gutengel

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gutengel
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  • Apple pays teenager for discovery of Group FaceTime bug with bug bounty, scholarship

    hentaiboy said:
    Apple should guarantee him a job when he graduates.
    Why, just because he was lucky to find the bug? He's already getting a bounty, if he really wants to work for Apple he can study and demonstrate he's Apple talent material.
    racerhomie3HeliBumjbishop1039mwhitemacxpressgilly33mobirdagilealtitudeuraharawatto_cobra
  • Apple includes confusing "5G E" AT&T connectivity icon in iOS 12.2 beta

    ATT can't even maintain a reliable 4G service connection in NYC and they come with this BS?
    watto_cobra
  • Apple might pay teenager who found Group FaceTime surveillance bug

    jbdragon said:
    Here I thought if you just found a bug, you report it and that's the end of it. It gets fixed. Now people need to be rewarded for something like this?
    The point of the rewards is to encourage the people who find bugs to inform Apple instead of selling that info on the black market. It's in Apple best interested to get security bugs fixed, that's why they have a program. No need to be angry about other people asking their fair share.
    aaronkalbirelandThrashmanevilutionwatto_cobra
  • Microsoft is the Official Laptop sponsor of Super Bowl LIII -- with a tablet

    Wasn't Microsoft complaining a couple years ago about being the sponsors with the Surface, but the trainer and technicians ended up using iPads because they worked better?
    AppleExposedrazorpitcrossladjbdragonwatto_cobra
  • Nintendo's Dr. Mario World comes to iOS this summer

    It's sad that Nintendo's strategy for Super Mario Run didn't work out as much as they hoped it would. A one-time payment for a game is definitely something I'm happy with.

    I'm currently trying out Civilisation VI's free mode. If I find it engaging enough, I'll spend for the entire game.

    Having said that, I think the "Freemium" model has been entrenched for games now. It was inevitable that Nintendo would go that way. Look at the kind of money Fortnite made. That's what every game is now going to aspire to.

    I think the Mario game was a flop because it required the game to be connected to the internet to be use (to prevent piracy on iPhones, I guess) and leaving iPod touch is out of the equation (a kids game, you can't play on kids device). If I can't play the game while commuting or when I have poor coverage hell no I'm paying $10 for that game. Nintendo probably says "people aren't interested on one time payments", I think they are just giving a s**ty experience and service. People aren't stupid, a lot of the game success is about word of mouth and exposure (seeing other people playing the game on the train, streets, etc). I think Nintendo make great games, but they make pretty poor decisions on hardware development, distribution and services.
    watto_cobra