Doom game creator suggests Apple embarrassed about iPhone gaming

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  • Reply 81 of 184
    pmzpmz Posts: 3,433member
    Quote:
    Originally Posted by Quadra 610 View Post


    Then again . . . let's keep in mind that this is a device that does *everything.* People need to realize that, and allow for the fact that if gaming is one of the things it does well, it's going to be a bog selling point.



    Flipping it over, however, we come back to your very correct assessment: Perception is Reality. And Apple understands this very well. Perhaps there might be some truth to their alleged feelings about gaming. Interesting.



    Correct, and Apple knows full well how important it is to cultivate image. That's really the only true way to maintain control over a product who's features/function are dictated by the market.



    It does do "everything", but thats a user perception, not a buyer perception. That sounds far too ominous and a bit arrogant to someone who is considering spending their money on one.



    Honestly, I think the product is doing just fine, and Apple should focus more on marketing their "Apple Ecosystem", rather than just the iPhone. The iPhone has potential to bring in more Mac users and MobileMe subscribers. It has already exponentially increased the number of iTunes accounts, but its time for it to start selling bigger hardware.



    Many people with Windows and iPhones may be looking for a more cohesive experience, and just don't have the proper advice/information that they need to truly "switch to Mac". I know plenty of people with exactly that situation, and I just don't have the time, inclination, or the commission to push it.
  • Reply 82 of 184
    teckstudteckstud Posts: 6,476member
    Quote:
    Originally Posted by pmz View Post


    ^b) Pushing it as gaming device WILL slow its adoption in the business world. There is no avoiding this. Seriouz Businezz Ownerz won't be opting for 100 iPhones for their department when they see commercials showing off extremely fun-looking games. Doesn't matter that you could spend all day playing lame Texas Hold'Em or Solitare on a Blackberry, but there is no multi-million dollar advertising campaign showing people playing games on their Blackberry.



    IT departments aren't stupid. You think business owners don't realize how many of the apps are GAMES and Widgets?
  • Reply 83 of 184
    brucepbrucep Posts: 2,823member
    Quote:
    Originally Posted by Bregalad View Post


    I think that's a very good interpretation.



    It's instructive to remember that when the Macintosh first came out people called it a toy. Steve Jobs was so insulted that he spent the next 25 years trying to get people to take his products seriously. Games are too close to "toys" for him to truly open his heart to them.



    Had Steve taken that initial jab and said "fine, then I'll make Macintosh the best entertainment device the world has ever seen", things would have turned out very differently.



    COMPLETELY FALSE

    Urban legend . Apple machines beside the pong and mouse aspect and odd UI was considered and referred to as a TOY not for games but referring to the over all machine/os it self.

    ie an HPer or IBMer or STAMFORD professor might say way back then , " does not make a serious computer they make a >> toy <<. " A $3000. pong game machine is a joke and never happened .





    peace

    9
  • Reply 84 of 184
    Quote:
    Originally Posted by 2oh1 View Post


    If Apple were embarrassed about iPhone gaming, why did they run ads showing how well the iPod Touch works with games? It doesn't make sense.



    I think Carmack is about right when he talks about the execs 'heart of heart' feelings. I think they are delighted about the success but a bit uncomfortable because it wasn't their aim or idea to be so successful.
  • Reply 85 of 184
    quadra 610quadra 610 Posts: 6,757member
    Quote:
    Originally Posted by Bregalad View Post


    I think that's a very good interpretation.



    It's instructive to remember that when the Macintosh first came out people called it a toy. Steve Jobs was so insulted that he spent the next 25 years trying to get people to take his products seriously.



    Whatever he did, it worked.
  • Reply 86 of 184
    I'm pretty surprised at the number of people here commenting on Carmack's character, without having any idea who he actually is.



    He's probably right, but ultimately it doesn't matter. If Apple customers want games and the opportunity is there, Apple will oblidge, even if it wasn't their original vision for the devices, and it probably wasn't.
  • Reply 87 of 184
    brucepbrucep Posts: 2,823member
    Quote:
    Originally Posted by teckstud View Post


    IT departments aren't stupid. You think business owners don't realize how many of the apps are GAMES and Widgets?



