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Have a 27" iMac from 2009 with 2TB of 7200-RPM storage; was $2600.
For about a year or so one can get an Intel 27" with 2TB of SSD (no Fusion) for about $2600. Been waiting a long time for 2TB-No-Fusion, but haven't bought yet.
When Mx hits the 27", how much will 2TB of on-board storage be?
Given that the technology between 2009 and now is horse/buggy to SpaceX, it will be pretty impressive if it's the same $2600.
The new 24"s are pretty amazing too. Want to see one in person of course.
Just looked at the US Apple store base MacBook Pro 13".
Going from 128GB of SSD storage to 2TB is $1000.
Both what's in the Mac and this external enclosure are fast & high-quality.
The "Pluggable" people need to pay for the R&D, design, enclosure, packaging, marketing, etc etc.
They charge $500 for all of it. Are the 2TB chips....$250 for them to buy? $200?
To me, having the 2TB internal, right from Apple, is way WAY better for all the obvious reasons, but how much is fair to pay?
If Apple charged $750, that would be an easy $-stretch for me, from $500/ext to $750/internal, to NOT have to deal with an external item.
If Apple charged $500 to go from 128GB to 2TB, then doesn't this product immediately disappear? (not counting sharing large files with others by loaning the drive [will T2 allow that?], or using the files on two different computers [2 laptops, external-drive has movies?]....).
Hard to develop a fair opinion on what's fair to pay....
I like the comment here about Apple training us to be ready for no-moving-part keyboards.
Consider the iPhone home button.
All glass, not an actual button, but has a taptic engine to shake when pressed.
Feels EXACTLY like a button that clicks.
Only rarely is my phone ever OFF.
Press your home 'button' when the phone is fully-OFF. It turns to stone! It's like a marble counter top!
Power back on? Button!
No doubt people are in Cupertino right now typing on glass-top (like an electric stove) keyboard prototypes, with iPhone button circles for every key, with individual taptic feedback engines, under each key. Nice.
I still remember the glass trackpad intro videos on the 3 months they spent getting the texture of the glass right, or asking "what does a click FEEL like?"
It would be fun if they hired me to type: "The quick brown fox jumped over the lazy dog" all day!
Edit 1 : The touchbar is practice for what flat-glass keys should LOOK like, and the Home Button is practice for what flat-glass keys should FEEL like.
Edit 2: Perhaps in System Prefs -> Keyboard, one can dial up and down the haptic feedback on keys, and vary one's own "click-feel", just like mouse-speed. Niiiiice.
Can the phone produce a list of 32-bit apps "soon-to-die" that I can preview in advance?
Yes. I opened a known-old app, and when the phone gives the "32-bit" message, the "Learn More" button gives the full list on the phone.
AND you can see the list in Settings -> General -> About -> Applications.
mtbnut said:That's amazing. I feel like an idiot. I can barely use iMovie to make stupid movies of my kids.
I just "got" that program, the basics of it anyway, and it was fun to do. All I thought about while making the movie was the future-experience I was creating.
Burned DVDs right on the MacBook and mailed them to family, and even exported the video BACK to the camera, and then exported THAT to a !VCR! to make !tapes! for a couple of grandparent holdouts! (Just a few times on that).
When iMovie 8 came out "all re-imagined", it was so horrible I never made a movie again. It was exactly like being in Windows Hell, where you're fighting/pleading/begging to get ANYthing to work. No thought of your content or creativity, just head-banging fighting the tool.
iMovieHD 6 (to me) met Jonathan Ivy's vision that the tools fade away and it's just your content.
"iMovie", that black-quad-screen experience was the exact opposite.
I only blame myself for not being able to "get it", or at least find a middle-ground, but that's my experience. Have some very old movies digitized in iMovie right now; haven't touched them in years. Can't stand it.