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Epic CEO Tim Sweeney grilled on platform agreements, V-Bucks
eimoaotl said:greginprague said:eimoaotl said:There is a lot of vitriol on here against Epic. I personally think that iOS has become like Windows and Mac, where it is a general operating system and that Apple should no longer be allowed to determine what I can and cannot do with the operating system. My phone and my iPad are not like my gaming console - I use my iOS devices for basically everything, I use my xbox just for gaming and streaming shows. I don’t think iOS and gaming consoles are equivalent. But I do think iOS and windows are equivalent as they are both operating systems that enable me to do “limitless” things depending on software and how much limitation Microsoft and Apple actually put on them. Same goes for the Mac my wife uses. Can you imagine how angry people would be if Windows mandated that everything now had to go through the Windows store and through their payment system?
In the US the OS marketshare are
30% Windows
30% iOS
21% Android
14% MacOS
3.5% Chrome
1.5% other
Worldwide it's
40% Android
32% Windows
16% iOS
7% MacOS
1% Linux
2% other
But with just desktop OS Worldwide
87% Windows
9.5% MacOS
2.5% Linux
.5% Chrome
with just mobile OS worldwide
72% Android
27% iOS
1% everyone else
Desktop OS US
60% Windows
28% MacOS
7% chrome
2.5% Linux
2.5% other
Mobile OS marketshare US
60% iOS
40% Android
The problem with the mobile OS marketshare stat in the US is that the numbers uses quarterly sales and it can changes rapidly from quarter to quarter. For now iOS is ahead by 20% because of the recent release of the new iPhones and iPads. But when Samsung releases their new phones, it can easily swing 5% to 8% in Android favor and it'll be 53% iOS and 47% Android. Then back again with the next cycle. It's only been since the last quarter of 2020 that iOS over took Android. Right now, I doubt very much that there are more iOS users than Android users in the US. But that can change if Apple can keep their 60% marketshare for a few more quarters.
https://www.counterpointresearch.com/us-market-smartphone-share/
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Apple 'won't make an exception' for Epic to skirt App Store rules
tenthousandthings said:Apple said:
... If Apple moves forward with its planned course of action, Epic will no longer be able to update the Unreal Engine ... Epic filed a temporary restraining order to halt Apple's escalation, saying the iPhone maker "is attacking Epic's entire business in unrelated areas."... We won't make an exception for Epic because we don't think it's right to put their business interests ahead of the guidelines that protect our customers.If it is an exception, it’s funny because Epic wanted Apple to make an exception for them, and they will have. Just not the exception they wanted!
If it is not, and this is standard practice, then it just shows how ill-considered the whole gambit has been.
Apple discovered Epic was violating several other rules of their enterprise developer license and informed Epic that their license will be pulled unless they remedy it by the end of the month. There has been no mention of what those violations entails. Or at least I haven't found any source with detail about those other violations. But my guess is that it's on the scale of what Facebook did in violation of Apple Enterprise Developer license, when the allowed non employees to side load a data mining app.
Apple threat of pulling Epic developer license is a separate issue, but Epic is making it seem that Apple is threatening to pull their developer license over what they did with updating Fortnight to bypass Apple in app paying method. And that is not true. All Apple did was to ban Fortnight from the App Store, until Epic fixed Fortnight to conform with the App Store rules. Like they would do with all apps that didn't conform to App Store rules. One does not lose their developer license just because they had an app that didn't conform to the App Store rules. How would Apple expect you to fix the problem than got your app banned, if they took alway your developer license and the use of the tools needed to fix the problem? -
Apple won't call to ask you to tell them a code you get on your iPhone