    IT depts are stupid .They only survive to this because of vista like disasters.



    Me and you teckstud could run any apple IT dept in this country .



    fanboi stuff below.





    ALSO where you geeks over think stuff is why apple is always behind all COMPUTER MAKERS >>>



    SOFTWARE !!

     Has and does beg on its knees and it still does for any worthy 3rd party SW for its platforms.

    Every minute of every day for its  whole life this is true. Desperation like a dry mouth in the desert sun except Poland springs sells to some jerk named bill gates jr. Look at the result when  has the better SW. >>>>>>> A 100,001 title app store !!!!, with the sales numbers to back it up .



    Apple was so stunned it halted upgrades to touch and simple froze the model into a processor/speed boost only device like the classic 160 g ipod .





    When call of duty 6.5 comes to mac one million or more 15in 2 GPU chip MBP's will sell on with-in 90 days. .I almost cried when sims 3 came out for mac . The roll out party was pathetic to what apple SHOULD HAVE . H A L O .



    I PAID $110 dollars for a used 2003 HALO 3 for mac w/universal conversion disc.



    So any one who thinks for a moment apple wants its devices thought of any certain way or cares how its devices are perceived is extremely naive , APPLE takes it anyway it can .





    To the simple minded please read below

    APPLE understands that one million execs right now use iphones for their full business uses WITHOUT its parent company giving it's ok . Apple right now is sitting with scores of major companies sorting out data wiping issues and stuff like that to bring those one million top execs back IN out from the cold. while bring all those companies over to the iphone. The tops execs already voted with their feet so the game is over. So anyone saying a company is not using apple because of gaming is making stuff up



    I wish you guys would stop making stuff up



    >>>>>>Oh oh mercy me we sold 8 million iphones and 30 million touchs and 3 million macs . And someone thinks of us as a gaming house !!

    THE HORROR !!! off WITH there HEADS !!! <<AND This 30 bn in cash gets returned right away . <<<



    yea right ...



    3d anything /games > movies / media and fast sync ease of use biz apps will drive ever increasing iphone itouch sales for yrs. to come.Whole industries are migrating right now. and all those old out dated legacy iphone touches have a new possible home. When youe xbox /nokia /psp dies . it really dies . APPLE lives on forever



    go apple









  • Reply 88 of 184
    taskisstaskiss Posts: 1,212member
    Quote:
    Originally Posted by MacTripper View Post


    Business is about being serious and consumer is about having fun.



    Your opinion flies in the face of the entire Microsoft/PC business model.
  • Reply 89 of 184
    Quote:
    Originally Posted by elroth View Post


    You're Trippin'. The route Apple took (ignoring gamers) was the most profitable. They weren't going to build a line of computers for gamers, taking away R&D money and building systems for a limited group of people.



    Combine the sales of the Wii, the PS, the Xbox and PC gamers and the iPhone/iPod games sales and your telling me this is a niche market?



    No your tripping, Apple missed it's opportunity. It keeps trying it's same old mistake, trying to get into business and most business doesn't want a hardware and software monopoly.
  • Reply 90 of 184
    Quote:
    Originally Posted by MacTripper View Post


    Combine the sales of the Wii, the PS, the Xbox and PC gamers and the iPhone/iPod games sales and your telling me this is a niche market?



    No your tripping, Apple missed it's opportunity. It keeps trying it's same old mistake, trying to get into business and most business doesn't want a hardware and software monopoly.



    If Apple wants to get into the gaming arena then they need to get serious about creating hardware that is powerful enough to run todays technology. The fact that the iPhone or iPod Touch can run game that are 1990 technology isn't being in the gaming market.



    While its fine for very casual gaming the games for the most part aren't that great which is why they cost less then 2.00. Even Doom Classic is 1993 technology.



    Even the GPU power on the new iMac isn't great for gaming. Try to run one of the lastest games on on a 27" highdef screen using their current GPU, its not possible unless your playing a 10 year old game.
  • Reply 91 of 184
    Quote:
    Originally Posted by Taskiss View Post


    Your opinion flies in the face of the entire Microsoft/PC business model.



    No, Apple ignored the gaming market in favor of appealing to the business market and the business market rejected them and their hardware+software monopoly which puts them at greater risk that the malware prone Windows OS is.



