ElCapitan
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The Touch Bar on the MacBook Pro is well implemented, but serves no useful purpose
Soli said:ElCapitan said:Soli said:ElCapitan said:Soli said:bblackbird said:I am surprised that no one has mentioned the biggest problem with the TouchBar. It is unusable for someone who is visually impaired. I have a friend that has used the MacIntosh since the first one in 1984. He uses all of the accessibility options for a visually impaired person. He cannot see or feel the different keys on the TouchBar. This is the first computer that Apple has made that he cannot use at all. He actually bought one and had to return it when he couldn't use it. He is a touch typist and had problems when they changed the spacing on the keys before the TouchBar, but nothing like the ones he had with the TouchBar. He uses the esc key to read to him what he has selected on the screen. He can't find the esc key. Since he can't feel it, he doesn't know when he is on it. His vision is bad enough that the minimum size he can see on the screen is expanded 20 times. So imagine a TouchBar that you can't see or feel and that moves what is on it, depending on what application you are in.
i am very disappointed in Apple, since in the past they were always the best for visually impaired people. In this case they obviously never even thought about the effect on this group of people at all. Just so you know, I prefer to use MacIntosh computers. I was employed at Apple for 12 years as a software engineer.
Blackbird
2) I guess all the effort Apple is spearheading with the USB-iF for adding universal Braille support is just a bunch of bullshit. Or… you're the one that's making shit up.
3) I guess you also haven't considered that most Macs being sold come with the standard 'fn' keys and that you can use any number of other keyboards with the few Macs that do come with the Touch Bar. But why would an obvious troll actually put any thought into a comment?
Come to think about it, you're the one constantly trolling these threads by attacking anyone who's got real concerns with the direction Apple is taking their hardware products.
Also, what Apple may or may not be doing/developing for a future product is completely irrelevant for the use case of a current product.
It is not available for that user till it has been released, and maybe even not then, as the user may have to purchase another product to use the feature.
Maybe he also found using iOS devices equally non-compelling.
I know for a fact that Apple product developments value such feedback and I recommend everyone to use Apple's Product feedback page at https://www.apple.com/feedback/, and not listen to trolling when you have a concern or suggestion for product improvement.
"When we work on making our devices accessible by the blind I don't consider the bloody ROI." — Tim Cook -
Apple in early phases of business alliance with Hewlett Packard Enterprise
foggyhill said:ElCapitan said:Mike Wuerthele said:riverko said:Back to days of iPod HP?
"Management supported it, but the tech guys hated each other's technology so it failed completely".
– and before you start protesting, as Motorola took on a lesser role in supplying Apple with PowerPC processors, also that failed in the end as IBM had little to no interest in consumer oriented processors. -
Apple in early phases of business alliance with Hewlett Packard Enterprise
Mike Wuerthele said:riverko said:Back to days of iPod HP?
"Management supported it, but the tech guys hated each other's technology so it failed completely".
– and before you start protesting, as Motorola took on a lesser role in supplying Apple with PowerPC processors, also that failed in the end as IBM had little to no interest in consumer oriented processors. -
Apple's new macOS Mojave optimizes the Mac for iOS users, not PC switchers
nht said:ElCapitan said:nht said:ElCapitan said:corrections said:ElCapitan said:>However, Apple hasn't been actively pushing Macs at Windows users lately. Actually Apple hasn't been actively pushing Macs at a rather large group of existing Mac users either.
Mini, Mac Pro and to some extent MacBook Pro users have been neglected, pushed out in the cold for years. Add to them macOS Server users, and with the deprecation of OpenGL, an entire class of high end graphics and scientific users from whom the ability of running iOS apps is virtually irrelevant.
The installed base of Mac users is ~150M.
The installed base of iOS users is ~1,150M
The media narrative that Apple isn't updating Macs
Besides ALL the iOS users are 100% dependent on Macs.
Not a single app is created without a Mac.
NOT catering to the developer community who creates and maintains those apps is over time cutting the branch you sit on.
NOT catering to the IT professionals running the backends and infrastructures for those devices in everything from small businesses to large enterprises is over time cutting the branch you sit on.
Docker works fine on my 2016 MBP. XCode works great. Swift is very nice.
If you don’t need mobility then the MBP isn’t designed for you. Buy an iMac. If you do need mobility (as in you actually travel) the current MBPs are better than the older ones.
