tobian

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tobian
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  • Apple TV holds just 2% of streaming device market, report says

    AppleTV is a lost cause, starting with the shitty (sorry!) little remote. It then does downhill from there. Apple's biggest underachievement, so far.

    Take it to the next level, or shut it down.
    It’s mainly a TV box, not gaming console.. for thus, Apple TV Remote is brilliant! Even my 2 years old son can controll it with his lil hand, connecting dots. 
    2% in between all these cheap android sticks? It looks quite successful indeed!
    mike1patchythepiratewatto_cobra
  • First Apple silicon Macs likely to be MacBook rebirth, iMac with custom GPU

    looking fwd to some nifty resonant cpu and gpu codenames :)
    cornchipwatto_cobra
  • Epic Games wanted a special deal for 'Fortnite' on the App Store

    ITGUYINSD said:
    There really wasn’t any question about it. If Epic could have shown they have been damaged by paying Apple 30%, then they might have a point in this lawsuit. What they have shown is that Apple made them a lot of money and took care of the hosting, billing and bookkeeping for Fortnite for 30% of billions. 

    Those poor bastards. 
    Hosting?  Apple doesn't host the game servers.  They host the server where a tiny app lives that Apple forces Epic customer to download from.  That's it.  Once downloaded, Apple's job is done.  Why should Apple get 30% for "billing and bookkeeping" when Epic is perfectly capable of doing that itself if not for the fact that Apple forces them to go through Apple and pay 30%?  I wonder how many bookkeepers in the companies of the world get 30% of the companies revenue (not profit, but gross revenue)?  I'd venture a guess of practically NONE.

    To be fair, Epic should charge $1.99 for the app, and Apple gets 30% of that.  Then, all the IAP's are through Epic payment systems since Apple has nothing to do with that.  
    Hosting, billing, bla bla.. that’s a pittance! What truly costs Apple, I believe, is band of top code crunchers, who quickly gets to overlook the whole binary whether it doesn’t contain malicious code, which might threathen privacy, security, or device that runs it. They do quite promptly following the submit, each and every centesmial update. And it’s not entirely automatizable, this is costly mans work.
    spock1234watto_cobra
  • Apple enlists Gibson Dunn to fight Epic Games suit, law firm previously retained in Samsun...

    aderutter said:
    Just ban all in-app purchases for games and the like, no in-game curency, no loot-boxes, no problem.
    This !!
    I hate in-app purchase from day one. You can see the game is free to download, but contains in-app purchases ranging from 1 to 100 dollars.. and wishing how much you have to pay for full experience!? Indeed you eventually fall in love with the game and ending up paying extreme. This is why I’m avoiding these games. I would rather pay 30 dollars once - video preview is enough to make a picture.
    watto_cobra
  • Nobody will win the Apple versus Epic Fortnite battle, not even consumers

    It seems all the big guys somehow respect this 30% cut, so they are keeping space for potential competition to enter the market. Apple surely can be price aggressive now when that big, can go to 10% or less cut, yet staying profitable. But competition would be left with no chance to compete with such cut, covering their expenses in the beggining. I’m all for keeping the cut rates as it is. It is okay for me, okay for devs.

    I suppose macOS is a security risk then?
    You can say like this. Yes, macOS gives you *freedom* to download an app from anywhere, may be injected with malicious programs. Please, don’t say like this, to make us loose this freedom platform. Rather act safe with your Mac.
    watto_cobra