CheeseFreeze

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CheeseFreeze
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  • Apple Watch Series 10 - All the screen, size, and band rumors

    So basically the article states it could be bigger, thinner or thicker with a different screen and/or with a sketchy magnetic connection. Ok.
    Anilu_777williamlondon
  • Future Apple Vision: What to expect from Apple's next headsets

    charlesn said:
    AVP is one of these few initiatives at Apple that will not pan out. They have the money to keep it alive but it’s clear they don’t know what to do with their own invention. 
    You obviously would have killed Apple Watch in the crib, too, because let's talk about v1.0 of that product: other than keeping time, it could do virtually nothing on its own unless you had it tethered to an iPhone that had to be with you. (So one could logically ask: why the hell do I need the watch if I have to have my iPhone with me anyway? I'll just use my phone!) The best that could be said about Watch v1.0 is that it was a tiny screen extension of your iPhone, but otherwise pretty useless and also incredibly slow. The marketing of Apple Watch positioned it more as fashion accessory than anything else with its easily swappable bands. And who can ever forget the ridiculous, celeb-bait 18K gold Apple Watch Edition priced up to $17,000, depending on the buckle.

    So... given that disastrous beginning, where is Apple Watch today? It is, by many orders of magnitude, the most successful watch in the 200 year history of watches. Not only has it left every other watch brand in the dust, it eclipsed the entire Swiss watch industry in sales years ago. But that didn't happen overnight. It took several YEARS of new models before the Watch was truly independent of the iPhone. And it took several YEARS of new models before a central purpose for Watch evolved that will carry it forward for years to come--a central purpose not considered for v1.0: health tracking. We're still in the early innings of sensor development for health purposes, but sales will absolutely explode when real-time blood pressure and glucose level monitoring are possible, and that's only a matter of time. 

    If you know anything about Apple history, and clearly you do not, many of its greatest successes, including the Mac, itself, took years to evolve beyond v1.0 into the hit products we now know them to be. Just to be clear: I'm not claiming that Vision Pro is going to be a hit. I can't know that. No one can. But what I can state with absolute certainty is whether it will become a hit or not will take several years of iterations to determine. Apple has been down this road before and--most importantly--has the cash to sustain the continued development that's necessary. 


    Let me try to filter through your arrogance.
    I owned Amiga and Apple computers during the early 90s when they were still on 680x0 chips and have been a loyal user since then. 

    I’ve had the 2nd Apple Watch and am now on my third watch since then, I’m currently on the last generation.
    I am an owner of an Apple Vision Pro, two iMacs, a Mac Studio, Mac Mini, MacBook Pro, iPhone 15 Pro, HomePod. I probably left out hardware but you catch my drift. 
    I also have non Apple hardware such as the Meta Quest 3.

    I developed over 50 games running on iOS, iPadOS and even tvOS with my gaming company that I sold in 2019. The first game was for the iPhone 1 that I still have. Other platforms we developed for were VR and desktop platforms. 

    I currently lead the immersive department of a company in learning, where I focus on VR, AR and artificial intelligence and birth new scalable product for enterprise markets. Hence the AVP and other VR devices. 

    In contrast, I don’t even believe for a bit you own an Apple Vision Pro yourself, yet you seem to be so full of yourself with your arrogance and assumptions. I am very familiar with Apple’s history. 

    I review every platform on their own strengths, weaknesses, positioning, UX/UI language, et cetera.

    in your example, the Apple Watch had clear market positioning. I could immediately see its success even if the first watches and software weren’t mature and complete. It served a clear user need from day one and blended tech and wearable perfectly.
    The AVP is not that device. I’ve been long enough in the industry to see it will remain niche but will find its way into industrial applications and some B2B use cases.  But it is positioned to be something that consumers do not want or need. 

    Now scram. 
    muthuk_vanalingam
  • Future Apple Vision: What to expect from Apple's next headsets

    I have an Apple Vision Pro. It’s a devkit version and got it for free. The only real difference with the final version is that there’s an additional USB-C port and tiny cable sticking out. 

    It’s clumsy and uncomfortable to wear. It’s too heavy. The face mask thingie connects magnetically and constantly falls off when you pick it up. 
    The external battery feels like I’m using an old school HTC Vive again.

    But the biggest problem is: there is not much you can do with it. You have your apps, like Mail, but it’s easier and more productive to use your MacBook or iPhone. 
    You can have multiple screens all around you but I never wanted that anyway. Not if I have to lose out on productivity. The eye tracking and select gesture works really well but it doesn’t replace a keyboard and mouse.
    Most games are projected flat, on a place - yes, 3D games. Some of them are nice but there’s not a single game that is an instant hit like Beat Saber. The FaceTime avatar is nice but incredibly creepy. I tried it with a coworker who has an AVP as well.

    There is no real added value compared to, say, a Meta Quest 3, even with the very useful eye tracking. The content discovery experience is sterile, cold, boring, while the Quest has amazing games and simply ‘knows’ that it is its own medium and not trying to be a new sort of computer for productivity.
    Similarly the AVP provides no added value to a phone, desktop or tablet either. 

    AVP is one of these few initiatives at Apple that will not pan out. They have the money to keep it alive but it’s clear they don’t know what to do with their own invention. 
    muthuk_vanalingamnubuswilliamlondondewme
  • Apple Ring: Two decades of rumors and speculation about a smart ring

    I don’t care about any of these hypothetical features. I just want two things:

    1. When I put it in fire, markings should appear (in Elvish, or according to what I choose to ‘engrave’ on the Apple Store.

    2. I want a tiny speaker in the ring that randomly plays back (once a day, while wearing): “my precious!” or sounds of coughing up hairballs.  

    Skip anything related to health or iCloud. Just those two please. 
    quakerotislibertyandfreediz_geekwilliamlondonVictorMortimer
  • Apple's Core Technology Fee at the center of EU's first DMA violation investigation

    aijws said:
    Apple should withdraw from the EU!

    If there are enough Apple Users who Throw a Fit, maybe the EU Cheeseheads will Cave and get out of the way of Commerce. 

    Couple Years using Android and they may change their (i)Tune(s)!
    You would make the world worst CEO. The legal fallout of that decision would alone bankrupt any organization even the likes of Apple.
    Think of all the corporations and government organization that rely on iOS and iPadOS. The moment you “withdraw” out of spite because you don’t want to comply with laws is the moment you can expect to be sued to hell and back for damages.

    Anyway. As for true *cosf* that Apple has to make with these App Store changes, I think it’s fair Apple charges a fee. I think the EU will need to accept such a thing. However that fee needs to be fair. It cannot be a sleazy way to force developers to stick with the App Store. 
    9secondkox2sphericwilliamlondon