That was not a "phishing" scam. With most, if not all, the phishing scammers do not know the log-in and the password to an account and is trying to get both. But with this one, not only did the scammer know the log-in to the account, but the phone number to where Apple sent the two-factor authentication code, when trying to log-in from an unknown device. And in order to get Apple to send the code, the scammer must have known the password. With two-factor authentication, one must enter the correct password, before Apple will send a code to a trusted device, for log in verification. Without entering the correct password to the account, Apple might only send a warning of the attempts to log in. Apple send the code to verify that's it's you, that is logging in from an unknown device. This scammer was trying to hack into this guy account and already knew his log-in, password and verified phone number to the account. Not "phishing" for accounts to hack into by getting people they randomly call, to reveal their log-in and password.Plus, if his guy changed his password as soon as he received the first set of two-factor authentication codes, then there's no way for the scammer to get Apple to send another code, without knowing the new password. Plus the code times out. And how did the scammer know the password to the account was reset, without knowing the login and original password?If you use "forgot password", then with two-factor authentication, Apple tells you to use one of your other trusted device to change the password to your Apple ID. It does not involve sending a code where the password can be changed on the device one is trying to log in from. Or answer the security questions from that device. And then you would still need to get a code to log in with a new password, if it's not a trusted device. That involves more than "phishing". -
Spotify speaks out against Apple's 30% commission fee -- again
foad said:genovelle said:foad said:Spotify chose a loss-leading industry and is scapegoating iOS. They pay less to artists, overspent on podcasting, and are using the government to coverup their poor decisions.Right now, Spotify is not paying Apple anything. Some time this year, they stopped allowing iOS Spotify customers to use their iOS app to pay for their subscriptions. And even years before this, Spotify was charging iOS Spotify customers that wanted to use their iTunes account to pay for their subscriptions, the 30% commission. So it cost $13.00 (when the subscription was $10) if iOS customers wanted pay with iTunes. In reality, Apple commission hasn't cost Spotify a dime for nearly 10 years now. And when they were charging $13 for subscriptions paid through their iOS app, (to pay for Apple 30% commission), they were charging the same $13 even if they might only have to pay a 15% commission to Apple for customers that's been subscribers for over a year. I don't ever recall Spotify charging $11.50 for customers whom they only have to pay a 15% commission.And yet that crybaby CEO of Spotify been crying about having to pay Apple 30% commission for over 10 years and going.
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Spotify cutting off remaining customers paying through the App Store
chasm said:Spotify is a fine service (that doesn’t pay its artists very well), and one that has a few advantages over Apple Music, including higher worldwide popularity.However, the general poor ethics of the company ensure that I will never be using their service, within our without the App Store. Apple Music pays artists nearly THREE TIMES as much money as Spotify, and often has to be taken to court to get them to cough up the money at all.Then there’s the whole DOH! Rogan thing. What a terrible error in judgement that was.So, it’s Apple Music for me until a truly better option comes along.
The music industry take the about 60% of subscription revenue allotted to the artists every month (by each of the streaming services) and split it among all the artists whose songs were streamed, based on what percentage their songs were streamed out of all the songs streamed by that service, that month. If a Taylor Swift mega hit album captured 5% of all the songs streamed, she will get 5% of the revenue allotted to the all artists that month. Regardless of the numbers of streams. (And she would also get paid a per stream royalty for songs where she is the songwriter.) No artists are paid on a per stream basis. That number is worked out after the artists receives their portion of the monthly allotted subscription revenue. The number is what the artist earned per stream not what Apple (or Spotify) paid per stream.
So if Apple and Spotify had exactly the same number of subscribers paying $9.99 a month, Apple would statistically be seen as "paying" the artists 3x more than Spotify, if Apple subscribers were streaming 3x less music than Spotify subscribers (per month). Even though both are paying the same 60% of subscription revenue to the artists.
That said, the main reason why Spotify is seen as "paying" artists 3x less (than Apple Music) is because of their free ad supported music streaming service. Streams from that service don't pay the artists nearly as much as streams made by a paying subscribers, but gets included in the total streams per month. That is also true of Google. The vast majority of music streams are done with Google free ad supported You Tube and the artists earns way less "per stream" based on ad revenue, than from subscription revenue. But both Spotify and Google generate much more revenue for the music industry, than what Apple Music generates. But Apple "pay per stream" numbers looks much better than nearly all the other music streaming services.
