Beats
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Apple Arcade is well positioned to take a slice of booming gaming market, analyst says
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Everything Apple Sherlocked in macOS Ventura, iOS 16, and iPadOS 16
Stabitha_Christie said:Beats said:macxpress said:crowley said:Beats said:danox said:mattinoz said:No mention Of Apple Pay later I mean thing most likely to disrupt a company’s business model enough to cause them to close.
Apple over the years has had to roll up it’s sleeves many times because of lack the support on Mac or iOS.Apple needs to destroy the Unreal Engine with their own that takes full advantage of Metal and Apple Silicon. We’d see some crazy fast games. With full support we’d see better games on older hardware also.
With Apple Silicon, they now own the platform top to bottom. They can optimize the hell out of it and create API's and such for developers to also take advantage of these crazy fast SoC's. It's making a large commitment to Metal which is starting to take off. Apple Silicon is making huge strides and they can create something very powerful while sipping power and limiting the amount of heat they create in the process. When a first revision of a new SoC hits the market and starts to approach graphics performance of something that costs $2000 just for a plug-in card itself, that's pretty impressive. Apple will only continue to develop Apple Silicon to be more and more powerful without the need for major cooling systems, separate cards to achieve this performance. Yes, Apple has a ways to go with gaming on their platforms, but I bet its making game developers look at Apple instead of looking the other way like they previously did as they have multiple platforms they can build for with the same code.All the pieces are already there. I have no idea why Apple doesn’t take the step forward.
Apple has:
Hardware (Mac, iPhone, iPad, Apple TV, Watch, Face ID, AirPods, HomePod, Beats)
Software (macOS, iOS, iPadOS, watchOS, tvOS, Metal, APIs, Face ID, AirPods)
Apple Arcade (could develop Apple Arcade+ for $9.99 to include AAA games)
Epic just has the software. Even then they don’t own the OS. Apple can create something that runs circles around Unreal. Why the f*** can’t they just hire a small dedicated team for gaming? I would argue even TODAY it’s easier to develop for Apple than Windows machines that have infinite configurations and hundreds of thousands of software issues and viruses etc.
Now imagine Apple develop an engine that fully supports Apple hardware/software and removes all the bottlenecks? It doesn’t even need to be as powerful as Unreal to surpass it.
Apples camera array used for FaceID can open a new era of game and movie development.
It’s not an argument of “they can’t” but “they don’t want to”.This is going to blow your mind. Apple has way more information on what it’s customers do with its products and what features they want than you do.Seriously, Apple has demonstrated it knows what’s it doing. Sorry your pet project doesn’t make the cut. I’m empathetic, I’d like Aperture to come back but it ain’t happening.Apple has also shown games have made them the most money and have created Apple Arcade.
Sorry! -
Everything Apple Sherlocked in macOS Ventura, iOS 16, and iPadOS 16
crowley said:Beats said:danox said:mattinoz said:No mention Of Apple Pay later I mean thing most likely to disrupt a company’s business model enough to cause them to close.
Apple over the years has had to roll up it’s sleeves many times because of lack the support on Mac or iOS.Apple needs to destroy the Unreal Engine with their own that takes full advantage of Metal and Apple Silicon. We’d see some crazy fast games. With full support we’d see better games on older hardware also.Yeah because Apple can’t destroy Epic at all. -
Everything Apple Sherlocked in macOS Ventura, iOS 16, and iPadOS 16
danox said:mattinoz said:No mention Of Apple Pay later I mean thing most likely to disrupt a company’s business model enough to cause them to close.
Apple over the years has had to roll up it’s sleeves many times because of lack the support on Mac or iOS.Apple needs to destroy the Unreal Engine with their own that takes full advantage of Metal and Apple Silicon. We’d see some crazy fast games. With full support we’d see better games on older hardware also. -
Everything Apple Sherlocked in macOS Ventura, iOS 16, and iPadOS 16