danvm

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danvm
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  • Apple doubled its smart speaker market share in 2021 thanks to HomePod mini

    MisterKit said:
    The original HomePod was ahead of it’s time and unfortunately it was underappreciated.
    I don't see how the HomePod was ahead of it's time, specially when you consider that the Sonos One was already in the market.  IMO, the sound quality of both speaker were very similar.  Why do you think it was ahead of it's time?
    muthuk_vanalingamAI_liaselijahg
  • 'Halo' and other big Microsoft games were almost individual iPhone apps

    crowley said:
    danvm said:
    danvm said:
    danvm said:
    crowley said:
    danvm said: Again, it matters because Apple rules won't allow a native app for the service MS and Sony have.
    Incorrect. Microsoft could have a streaming game service on the App Store if they individually submitted the titles for review. That would require each individual title to be ported to iOS.
    That's what he said: "Apple rules won't allow a native app for the service"
    No, he's claiming that Apple wouldn't allow a streaming service that used iOS native apps. Apple specifically said to MS that if they wanted to have a streaming game service on the App Store, the games needed to be submitted individually for review...meaning native iOS apps. So Apple WOULD allow the Microsoft streaming service if all the games offered on it were native to iOS and had passed App Store review. 
    Again, the way Xbox Cloud Gaming and PS Now works is not allowed by Apple.  Even you explain clearly that they would have to change the way the service works and submit each game individually for approval.  And as today, both services work as a catalog inside an app, same as Netflix, Amazon Prime and Disney+.  Don't you think would be nice to see those two services, in addition to GeForce Now with their native apps in iOS?  
    A. Port game to iOS
    B. Submit iOS native game for approval by App Store
    C. Use App Store approved game in App Store approved streaming app

    It doesn't change how the service works. Users could still download the streaming app and stream games. It just requires the games offered within the streaming service app to be iOS native and approved by the App Store. Games are applications, so they have to be submitted/approved by the App Store. That is different from media files for streaming services like Disney+. Media files do not have to be approved because they're not applications. 
    Did you noticed that the 3 options you gave requires changes on how Xbox Cloud Gaming and PS Now works?  
    Porting doesn't change how something works. It changes the platform that it works on. 
    So Apple rules force MS and Sony to change their platform to the Apple App Store.  Isn't that also changing how it works?
    Not meaningfully.  Halo is still streaming.  It's just streaming to a Halo app instead of a Game Pass app.  And users will need additional apps for every game they want to play.
    I know that it's possible to stream Halo, or any other game.  But, as today, Apple rules won't allow GamesPass and PS Now.  If they want to have games in iOS, they would have to take them from GamePass / PS Now and publish them individually in iOS.  Also Apple requires "appears in charts and search, has user ratings and review, can be managed with ScreenTime and other parental control apps, appears on the user’s device, etc.".  Most of these things are already part of GamePass and PS Now services.  So it's not just stream the cloud games.  They also have to modify the game to adapt to Apple requirements.  Like I posted before, I have no issues with Apple creating rules, but in this case, they are nonsense.  

    App Store Review Guidelines - Apple Developer

    Long story short, does Apple rules allow cloud gaming?  Yes.  Does Apple allows cloud gaming services as GamePass and PS Now as we have them today?  No.  IMO, the experiences that MS and Sony services have in gaming are miles ahead of Apple.  Too bad they are forced to adopt the worst experience if they want to be in iOS devices.  
    muthuk_vanalingam
  • 'Halo' and other big Microsoft games were almost individual iPhone apps

    danvm said: Now they have a platform where they can reach those mobile users, and Apple make rules to reject them.  IMO, those public complaints are reasonable.  
    The complaints aren't reasonable for a specific reason: gaming subscription services, like Game Club, already existed on the App Store and submitted every game for review by the App Store. The difference isn't Apple's rules, but rather that Microsoft wanted to offer non-mobile games that would be more expensive and time consuming to port to iOS. That's the reason they were offering to substitute iOS exclusives in attempt to get an exemption from needing to submit every title for review. Game Club was a service that was using games already developed for mobile, so the time/expense factor wasn't as high. Netflix' new game service also uses that mobile oriented approach and submits every game for review.


    What Game Club did is different from what MS does, one is a game subscription while the other is cloud gaming.  Again, Apple rules don't allow cloud gaming as MS does.  I don't think MS was looking forward to develop games for iOS, specially when you consider that most customers are casual gamers.  I see Xbox Cloud Gaming as an extension of what you play in your console and PC, and not necessarily your main gaming experience, although that could change as internet connectivity improves.  
    muthuk_vanalingam
  • Side-loading is a gold rush for cybercriminals, says Craig Federighi

    netrox said:
    So add side loading, disable by default, give customers the choice.  
    VOILA.  
    That's not how it works.

    When Facebook and Netflix decide not to do on App Store, what choice do you have? They will force you to pay on the side, not in App Store to get around the 30% fee. 

    I am tired of people thinking that they should have a free choice when it's deigned to protect you from criminals. 


    From what I know, Facebook and Netflix are available in the Play Store even though Android allow sideloading of apps.  Why would it be different with the iOS App Store?  
    gatorguydarkvaderelijahgcrowleymuthuk_vanalingam
  • Apple now calls itself a gaming company fighting with Microsoft, Sony, Nintendo

    Beats said:
    Hmm, imagine an Apple M1Max based gaming console. Bam!!

    I asked for this before M1 had a name. I gave up on Apple TV. It’s a fu**ing joke. I’ve been waiting for a decent Apple console since 2014. No more.
    The M1 doesn't guarantee that an Apple console will succeed.  Just look at Nintendo, the weakest console in the market.  The sales numbers they have is because the excellent library of the games they have.  A console without games is useless, and that's what we would have today if Apple had one.  Apple  have not developed a single game (maybe one, the Chess game included in macOS)  They don't even have a controller for games.  So Apple have a lot of work to do if they want to be a serious contender in the gaming market.  And maybe the M1 is the first of many steps.

    HobeSoundDarrylOfer