danvm
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Apple making the case that Apple Silicon Mac & iPhone are great gaming machines
foregoneconclusion said:danvm said:foregoneconclusion said:danvm said: No, I'm not ignoring that. I know there are different levels of graphics, for example, in consoles like the Switch.
Console: the CPU/GPU inside the hardware is always the same. For the Switch, it's always going to be a custom Tegra X1. That means graphic quality doesn't need to scale up or down. The quality target is always going to be the same because the CPU/GPU are always the same.
Windows PC: wide variety of CPU/GPU combinations which also means a wide variety of graphic quality levels for a game. Things like textures, geometry and lighting are going to scale up or down in quality based on the strength of the CPU/GPU. Every game that is sold for Windows PC will have a minimum requirement for what it can be run on but that doesn't mean the graphic quality is limited to the minimum level system. It scales up to bleeding edge equipment that can run Ultra settings.
Apple Arcade: wide variety of CPU/GPU combinations since users can have multiple generations of iPhone, iPad, Mac and ATV. Again, textures/geometry/lighting and other elements of graphic quality are going to scale up or down in quality based on what CPU/GPU is in the hardware. Again, there is going to be a minimum requirement for hardware that can be used with Apple Arcade games but that doesn't mean graphic quality is limited to the minimum. It scales up in quality to the latest A series and M series chips.
You've also said this:
"But there are other games, especially AAA games, that are too complex for mobile devices, and I don't see them coming to Apple Arcade if Apple keep its focus in mobile first games."
Nintendo Switch can run AAA games with a Tegra X1. Do iPhones have better chips than the Tegra X1? Yes. Do iPads have better chips than Tegra X1? Yes. So the games aren't "too complex", it's more about the business aspect. Switch games (and Xbox/Playstation/Windows games) are sold for premium prices. A publisher like 2K wants the premium price version of the game to be better than the version in the $5.99 subscription service...so Apple Arcade gets a modified version of the game that is still fun to play but is lacking a lot of the bells and whistles and polish of the premium version.
Most AAA games in the Switch are from Nintendo. Why? Because they designed the game for a single console, the Switch. That's different from 3rd party AAA games, where they design games for better hardware, and sacrifice quality of textures, resolution, FPS to run in the Switch. When you compare games like Overwatch and The Witcher to PC and consoles, the Switch is noticeable behind. That's the reason some AAA game publishers are using the cloud to run their games in the Switch.Nintendo Switch can run AAA games with a Tegra X1. Do iPhones have better chips than the Tegra X1? Yes. Do iPads have better chips than Tegra X1? Yes. So the games aren't "too complex", it's more about the business aspect. Switch games (and Xbox/Playstation/Windows games) are sold for premium prices. A publisher like 2K wants the premium price version of the game to be better than the version in the $5.99 subscription service...so Apple Arcade gets a modified version of the game that is still fun to play but is lacking a lot of the bells and whistles and polish of the premium version.
All Nintendo Switch Cloud games | iMore
Nintendo Support: Cloud Versions of Games - FAQ
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Apple making the case that Apple Silicon Mac & iPhone are great gaming machines
danox said:genovelle said:jSnively said:Games are a hits-driven business and when 95% of hit titles don't even run on your platform then you're not a "great" gaming machine. Once in a blue moon you'll get a AAA title years late, but even in the most recent case, the Mac version of RE:VIII is one of the worst looking versions of that game you can play.
Also, Bloober team is... rough. Layers of Fear was a great horror game (some may say the best), but the 5 or so titles they've done since have been pretty mediocre-to-bad. Observer probably gets a nod, but that's about it. I don't think anybody has faith they will do a good job with the SH2 remake.
The MetalFX stuff is good (and needed for the resolution Apple pushes in their monitors), but it's generations behind what DLSS offers at this point. If Apple were serious they would bootstrap a solution based off the work being done on the Linux side of things (Wine/DXVK/VKD3D etc.) instead of trying to get developers to port to their proprietary APIs which will never happen en masse.
Apple has *never* actually been serious about gaming, but it would be cool to see that change.Apple appears to be building from the ground up, and when you build an ecosystem from the ground up, it’s not glamorous, and it takes time, for example buying Activision, or any other game or company will never work if you’re trying to build the whole ecosystem that goes along with your native GPUs in tandem.
Apple obviously doesn’t want any dependency on any outside company for their future.
And while Apple maybe has done a great job with their silicon, their gaming efforts for the living room and Macs have been terrible. They don't have something as simple as a game controller. Compare that to Nintendo, who showed the market that you don't need the best hardware or silicon to succeed.
BTW, what is the "ecosystem Apple is building from the ground"? Do you have a link to an article with details about it? -
Mac is less popular among Apple customers than iPhone, iPad, Apple Watch
brainee50 said:@goofy1958 This is the quintessential argument made about Mac vs PC. The thing you don't realize is the spend you have to make for all the additional software and utilities you need to bring your PC up to the level of what's provided with a Mac.PC-Requires Office software (trials only on most systems sold), Endpoint AV (unless you want to use Defender), Multimedia software (no Movie, Photos, GarageBand, etc), and no integration with your other devices like Continuity Features (https://support.apple.com/en-us/HT204681). By the time you add up all the extra software you have to add for that bargain PC, you end up spending what you would spend on a decent Mac. PC's look cheaper, but you end up spending more.
Personally I use Defender, no need for 3rd party AV.
Windows 11 includes a Photo app and Clipchamp for photo and video editing.
Windows may not integrate well with macOS, but it works very good with Android (at least from what I have heard).
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Mac is less popular among Apple customers than iPhone, iPad, Apple Watch
coolfactor said:omasou said:Surprise one device Apple owners own an iPhone.
That doesn't make the Mac less popular. It just means Windows owners own iPhones.
Yes, I know many Windows-loving users that switched to iPhone, but can't yet see how macOS is a better operating system. They are comfortable in their domain. A fish doesn't know it's in water until it jumps out. -
Microsoft integrates ChatGPT into its Bing & Edge products
danox said:wood1208 said:If I am Apple or Google, I would not rest on my laurels. ChatGPT along with Microsoft is formidable threat to many Tech companies in online Search.wood1208 said:If I am Apple or Google, I would not rest on my laurels. ChatGPT along with Microsoft is formidable threat to many Tech companies in online Search.
Fixed it for you sounds like Google’s Ad business is the one that’s going to get hit over the head if it does search well.