And with eGPUs you can have both power and mobility, although at slightly higher cost than just an iMac.
Docker works depending on what you want to run on it. One example is UNMS - Ubiquiti Network Management System they cannot get to work reliably in Docker for macOS. Besides if you really want to use Docker for anything but hobby and some testing there are virtually no hardware from Apple any more that makes sense to deploy it on.
No, the 2016 MBP is not designed for me. For lengthy Xcode builds that routinely takes 50 minutes with all cores active, due to the thermals of the 2016 MBP it starts throttling a few minutes into the build. - NOT GOOD!
Even for testing the application stability on that hardware that many users may end up with (for any reason), the GPU also starts throttling after a few minutes. So it is useless.
International pricing is also an issue when a moderately configured 2016 MBP 15" set you back over $3700, that is also not very good.
In addition there are 4 minis in a setup to properly test the software (backend for multiple clients), and they all are looking long in the tooth since new i7 minis cannot be had. The ability to run multiple processes at full load is much more important than absolute processor speed.
2) While Docker For Mac runs on hyperkit, Docker toolbox uses virtual box and UNMS should have no issues.
3) Unless you are consistently doing 50 min builds on an airplane or hotel room you should have bought an iMac. What are you building that takes 50 mins anyway? Why isn’t this being done on your CI server? XCode 9 now has XCode server built in.
4) If your backend is dockerized then you can test on AWS. WTF would you use Docker and then lock yourself to testing on Mac mini’s?
5) https://eshop.macsales.com/item/Apple/GA4GS3HXXX0XI/
$1750 4 core Mac Pro. International Shipping to Europe and maybe some other countries (dunno where you are). Apple refurbished with 1 year Apple Warranty...maybe.
1. No I don't.
If you happened to pay attention I said i7 minis in the test environment. – You know the species that went extinct around 2012 only to be spotted on eBay since. A species that existed even before Docker for macOS even was a remote possibility. So neither test nor production is dockerized (and even if it can be, it will just need more memory and resources overall.)
Also it used to be that businesses could deploy their production to Apple hardware. It could even be racked alongside the other production servers.
With the removal of anything server from Apple's portfolio, I suppose you could always put a bunch of iPad Pro's in a nice rack enclose and use them as "blade servers". </sarc>
2-5. You just confirmed what I said, Apple's most Pro portable cannot be used as a developer machine if you throw at it lengthy builds. – You have to have an iMac, and a CI server with Xcode 9. God forbid being a developer who move between offices, meeting rooms and clients all day, who work in an environment where you don't have a fixed desk, who demo solutions or discuss ideas at client locations. - NO, you have to have an iMac!
The 4 core Mac Pro - seriously?? 2013 tech? This config? has 75% of the memory I have in my MBP, 1/4 of the SSD storage. Not a single user of the app will have this machine, so it isn't even a valid test config.
And what's with the building that takes 50 minutes anyway. - You're winning there too because this baby will soon go away like every other solution using OpenGL. Problem solved! Another of those pesky Mac users gone...
I guess I am holding my iPhone wrong too. -
Apple's new macOS Mojave optimizes the Mac for iOS users, not PC switchers
Rayz2016 said:ElCapitan said:Rayz2016 said:ElCapitan said:corrections said:ElCapitan said:>However, Apple hasn't been actively pushing Macs at Windows users lately. Actually Apple hasn't been actively pushing Macs at a rather large group of existing Mac users either.
Mini, Mac Pro and to some extent MacBook Pro users have been neglected, pushed out in the cold for years. Add to them macOS Server users, and with the deprecation of OpenGL, an entire class of high end graphics and scientific users from whom the ability of running iOS apps is virtually irrelevant.
The installed base of Mac users is ~150M.
The installed base of iOS users is ~1,150M
The media narrative that Apple isn't updating Macs
Besides ALL the iOS users are 100% dependent on Macs.
Not a single app is created without a Mac.
NOT catering to the developer community who creates and maintains those apps is over time cutting the branch you sit on.
NOT catering to the IT professionals running the backends and infrastructures for those devices in everything from small businesses to large enterprises is over time cutting the branch you sit on.
macOS developers have in many aspects been neglected for years.
Because if Apple has been neglecting them for years, and the top end iMacs and iMac Pros are a myth, then how are they doing this?