https://pudding.cool/2022/06/streaming/ -
Apple's flavor of RCS won't support Google's end-to-end encryption extension
gatorguy said:Anilu_777 said:I still wonder why Google even cares about this and then why it’s pushing so hard. I don’t trust Google.That is not the reason at all and not even close. The not-Apple community have plenty of choices of messaging services that are secure and private with E2EE. And many of them have more features than Google RCS, are free to use and works with-in the Apple community. Google is not offering anything to the not-Apple community, that are not already available to them, for years now.What Google wants is for Android users to use Google Messages as their goto messaging service. Right now, only Google Messages offer RCS with E2EE using Google version of RCS. Google have not allow any other Android messaging service, except Samsung through a special deal, to have E2EE using Google version of RCS. That the E2EE protocol is not included in Open Source Android because Google version of RCS is not a standard with-in the telecommunication community. RCS is a standard and the telecommunication community have not yet standardized E2EE. The only way for the telecommunication community to offer E2EE with RCS is to use Google servers to host their RCS messages. And only Google Messages is capable of E2EE with RCS. Which would mean that any telecommunication company that wants to offer RCS with E2EE, must use Google Messages as the default client messaging app on all Android phones. Even their own messaging app would not have E2EE and Google Messages will still handle SMS.If Google was the least bit concern about the privacy and security of the not-Apple community messaging services, they would allow all Android messaging services to offer Google RCS with E2EE. But Google don't want Android messaging services like WhatsApp, Facebook Messenger, Signal, Telegram others to be able offer Google RCS with E2EE because this would mean Android users could use any Android messaging service to open Google RCS E2EE messages that their carrier has adopted. Google only wants Google Messages to have E2EE with RCS and that's the way it is now.Even with as many telecom companies that have adopted Google version of RCS, SMS is still the telecom standard. And even now, with all telecoms that have adopted Google RCS, more messages are sent by SMS that RCS. This because SMS is a true standard that is on every mobile phone. Doctors sending a reminder to patients about an appointment do not have to worry about which messaging service to use, in order for their patients to receive the reminder. Send it SMS and they will receive it with the messaging app that comes preinstalled with every mobile phone connected to a carrier network. Even an iPhone. No need to use any other messaging app. Walgreens don't need to learn how to send text messages with all the popular messaging services, in order to send a simple text message that a prescription is ready to be picked up.SMS is siill a big money maker for the telecoms. SMS is still being vastly used by businesses to reach as many mobile phone owners as possible with advertisiing or simple messages. Most don't need any more what SMS offers. SMS will be the standard for many more years because the telecoms don't want to lose the revenue SMS stills brings in, because to Google wants to offer RCS to everyone, for free. -
Epic CEO Tim Sweeney grilled on platform agreements, V-Bucks
omasou said:If these quotes are even remotely correct. How in the world is this guy a CEO of any company?
So consoles hardware is sold at a loss therefore they deserve a 30% commission rate but Apple makes a profit selling hardware so they do not? Really? Do you seriously think someone who has gone to college, law school and had the experience to become a judge is stupid enough to buy that line of reasoning? Please!>During his testimony, Sweeney said Epic does pay commissions to other platform owners such as Sony Group Corp's PlayStation and Microsoft Corp's Xbox but explained that those hardware makers use fees from developers to subsidize the further development of their hardware.
Judge Gonzalez Rogers also asked her first direct questions of the trial during Sweeney's testimony, inquiring whether Apple's original iPhones from 2007 and 2008 were sophisticated enough to run Epic's video games. Sweeney said they were not.
“So Apple did have to do something to the iPhone itself in order for it to be sophisticated enough to play your software? How is that any different than consoles?” she asked.
Sweeney responded that the hardware development was similar, but the two devices had different business models.<
https://finance.yahoo.com/news/epic-games-ceo-cites-apples-230408352.html
Just because games console makers adapted the "give away the razor and sell the blades" business model, doesn't mean that they are losing money on the sale of game consoles. It has been proven many times over, that this is a very profitable business model. I'm willing to bet that a game console in it's lifetime, generate much, much more profit for the makers (from the sales of games), than an iPhone in its lifetime, generate for Apple, from the sale of apps. -
Apple reaping massive illegal profits from Apple Pay fees on card issuers, lawsuit claims
There is no Apple "monopoly". Under the Sherman Act, iOS can not be consider a "relevant market" on which a monopoly is determined. The "relevant market" can not be (or very rarely can be) narrowed down to a single brand. The "relevant market" in this case would be "mobile devices" or at the least ... "mobile OS". And Apple Pay is not a monopoly in either of those markets. Apple would have a monopoly with Apple Pay only if the iPhone had a monopoly in the mobile device market or iOS is a monopoly in the mobile OS market.
https://www.lexology.com/library/detail.aspx?g=84446bf5-7cd3-4d98-8c43-e1000c2a7823
Microsoft have a monopoly with Windows OS because MS Windows is on 80% of the World's desktop computers. Not because Microsoft have 100% of the Windows OS market.
Just because one can only buy a Whopper at a BK, that doesn't mean BK, under the Sherman Act, have a monopoly with the Whopper. The "relevant market" would include all fast food burgers and not just the Whopper. And BK is under no obligation to allow McDonalds to sell Big Macs in their BK diners, to compete with their Whoppers. -
Apple's flavor of RCS won't support Google's end-to-end encryption extension
gatorguy said:chasm said:Anilu_777 said:I still wonder why Google even cares about this and then why it’s pushing so hard. I don’t trust Google.I didn’t make this up — it’s been referred to in previous articles talking about Google’s version of RCS. Apple would never allow crap like that, so Google was never going to get Apple to adopt their version of RCS.I am actually starting to feel bad for Android users, because if Google gets its way their experience in messaging is about to get a lot crappier.
