danvm

About

Username
danvm
Joined
Visits
212
Last Active
Roles
member
Points
1,862
Badges
0
Posts
1,507
  • Apple's iPadOS 16 brings full external display support, overlapping windows to M1 iPads

    I find interesting how a years ago how Apple told everyone that touchscreen notebooks were "ergonomically terrible", and that's what we have today with the iPad Pro.  Apple is definitely changing.  

    Steve Jobs: Touchscreen Laptops Don't Work (businessinsider.com)
    muthuk_vanalingam
  • EA reportedly tried to sell itself to Apple

    Apple should do this. EA is huge with fantastic IPs. 

    That would provide Apple with tremendous leverage in the gaming scene and plug the only hole Macs have. 

    Mass Effect
    F1
    Dragon Age
    Fifa
    Need for Speed
    Titanfall
    Battlefield
    Command and Conquer
    Dead Space
    Numerous Star Wars games

     Etc etc etc

    its a treasure trove. 

    The Bungie acquisition gave Microsoft the must-have it needed back when. 

    This would do that for Apple. 

    Apple Arcade is crap. Sorry. It’s a joke. It’s the same as not even trying. Just a way to get recurring payments from people who don’t buy games much. In the beginning, it was a way to focus on higher quality mobile games. But now it’s just a subscription tier for the same old crap. 

    Apple has the ecosystem, hardware, software, APIs,  and trusted brand to dominate the gaming industry. 

    Focus on M2 Pro based “Apple Arcade” console (or have a new Apple TV+Arcade higher tier device), Mac and iOS and then port the games to third party console and pc a few months later. Create movies and tv series with these IPs and feature them on Apple TV+. It’s a business that wouldn’t be denied. So much potential here. 


    I don't know if I could say that Apple has a ecosystem when they don't even have a controller.   

    Also, I don't think the M2 would do something in the gaming market.  The switch is evidence that you don't need the most powerful device to win in the gaming market.  If Apple decide to enter the gaming market, will it compete with Nintendo or MS / Sony?  

    And here is another issue, upgradability.  Will Apple allow gamers to upgrade their devices?  One of the things PC gamers value is upgradability, and Apple is terrible at this.  

    My point is that acquiring / merging with EA would be one of many things Apple need to do enter the gaming market.  
    viclauyyc9secondkox2byronlelijahg
  • EA reportedly tried to sell itself to Apple

    Beats said:
    The main reason Apple would have rejected EA is that less than 20% of EA's game catalog runs on Macs or iOS. Why would Apple want games that are almost entirely made for Windows, Xbox, Nintendo, PlayStation and Android?

    Market cap of EA is $36B. So they were probably asking $50B.


    Because the future. Why do people have a hard time seeing the possibilities of the future?

    This only makes it a better deal. This would mean Apple could port the 80% of games that aren’t on Mac and cause a snowball effect.

    If EA was a Mac exclusive developer, what would Apple gain?

    I’m not suggesting it would be a good acquisition, just saying this is a good reason. 
    I don't think Apple would make EA an exclusive developer / publisher.  Even companies like MS and Sony had to kept their latest (future) acquisitions multiplatform (CoD / Destiny).  Even Apple had to open Apple Music and ATV+ to other platforms so they could grow.  I think they would do the same with EA.
    viclauyyc9secondkox2byronl
  • Apple may release a cheaper Apple TV streaming device in 2022, says Kuo

    mpantone said: Videogame industry revenue surpassed Hollywood box office revenue back in the Nineties so it's clear to Apple where people's eyeballs are spending.
    The thing to remember is that mobile gaming now generates more revenue than desktop/console gaming combined. Apple is not in a bad position at all when it comes to gaming. iOS does really well per gaming revenue and Apple Arcade extends that by putting similar style games onto bigger screens like Macs/TVs. 

    That's one of the reasons that gaming oriented behemoths like Microsoft/Epic are suddenly so concerned about "competition" on iOS. 
    Apple is doing very good in mobile gaming when you look at it as a platform.  But if you look closer to Apple as a gaming company, they aren't doing good.  Their "console", the Apple TV, is far behind of the competition, same as Apple Arcade.  And extending those games to Mac's and TV's are not changing anything.  Compare that to Nintendo, Sony and MS, where customers purchase their consoles looking forward to play games from their libraries.  And these companies, as publishers and developers, have a large libraries of games and IP's, and are acquiring more publishers and developers every year.  Compare that to Apple, that as today, have zero games, and still don't have a game controller.  

    Maybe your are right the MS / Epic are concerned about the competition in iOS, but personally I think MS is more focused in expanding their gaming ecosystem / GamePass.  You also have to consider the possibility that the one concerned is Apple, considering they blocked the cloud gaming services from MS, Sony and Nvidia from the App Store.  This could be the future of gaming, and Apple is not ready yet.  Who knows...
    elijahgBeats
  • 'Fortnite' returns to iPhone on Xbox Cloud Gaming with no subscription required

    genovelle said:
    So, it can be done in a browser. Apple is cool with that. It means they are not using Apple APIs, servers, or support channels to bring this game to Apple users. Sounds like easy win x4 
    I'm not sure how is an easy win when Apple is getting nothing from a service that has 25M subscribers.  
    urahara