 3.2GHZ ram?!?!



    The Xbox has just been technically spanked.



    Plus it looks sexy!



    Bring on the console war, I am so buying both. All I need now is a HD TV...
  • Reply 15 of 117
    the cool gutthe cool gut Posts: 1,714member
    Do we know any of the details for the XBOX? Or just generic numbers?
  • Reply 16 of 117
    mattyjmattyj Posts: 898member
    What like a spec list??
  • Reply 17 of 117
    the cool gutthe cool gut Posts: 1,714member
    Yeah.
  • Reply 18 of 117
    mattyjmattyj Posts: 898member
    As you wish:





    Custom IBM PowerPC-based CPU\t

    Three symmetrical cores running at 3.2 GHz each

    Two hardware threads per core; six hardware threads total

    VMX-128 vector unit per core; three total

    128 VMX-128 registers per hardware thread

    1 MB L2 cache

    CPU Game Math Performance\t

    9 billion dot product operations per second

    Custom ATI Graphics Processor\t

    10 MB of embedded DRAM

    48-way parallel floating-point dynamically scheduled shader pipelines

    Unified shader architecture

    Polygon Performance\t

    500 million triangles per second

    Pixel Fill Rate\t

    16 gigasamples per second fill rate using 4x MSAA

    Shader Performance\t

    48 billion shader operations per second

    Memory\t

    512 MB of 700 MHz GDDR3 RAM

    Unified memory architecture

    Memory Bandwidth\t

    22.4 GB/s memory interface bus bandwidth

    256 GB/s memory bandwidth to EDRAM

    21.6 GB/s front-side bus

    Overall System Floating-Point Performance\t

    1 teraflop

    Storage\t

    Detachable and upgradeable 20GB hard drive

    12x dual-layer DVD-ROM

    Memory Unit support starting at 64 MB

    I/O\t

    Support for up to four wireless game controllers

    Three USB 2.0 ports

    Two memory unit slots

    Optimized for Online\t

    Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music

    Built-in Ethernet port

    Wi-Fi ready: 802.11a, 802.11b, and 802.11g

    Video camera ready

    Digital Media Support\t

    Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD

    Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs

    Ability to rip music to the Xbox 360 hard drive

    Custom playlists in every game

    Built-in Media Center Extender for Windows XP Media Center Edition 2005

    Interactive, full-screen 3-D visualizers

    High-Definition Game Support\t

    All games supported at 16:9, 720p, and 1080i, anti-aliasing

    Standard-definition and high-definition video output supported

    Audio\t

    Multi-channel surround sound output

    Supports 48KHz 16-bit audio

    320 independent decompression channels

    32-bit audio processing

    Over 256 audio channels

    System Orientation\t

    Stands vertically or horizontally

    Customizable Face Plates\t

    Interchangeable to personalize the console
  • Reply 19 of 117
    groveratgroverat Posts: 10,872member
    Ok folks it's gamer time.



    The PS3 specs have been released and it looks to be about the same level as the XBox360 power wise. 1080p* resolution (hot). 512MB of RAM. 3.2ghz Cell. It's using Blu-Ray (SHOCKER!). You can put damn near every flash/memory card in there. Bluetooth support for wireless controllers.



    OMG VIDEO CHAT!



    Check the full story at

    Gamespot




    * - XBox 360 puts out 720p & 1080i.



    [edit]







    SpideyStation!



    [edit 2]



    New controller!







    Two words come to mind.

    1 - Boomerang

    2 - The Shocker!
  • Reply 20 of 117
    groveratgroverat Posts: 10,872member
    A few titles in development (not necessarily launch titles):



    Metal Gear Solid 4

    Gran Turismo 5

    Devil May Cry 4

    Tekken 6

    Killzone 2



    PlayStation 3: Where Originality Is King!





    I like the look of the console. I'm glad they changed the controller, even if it looks weird, because I hated the Dual Shock.
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