    At least business can replace their hardware vendors if they screw up or not provide hardware they need and businesses can carry over their investment in OS, app and training to the new hardware. Apple never offered this option in favor of their vertical model.



    Thus Microsoft filled the vacuum in the gaming market because there was no other choice.



    Apple should have been aggressive in the consumer market, this means gaming and they would have the PS3 and the Xbox market owned with their own device.



    But nooo, Apple wants to appeal to business with a limited flashy product line and glossy screens that have been deemed a health hazard in Europe and Australia.
  • Reply 92 of 184
    gazoobeegazoobee Posts: 3,754member
    Quote:
    Originally Posted by AppleInsider View Post


    John Carmack, creator of the classic PC game Doom, ...



    John Carmack is a money-grubbing old fart that hasn't made a good game or had anything to do with a good product for years IMO. He constantly criticises Apple even as they reach out their hand towards him. They invite him on stage at their events, and he's all smiles, then he craps all over them the next day in the press.



    If you look at what he's saying here, his entire comment amounts to a projection on his part. An imagined description of the supposed mental state he believes exists in the "souls" of other people. Other people he is not only not friends with, but actively dislikes. Yeah, no bias there eh?



    He should just continue with his efforts to milk money out of 30 year old games and give up on the illusion that he has anything relevant to say about Apple. This is just a case of sour grapes in that he believes the app store prices are too low and wants to sell his ancient collection of games at triple the price of a current *good* new game.
  • Reply 93 of 184
    Quote:
    Originally Posted by extremeskater View Post


    If Apple wants to get into the gaming arena then they need to get serious about creating hardware that is powerful enough to run todays technology. The fact that the iPhone or iPod Touch can run game that are 1990 technology isn't being in the gaming market.



    While its fine for very casual gaming the games for the most part aren't that great which is why they cost less then 2.00. Even Doom Classic is 1993 technology.



    Even the GPU power on the new iMac isn't great for gaming. Try to run one of the lastest games on on a 27" highdef screen using their current GPU, its not possible unless your playing a 10 year old game.





    It's too late for serious 3D gaming advancing on the Mac. First off dedicated consoles do a much better job and can afford the heat and different/more powerful processors necessary. Plus the UI can be set up for children so it's near fool proof.



    Apple is using Intel processors now, which have to cater to the cooler thinner laptop market and need to spread out any heat amongst more cores.



    This division of the threads amongst other cores is a performance loss and not idea for gaming, plus Intel hobbles the bus and other heat controlling things that cripple performance.



    Apple is now traveling down a road of cheaper, less performance components wrapped in shiny box with a higher price tag. The hard drive will be disappearing, and the Superdrive too in favor of separate devices. Meaning more margins for Apple and less performance value for consumers.
  • Reply 94 of 184
    Quote:
    Originally Posted by MacTripper View Post


    Meaning more margins for Apple and less performance value for consumers.



    Which is the real Apple business model.
  • Reply 95 of 184
    solipsismsolipsism Posts: 25,726member
    Quote:
    Originally Posted by extremeskater View Post


    If Apple wants to get into the gaming arena then they need to get serious about creating hardware that is powerful enough to run todays technology.



    The problem isn’t the technology. The GPU in the PSP trumps the 3GS trumps the DS.
    PSP:

    33 million triangles per second (4.7x more than 3GS; 275.0x more than DS)

    664 million pixels per second (2.6x more than 3GS; 22.1x more than DS)



    3GS:

    7 million triangles per second (58.3x more than DS)

    250 million pixels per second (8.3x more than DS)



    DS:

    120,000 triangles per second

    30 Million pixels per second
    That doesn’t even count the 3GS’ CPU with trounces those devices or the potential use of OpenCL in iPhoneOS.



    So the PSP still wins, but it’s closer to the PSP than it is to the DS, yet the DS is a good devices for game play. THe problem is not the power, the problem is the lack of a truly killer game for the platform, but I wonder if that is even possible when the device is not dedicated to a single function but designed to work in many capacities very well.



