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iMessage blue bubbles come to Nothing phone -- assuming you provide iCloud login info
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Apple's iPhone parts pairing is making the company billions
ianbetteridge said:Xed said:graphicsguy said:I have no problem with this. I want my Apple product to work exactly as it was designed, and a sub-par part could compromise a lot. For example, what if a camera or Touch ID sensor pays a part in causing the security protections to fail? Data could be lost/stolen and who get the blame? Me as a consumer because I cheaped out? The scond-rate part manufacturer? Or Apple? (hint... one of those three has a lot more money than the other two, and the lawyers know it.)The choice isn't between a real part and a bad Chinese knock-off: the choice is between a new Apple supplied part and a perfectly functional part culled from an iPhone which was otherwise dead.But Apple says you can't have that perfectly good part and stops you using it through parts-locking. That's not protecting you, it's because Apple doesn't make any money from it. And so that perfectly functioning screen goes into the endless mountain of e-waste, the one which Apple claims to care so much about in its fancy videos. -
Apple's iPhone parts pairing is making the company billions
graphicsguy said:I have no problem with this. I want my Apple product to work exactly as it was designed, and a sub-par part could compromise a lot. For example, what if a camera or Touch ID sensor pays a part in causing the security protections to fail? Data could be lost/stolen and who get the blame? Me as a consumer because I cheaped out? The scond-rate part manufacturer? Or Apple? (hint... one of those three has a lot more money than the other two, and the lawyers know it.) -
Apple insists 8GB unified memory equals 16GB regular RAM
dave haynie said:Not only is this nonsense, it's actually backwards. Unified memory, whether on a PC or a Mac (hint: unified memory is nothing new... all iGPUs are unified memory systems), are offering LESS memory than traditional dGPU-based systems. Not more.
As well, regular everyday OS activities don't individually eat up memory anymore. Maybe Apple is efficient herr, but they're leading away from the real point: modern content creation-- supposedly Apple's specialty -- is the gigantic memory suck. Which is of course why Apple recommends a minimum of 16GiB, even going back to dGPU Intel systems, for this kind of work.
Here's a simple and succinct write up on Quora that spells it out in easy to understand terms:
Intel integrated graphics is a low performance GPU that take up a portion of what would otherwise be CPU components on the CPU and takes away a chunk of system RAM permanently, this is a low cost low performance method to provide very mild graphics acceleration so the CPU is not overloaded with graphics such as when displaying the GUI in Microsoft Windows- Apple Unified Memory is the newest generation of technology that delivers a massive RAM bus with a huge number of RAM channels sits below all the cores and connects all cores simultaneously
- This delivers extremely high speed access which supports high performance because all core (CPU, GPU, Neural Engine, Image Processing, Acceleration cores (ProRES, h.264, etc.) all have full access to all RAM directly
- This architecture is much faster than the old fashioned Intel integrated graphics so it delivers phenomenal performance to everything the user does on his Apple Silicon powered devices
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M3 Ultra could have up to 80 graphics cores
ApplePoor said:Wonder if the price will be close to the prior generation like last time?
I may be tempted this time and take my M1 Ultra Mac Studio (128GB & 8TB SSD) and use it as my file server to replace the aging and soon to be unsupported Intel i7 powered Mac mini (64GB OWC Ram and 2 TB soldered SSD). The M1 Mac Studio trade in value is less than a possible M3 Pro mini with maximum memory and a 2 TB SD. and probably will be supported for quite a few more years.
I remember in the 70s that a 32kb memory card from Digital Equipment Corp (DEC) for my PDP-11 cost $2,000. Every generation that followed in the same form factor doubled the amount of memory for the same $2,000. The last one was 4MB. I used 1.5MB for programs and 2.5MB as a virtual swap disc for compiling Dibol code which was blazingly faster than any of the spinning platters of the day.
Of course, Apple may have found ways to reduce costs along the way so hopefully it will get a hefty price reduction, but I doubt it.