Beats
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Apple's Metal 3 key to 'No Man's Sky' and 'Resident Evil: Villages' coming to Mac
danox said:Beats said:Marvin said:edred said:Resident Evil Village and No Man’s Sky is a decent start but not nearly enough.
These developers don't need many sales to justify doing this. Apple's Mac userbase is over 100 million, Apple Silicon is a smaller portion but should be over 30 million by now. Game companies consider 5-10 million unit sales across all platforms to be a good result:
https://clutchpoints.com/ranking-best-selling-resident-evil-games-of-all-time/
For one platform out of 4-5 (PC/Playstation/XBox/Nintendo/Mac), they only need to sell 1-3 million copies on Mac around $60.
Other ports that would be good are GTA V, Witcher 3, Cyberpunk, Mass Effect series, Far Cry 4/5/6, Forza (not likely), Resident Evil 2/3 remakes, Horizon Zero Dawn (not likely), Plague Tale, Star Wars Battlefront 2, some of Call of Duty Black Ops and MW series and Battlefield, Apex Legends.
https://www.ign.com/articles/steam-reveals-its-best-selling-and-most-played-games-of-2021
Partnering with Microsoft on their Game Pass might be an option as they can port some good first party titles like Microsoft Flight Simulator and Forza. Currently it works through streaming but they can add native titles where it's feasible to maintain the port.
Although it's just one title, it's a high profile and high-end one so it's great to see a native port. It would be good to see Apple throwing some of the budget they allocate to Apple TV content to games. I don't know what it would take to convince a company to do a port and support it but $50m should do it and is a pretty small amount for Apple. $1b would get them 20 high-end game ports and if the games sell through the App Store and they sold 1m per title x $60 x 20 titles x 30%, they'd make $360m back.
Most of the top 50 or so best-selling games over the past 10 year ported natively would make a difference, the rest can be supported via streaming (NVidia Geforce Now, XBox Cloud etc).The $1B investment is worth the snowball effect alone. Apple just need to get the ball rolling. They could have offered Capcom half of that for a catalog of games. Even if Apple made $0 from the deal the developers that would follow would make up for it in new hardware sales alone.
The problem is, Apple has a desert that they’re trying to sell home owners (gamers) to. There’s nothing there but they expect people to just move in(to Mac). Build something here first and watch others adopt.
Had Apple gave Capcom just $150M to develop a catalog of games with iPhone companion apps, they’d see a ton of switchers to both Mac and iPhone. If I were Cook, I’d take it further and have them develop Resident Evil to work across Mac/iPad/iPhone/Apple TV.
Mac: Full core game
Apple TV: pickup where you left off with your choice of game controller
iPad: Same as Apple TV with added touch features
iPhone: mini games that help you on your journey/companion app
Heck, I’d find a way to throw Watch and AirPods in there. Maybe Atmos/Spatial Audio with head tracking support for AirPods. Especially after today’s announcementThen I’d find a way to earn herbs(Resident Evil’s health supplement) and find other items by walking and running with Watch Fitness.
Buy ONCE get all these platforms and features.
The idea is to get gamers on board with Apple and into a better ecosystem. As of now, no one is gonna put their PS5 to the side to play Resident Evil VIII on Mac. That’s ridiculous. Also, this causes a paradox which Nintendo dealt with before, since no one is buying Resident Evil on Mac, Capcom will then use that as a reason to stop developing for it but there’s no reason to buy it on Mac in the first place. It’s a catch 22 I’ve seen in the industry before.
There’s the “Tim Cook knows how to run the biggest tech company in the world” excuse but here’s the problem with that argument: Cook doesn’t give a damn about gaming. It’s just a fun side hustle for Apple. They don’t even update us on Apple TV at WWDC anymore. I was hoping M2 would be the chip Apple was waiting on for a new Apple TV but that’s looking hopeless as time goes on.
Apple doesn’t need pay bribe’s to these nitwits just keep building the software/hardware foundation, nor do they buy up these money loosing companies who are resold every 5-10 years to the next new Bumpkin in town.Again, Apple has been doing this for 30 years and hasn’t gotten anywhere. Are we supposed to wait another 30 years?
some of these game companies come with successful IPs that would push Apple forward.I’m not satisfied with one big game coming every year that’s already available elsewhere. -
Native Nintendo Switch controller & steering wheel support coming to iOS 16, iPadOS 16, ma...
mpantone said:It was announced: to developers participating at WWDC. Remember that this is part of a game controller framework, one that adds on to existing gamepad support. Apple does not have the time to mention every last detail in the keynote which ran for almost two hours anyhow. They covered what they considered the most important announcements.
That's why WWDC is a whole week. They can't cram everything into a two hour keynote.
If it eventually works with GeForce NOW, it might come in handy.
Remember that this is a cross-OS framework and works with iOS, iPadOS and tvOS meaning mobile games can take advantage of this. It's not exclusively for macOS Ventura.
For Joe Consumer, nothing has changed yet since this new functionality won't be available until Apple releases their new operating systems this fall.It was important enough to announce at the keynote.
the downside is it’s useless. -
WWDC 2022 keynote was a showcase of Apple innovation, Katy Huberty says
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Native Nintendo Switch controller & steering wheel support coming to iOS 16, iPadOS 16, ma...
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Apple's Metal 3 key to 'No Man's Sky' and 'Resident Evil: Villages' coming to Mac
danox said:Marvin said:edred said:Resident Evil Village and No Man’s Sky is a decent start but not nearly enough.
These developers don't need many sales to justify doing this. Apple's Mac userbase is over 100 million, Apple Silicon is a smaller portion but should be over 30 million by now. Game companies consider 5-10 million unit sales across all platforms to be a good result:
https://clutchpoints.com/ranking-best-selling-resident-evil-games-of-all-time/
For one platform out of 4-5 (PC/Playstation/XBox/Nintendo/Mac), they only need to sell 1-3 million copies on Mac around $60.
Other ports that would be good are GTA V, Witcher 3, Cyberpunk, Mass Effect series, Far Cry 4/5/6, Forza (not likely), Resident Evil 2/3 remakes, Horizon Zero Dawn (not likely), Plague Tale, Star Wars Battlefront 2, some of Call of Duty Black Ops and MW series and Battlefield, Apex Legends.
https://www.ign.com/articles/steam-reveals-its-best-selling-and-most-played-games-of-2021
Partnering with Microsoft on their Game Pass might be an option as they can port some good first party titles like Microsoft Flight Simulator and Forza. Currently it works through streaming but they can add native titles where it's feasible to maintain the port.
Although it's just one title, it's a high profile and high-end one so it's great to see a native port. It would be good to see Apple throwing some of the budget they allocate to Apple TV content to games. I don't know what it would take to convince a company to do a port and support it but $50m should do it and is a pretty small amount for Apple. $1b would get them 20 high-end game ports and if the games sell through the App Store and they sold 1m per title x $60 x 20 titles x 30%, they'd make $360m back.
Most of the top 50 or so best-selling games over the past 10 year ported natively would make a difference, the rest can be supported via streaming (NVidia Geforce Now, XBox Cloud etc).
Better gaming will happen as Apple lays the foundation in software/hardware infrastructure, and I don’t mean Apple paying bribes or buying up money loosing game companies.Apple has been doing this for 30 years. At this pace do we have to wait another 30 years to start enjoying gaming?
If Apple doesn’t get their sh** together now who will want Apple VR services?