    The problem with the DS and PSP is that they didn’t see this coming. They now have the DSi and PSP GO, but these are stop gates. The game itself will have to be very strong for someone to say they want a DS or PSP over a Touch that has internet, iPod, and over 100k+ apps to choose from. Sony and Nintendo dropped the ball by not seeing that they needed to make their handheld device into a solid PMP and internet communicator.
  • Reply 96 of 184
    alfiejralfiejr Posts: 1,524member
    whether of not Apple is privately embarrassed about iPhone/touch success in gaming is irrelevant. it's what's happening that matters.



    the (relatively) sudden appearance of a new platform that provides plenty of gaming fun at 80% lower game prices is totally disrupting the PSP/DS high-priced business model. they are reeling. the fact the touch is also a great iPod, communicator, and multi-purpose device (all those apps) that Sony and Nintendo cannot possibly match makes it unstoppable. it's just like the iPod killing the Walkman, deja vu all over again.



    the games themselves are evolving beyond old-school button controls to take advantage of the new platform's capabilities - accelerometer, touch control, GPS/compass, bluetooth links, camera, augmented reality, etc. so while a lot of the old school games will never work well on the touch, a new generation of amazing games will supplant them (you old school guys will still have your consoles anyway).



    the iTab by the way will pump this all up 9x, screen area-wise, which will make augmented reality in particular really spectacular. me, i'm looking forward to battling Godzilla and Mothra right out there on my neighborhood streets ...
  • Reply 97 of 184
    Since day 1 Steve Job returned to Apple, the core markets for Apple are Education and Creative. Apple still have significant shares in this two market today.



    Game developers will automatically follow the trend if the platform is growing. One of the biggest reason game developers use DirectX and develop for Windows is because of Market Share.



    Apple computer's market share is growing every year, there will be more and more games for Apple. No matter whether Apple is happy or the computer spec not as good as someone stated
  • Reply 98 of 184
    Quote:
    Originally Posted by extremeskater View Post


    Also if Apple really wanted to make a real attempt to get into business they could start by trying to make a decent office suite instead of iworks. While Pages and keynote are good numbers is beyond sad and to date nothing comes close to competing with Excel.



    What an asinine observation. If Apple wanted to get into 'business,' they should start selling to 'business.' MS Office works perfectly with OSX, in case you were ignorant of the fact.



    iWork is primarily positioned as a home (or small business, not GE) office suite-equivalent. Moreover, even if it were made more business-friendly and savvy, IT departments would be loathe to switch, since it would take too much time and trouble to retrain people to a new suite and to offer support (indeed, that is the basis MS Office's continued dominance). Obviously, you do not much about how businesses work either.
  • Reply 99 of 184
    Quote:
    Originally Posted by MacTripper View Post


    Apple is now traveling down a road of cheaper, less performance components wrapped in shiny box with a higher price tag. The hard drive will be disappearing, and the Superdrive too in favor of separate devices. Meaning more margins for Apple and less performance value for consumers.



    Not bad for "less performance value."





    http://news.cnet.com/8301-13579_3-10019711-37.html



    http://arstechnica.com/apple/news/20...g-industry.ars



    http://digg.com/apple/Apple_leads_20...faction_survey



    http://www.macnn.com/articles/05/08/....no..1.on.csi/



    http://theappleblog.com/2009/05/06/a...he-experience/



    http://blackfriarsinc.com/blog/2007/...s-customerbase



    http://www.businessweek.com/technolo...stomer_sa.html



    http://www.cultofmac.com/apple-posts...ion-index/2553



    http://macdailynews.com/index.php/we...omments/22467/



    http://bindapple.com/apple-satisfaction-2009-report/



    http://www.macnn.com/news/25971



    http://www.macrumors.com/2009/08/14/...action-survey/



    http://www.ipodobserver.com/ipo/arti...ff_The_Charts/



    http://www.theiphoneblog.com/2009/08...-satisfaction/



    http://www.mactivist.com/2009/06/iph...kings-in-japan



    http://www.9to5mac.com/jobs-satisfation-rate-high



    http://www.jdpower.com/Business/rati...tphone-ratings



    http://www.v3.co.uk/v3/news/2248040/...ps-top-billing



    http://www.eweek.com/prestitial.php?...453807%2F&ref=



    http://www.pcmag.com/article2/0,2817,2352796,00.asp



    http://arstechnica.com/apple/news/2006/08/5002.ars



    http://www.osnews.com/story/15553



    http://www.freerepublic.com/focus/f-news/1689554/posts



    http://forums.macrumors.com/archive/.../t-224872.html





    2009 = the year of the Mac



    http://theappleblog.com/2009/09/30/t...lion-mac-year/



    Apple is selling *more* Macs. In a recession. Record numbers of Macs. Mac growth has outpaced the rest of the industry, several years running.
  • Reply 100 of 184
    addaboxaddabox Posts: 12,665member
    Quote:
    Originally Posted by MacTripper View Post


