nicholfd

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nicholfd
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  • iPadOS 16 makes significant changes to how an iPad operates, but it isn't enough

    darkvader said:
    loopless said:
    That wish list is coming from a bunch of developers. Not the much larger community of regular users. Side loading of apps? Really? That’s the last thing consumers need.

    On the contrary, installation of software from any source of the user's choosing is a CRITICAL feature if the iPad has any chance of ever being taken seriously as an actual computer, or really anything more than a toy. 
    Really?  Not my take.  I use my iPad Pro as "more than a toy".  I've found all the software (even technical, terminal, etc.) I need in Apple's App Store.

    Who do you think you are speaking for?
    watto_cobra
  • Tesla, BMW don't appear to be gearing up to join Apple's new CarPlay vision

    Madbum said:
    Considering BMW is first do Apple Keyless and the fact Apple used  their car on their presentation, I think BMW is in there

    Tesla uses Android dude lol 
    Tesla does not use Android - they use Linux.  And Linux is not the same thing as Android.
    muthuk_vanalingamwatto_cobra
  • UK antitrust agency will investigate Apple & Google over gaming and mobile browsers

    danvm said:
    davidw said:
    danvm said:
    Next up: an investigation of Microsoft, Sony and Nintendo's "alleged blocking" of AAA gaming titles from the App Store prior to the emergence of cloud gaming. Why didn't those companies port their AAA franchises to iOS to compete with mobile gaming titles? What anti-competitive scheme was behind that lack of porting? Consumers obviously were harmed by not being able to purchase Gears of War, Gran Turismo and Zelda for use on their iPhone. 
    MS and Sony do not need to port their games to iOS, considering they have GamePass and PS Now available.  Nintendo is the only one that still hold their exclusives attached to their console.  Maybe Apple is the one that need to check their rules, and allows these kind of services that improve the gaming experience in Apple devices.  

    But Game Pass Ultimate is a $15 a month subscription service. That is not purchasing. And AFAIK, if you want to play most of the Microsoft exclusives like the Halo series, without paying for a monthly subscription, you need to use an the X-box or PC with Windows, where you can outright purchase the game. That is different than how gamers can now play most of the Halo series on a Mac or iPhone or Android, by paying for a $15 monthly subscription to Game Pass Ultimate (or Steam). Just like there are music listeners that wants to "own" the music they really like, rather than to pay monthly to stream it, there must be Mac, iPhone and Android device users that wants to "own" the games they really like to play, rather than to pay $15 month to play them or no longer being able to play them. Or otherwise having to buy a game console or Windows PC.

    MS has never ported most of their exclusive titles like Halo to MacOS or iOS or Android. One need to use an X-Box or a Windows PC, in order to purchase and play most MS exclusive titles. Plus games on Game Pass Ultimate are mostly older games. It's still suppose to be a great value but there's no guarantee that you will get the latest games that are currently exclusively available on an X-box or Windows PC. Microsoft still want to use their exclusives titles to attract gamers into buying an X-Box. That's being competitive, not anti-competitive (at least not in the US.). 
    The post I respond talked about "porting" not purchasing.  I you want to purchase MS games, yes, you need to purchase a PC or XBox.  But if you want to play MS games, in a non-MS platform, you can subscribe to GamePass.  

    And GamesPass always have, from day one, games from MS / Bethesda games.  And if the they acquire Activision / Blizzard, their game library will be part of GamePass too.  Personally I think it's a great service.  Too bad Apple don't allow a native app.
    Apple did/does allow a native app.  Microsoft just didn't like the terms - too much privacy, discloser, etc., required for each game available on the service.  It was "too hard" for Microsoft - Boo Hoo!
    lolliverwatto_cobra
  • Safari has 1B users around the world, still lags far behind Chrome's market share

    crowley said:
    Wasn’t there a recent article about Edge overtaking Safari?  Seems like the figures are disputable.
    Yes - that was for desktop only.  It's even mentioned in the article, "In May, it was discovered that Safari had dropped from the second most used desktop browser in the world to third place, with GlobalStats data showing Microsoft's Edge browser had narrowly overtaken Apple's version."

    The article is for all systems - desktop & mobile (phones & tablets).
    watto_cobra
  • Tim Sweeney says App Store is a 'disservice to developers,' wants to protect Metaverse

    cashxx said:
    Well sorry! I want a place where I can get an app and feel some what safe about it. Not go all over to this store and that store for an app being hosted with different policies, etc. Be a fragmented mess! I won't buy games anymore unless they are on steam!  I want one location as it is far easier for the consumer!  Maybe Apple can cut their share down to 10-20%. They need some source of a slice of the pie for hosting, etc.
    They did - it's 15% if your sales are less than one million dollars (I think that's the limit).
    lolliverkillroywatto_cobra