nicholfd
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Apple debuts $549 AirPods Max over-ear headphones
sevenfeet said:SpamSandwich said:Looking over the description page at Apple.com, I looked closer at the volume knob and must wonder out loud what in the world were they thinking when they decided to put that closer to the BACK than the FRONT on top of the headphones?The volume knob will be THE MOST USED function of these headphones. And if a person is lying down on a pillow, as shown in their video/ad, the odds that the volume knob will be accidentally moved or triggered have increased hugely. And the physically awkward placement will also make it more difficult to reach in those cases when something very loud suddenly blasts over the headphones.This is one of those slap yourself on the forehead moments. Form should never override function on something like headphones.
Now I know that Apple has moved away from headphone jacks in most of their products. But one of the key applications for this device is going to be airplanes (when we can all fly again safely). While you may have your iPhone, iPad or Mac with you for entertainment, most airlines have infotainment system screens in the seat back and how do you interface with all of them? A headphone jack.
This had to have been discussed with the design team. For the life of me, I cannot figure out why this was deleted and would be an instant deal killer to get me to abandon my Bose QuietComfort headphones, regardless of whatever cool tech Apple has included with this, or how well they might sound. Also, audiophiles would want a headphone jack to connect to sound systems and bypass the limitations of Bluetooth for an analog experience. -
Adobe Lightroom is now available on the Mac App Store with native M1 support
sflocal said:I just bought a 2020 iMac (due to Windows x86 compatibility) and the one thing that could really come back to haunt me is if Adobe decided to stop supporting us Intel Mac users and pull down Lightroom and Photoshop and go all Apple Silicon. I'm rolling the dice Adobe doesn't do that. Many of us Intel Mac users still have years to go before we upgrade our systems. -
Samsung apes Apple, won't ship chargers and headphones with devices
avon b7 said:Beats said:lkrupp said:So what about the outrage expressed in these forums when Apple announced this? Can we expect to hear from those same outraged posters castigating Samsung? I’m betting not. Will Samsung be accused of skullduggery like those same posters trashed Apple over? Just wondering.
"But but that's where the industry was heading anyway!!"
Wasn't AvonB one of the iKnockoff defenders saying it didn't make sense for Sammy to remove these things?
I suspect that most people just plug in at night and don't even care/know about the charger wattage. -
Windows on Apple Silicon is up to Microsoft, says Craig Federighi
ravnorodom said:Marvin said:GeorgeBMac said:I'm hoping they drop their childish petulance and work with Microsoft to bring native Windows back to the Mac. Everybody would win. There would be no losers.
The first step would be for Microsoft to have a license program for ARM Windows, as people have mentioned a few times and given that more servers will start to use ARM, this might happen. They allowed virtualization of ARM Windows inside native ARM Windows a few months ago:
https://blogs.windows.com/windows-insider/2020/05/21/announcing-windows-10-insider-preview-build-19631/
"Back in February with Build 19559, we added the ability to install Hyper-V on ARM64 devices such as the Surface Pro X running the Enterprise or Pro editions of Windows 10. Today, we are offering the ARM64 VHDX for Windows 10 Insider Preview Build 19624, so that Insiders can run Windows 10 as a guest OS in Hyper-V."
For performance, Apple could allow GPU virtualization if they haven't already. Then the VM companies could virtualize the OS and could develop a framework to allow running graphics natively on the GPU by translating the DirectX calls to Metal, which seems to be what they do now but with Apple controlling the host OS and hardware, they should be able to do that better. 3D and games could run close to native speed because everything that happens on a GPU is recompiled for it anyway it just needs to efficiently share the GPU with the host OS.
Virtualization won't ever be a full replacement for native boot, there will always be some things that need a native system but for that there's the possibility of remote servers or just buying a cheap PC. The following PC is cheap and could be powered over a USB port:
https://www.amazon.com/Computer-x5-Z8350-Pre-Installed-Windows-Bluetooth/dp/B08BNQLGYM
If it was setup as a remote PC, then instead of opening VMWare/Parallels etc, that would be plugged into USB and open Microsoft Remote Desktop:
https://apps.apple.com/us/app/microsoft-remote-desktop/id1295203466?mt=12
Then you have Windows running on a Mac just like you would a VM. VMWare/Parallels/OWC could get into this hardware business and sell a special dongle that works over USB C. It would be better if the display output went over the USB port. This won't be a fast PC but would run everything except high-end 3D/games. If it was possible to allow the Apple GPU to be available to it via Thunderbolt, it could handle 3D that way.
Regarding software that requires Windows to run, especially educational software, there should be a requirement with all media published by public bodies that it has to run on a cross-platform framework. -
M1 Mac mini teardown reveals smaller logic board, non-upgradeable RAM
caladanian said:No gigabit option any longer?
10Gigabit - No, not from Apple. You can get a TB3 -> 10Gb ethernet adapter for < $150. Apple was charging $100 for 10Gb as an option on the Intel based Mac mini.