    Apple is a consumer products company. ( a luxury impulsive one at that)



    They do the opposite of what is expected in products for business users. (who think a lot before committing as they are trying to make money and extract the best option)



    That actually doesn't make much sense.



    Quote:

    Look at the Droid, it's square and black,



    The iPhone isn't exactly pink and squishy. Is that supposed to be an example of a competitor not "doing the opposite of what is expected in products for business users"? Are Droid users going to beat their rivals to death with their phones, because they can double as truncheons?



    Quote:

    has a real keyboard,



    Which has been broadly panned. A "real" keyboard, visa vis business users, doesn't mean much if it isn't well implemented, especially if someone like Apple has done a really good job of making a touchscreen keyboard.



    Quote:

    it doubles as a GPS with turn by turn,



    Which is something Google is doing to get some mindshare. They'll be offering same for the iPhone and other platforms presently. I don't imagine that Apple will refuse the app just to confound "business users." Business users can also get turn by turn GPS apps for the iPhone now, which aside from a bit of coin are not hard to install.



    Quote:

    it doubles as a alarm clock when your charging



    iPhone can be used as an alarm clock.



    Quote:

    It has a removable battery



    Endlessly debated. Let's see how battery life compares, which is also a "feature" business users appreciate. And you can always get a supplemental battery that can be used without having to take off the back change things out.



    Quote:

    and a real flash for the camera.



    Because business users are big on night shots?



    Quote:

    What and who is this targeted? The serious, no nonsense, male business traveler.



    You appear to have copied and pasted the boilerplate list of "why iPhone is suxxor" and then just randomly decided it has something to do with business use.



    Quote:

    What is the iPhone (and most Apple's products) mostly targeted for?



    Oh, I don't know. Adolescent girls? Urban homosexuals? Unicorns? The nonsensical house bound?



    Really, you're not making any sense. The iPhone has seen very solid uptake in business. That's because it does, you know, business stuff, at least as well as Droid. Plus, there's a few little things, like out of the box Exchange support that AT&T doesn't charge extra for, that makes your thesis a complete non-starter.



    Quote:

    Why is it that anything extra with the iPhone is a bolt on hassle? (it's because Apple makes great consumer devices that have some uses in the business environment with alterations, until something more dedicated arrives)



    I'm not even sure what this means, but you'll note that the last software update exposed device functionality to the dock connector. For the most part, however, "business functionality" is a matter of software, which the iPhone, um, runs.



    Quote:

    Why is it surprising the iPhone's most popular selling apps are games?



    It's no surprise to me. If Apple wanted to make a business iPhone they could, at the sacrifice of their consumer one.



    Except that everything you listed as being why Droid is a real business phone while the iPhone is not, except for an uglier case and a camera flash, can be or has been implemented in software on the current iPhone. So unless your idea is that Apple must make an iPhone that is more utilitarian and ugly while being able to take (mediocre) pictures in darkness to capture "business" customers, you don't have a point. I don't think you have a point, beyond putting the standard, vague "Apple products are toys" tropes through a Droid marketing blender, but all that gets you is mush.



    Quote:

    Business is about being serious and consumer is about having fun.



    Hard to mix the two impressions.



    Aha. It's actually about impressions. Which is interesting, because those serious, slab case loving business people are, I think, capable of discerning what a product can do, beyond what kind of vibe you or anyone else thinks it puts off.



    Given the Droid's Terminator cum "I'm here to kill happiness" advertising to date, the target market appears to be over-impressionable adolescent boys, which I suppose defines some section of the business market. Intelligent adults, however, will simply look at what a given phone can do.
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