Can RCS be used for delivering rich media which could include advertising? Yup, but that's not a Google exclusive.You're the one making things up. We went through this once before and you are still so blindly loyal to Google that you don't want to see what is plainly clear for everyone else.Google E2EE with their version of RCS, can only exist if both the sender and receiver are using Google Messages. All Google Messages uses Google servers and this is what allows Google version of RCS to have E2EE. Much like how all iMessage users are all using Apple servers and WhatsApp users are all using WhatsApp servers. If either the sender or receiver are not using Google Messages, the message is no longer E2EE. Even Google Messages will default to SMS, so the receiver can still get the text message. And this will most likely happen in a group chat where if one of the person in the chat is not using Google Messages, the whole chat is no longer E2EE for anyone in it. So to say that Google can not collect users data from Google Messages is making things up. You can't possibly believe that Google can not collect users data from unencrypted messages, that they are hosting on their own servers.This is why when Apple adopts RCS, there will still be no E2EE between iMessage and Google Messager. They exist on two different companies servers and uses different protocol. Google RCS E2EE is not a standard. And neither is Apple iMessage E2EE. However, when Apple adopts RCS, both iMessage users and Google Messages user will be able to text each other using the standard RCS. Much like how they can text each other using SMS now. And both Apple and Google can collect users data. But it's mainly Google collecting users data that is the concern for most. And you can bet that if the telecoms adopts a standard E2EE protocol, Google will not be all too happy, as once that happens as Android users no longer be locked into using Google Messages to receive RCS messages that are E2EE. Once E2EE protocol is a standard, it will be avialable for every messaging service to use. Which is what Apple is waiting for. -
As you may expect, the internet already says that Apple's headset is doomed, apparently
JP234 said:macxpress said:JP234 said:genovelle said:I bet Steve Balmer winces every time he reads his quote saying the iphone had no chance of gaining significant market share.Suppose you'd invested $1,000 in Microsoft on June 29, 2007, when the iPhone was introduced. What do you suppose it would be worth today?At Friday's market close, that would now be $20,703.70.Of course, by calculating the same metric, $1,000 in Apple on that day is now worth (are you sitting down?): $1,206,333.33I doubt Microsoft is crying. But I bet Apple is popping the corks on Dom Perignon Vintage 2007! (BTW, it's because, adjusted for splits, Apple stock was worth 15¢/share on the day the iPhone was introduced. Microsoft was worth $16.20, over 100 times as much as Apple). Each currently have a market cap. approaching $3 trillion. Put away the kleenex!
You seem to be applying the splits to numbers that had already been accounted for the splits.
In June of 2007, AAPL was about $140 and MFST was about $24. (split adjusted that would be $4.95 for AAPL)
$1000 invested in each in 2007 would get you 7 shares of AAPL at $140 and 20 shares of MSFT at $41 ( NOT using $4.95 for AAPL)
Accounting for splits, today you would have 196 shares of AAPL (7 x 7 x 4) and 20 shares of MSFT
At today shares prices, that would be about $35,500 of AAPL (196 x $181) and about $6,700 of MSFT (20 x $336)
Adjusted for splits on Jun 2007 ..... AAPL would be about $5.00 and MSFT would be about $24 (share price alone can not be use to determine "worth" between the two.)
In 2007, Apple had a market cap of about $150B and Microsoft had a market cap of about $330B. So in 2007 Microsoft was "worth" only about twice that of Apple. But it took only 3 more years (in 2010) for Apple over take Microsoft in market cap. Apple went up from $150B to $222B while Microsoft went down from $330B to $220B.
The comparing of current market caps between Apple and Microsoft is little misleading because in the past 10 years, Apple have bought back 10's of billions of dollars more of their AAPL shares than Microsoft have bought back their own MSFT shares. The number of outstanding shares is used to calculate the market cap. Apple been decreasing their outstanding shares at a much greater rate than Microsoft over the last 10 years.
BTW- I knew your numbers were off when you said that AAPL (after accounting for splits) would be at $.15 in 2007 when the iPhone came out. I knew that couldn't be right because the shares of AAPL that I bought when Jobs returned in 1998, cost me about $.17, split adjusted. And that included a 2 for 1 split in 2000 and another 2 for 1 in 2005, that would not have been included in 2007. It's $1000 invested in 1998 when AAPL was at about $20, that would be worth $1,000,000 today. Just 1 share of AAPL in 1998, would be 112 shares today. (if you didn't sell any on the way.)