I know! All this talk about Android being open, so open. Fact is, developers haven't really taken advantage of the so called openness. It makes me wonder what is going on if there is this much disparity in available applications in both platforms.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
Why wouldn?t an Android dev not focus on Android-based tablets if they are the future and they are going to trounce Apple in the redefined category Apple created?
If we go back nearly a ¼ of a year to CES 2011 we see that there was a plethora of Honeycomb-based iPad-killers stating their impending reign in the tablet market. So what happened? Where are they?
PS: I forget who it was on this forum, but they claimed Apple would not be able to get a Cortex-A9-based chip ready for the iPad 2 release this early in the year. I recall them stating Apple simply wouldn?t have the time to use ARM?s reference designs and that their competitors would be overtaking the original iPad long before an iPad with a Cortex-A9 reference could be brought to market. I?m still curious about that concept.
They are actually 20, and counting. The link is updated to 20. When I first heard about this on John Gruber, it was 16. It may assymptoticate to 30 or something.
There's really no point to develop for Android 3.0 at least for now because very few people are buying the Xoom. I don't see 3.0 apps coming out in volume until at least Q4'11, that's when GOOG finally update it to 3.1 and actually release the source code and Amazon can update it's new tablet to 3.1 and Amazon Appstore supports 3.1 apps.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
There's really no point to develop for Android 3.0 at least for now because very few people are buying the Xoom. I don't see 3.0 apps coming out in volume until at least Q4'11, that's when GOOG finally update it to 3.1 and actually release the source code and Amazon can update it's new tablet to 3.1 and Amazon Appstore supports 3.1 apps.
So until until just before the 3rd iPad is to hit will Android be competitive despite CES for two years running having all these iPad-killers on hand?
Android and Adobe?s motto really is ?Soon?? They should rename it Godot OS.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
What about Samsung tablets, Dell tablet, and many more from other makers?
This is what we call proper planning. Apple did their homework properly before rushing out their products to the market. That is why the public buy them.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You're having to count books as apps to pad your numbers and you want to talk about reality?
As long as Honeycomb has great full-power, easy-to-use tablet apps that can match the quality of GarageBand, iDraw, SketchBook, Numbers, Keynote, iTeleport, and a few hundred more of the very best, plus a couple thousand really good games to choose from (because we all want choice), who cares if Android tablets have less of the mediocre and poor apps?
So... how do these Honeycomb apps stack up with the best of iPad offerings? Are they ?good enough? in the sense of marking a checklist (?we have an app for that?) or are they truly great?
It already has... someday in the future!
(That, quite literally, is the stance of all nine Android tablet zealots, and the most dedicated Android phone zealots too. The rest of us wait and see and hope for healthier competition to arrive some day. I think it might happen AND I think it could be from Android... but only if some big company takes Android and makes their own unique, incompatible, closed flavor of it, and manages to design it as well as Apple has. A tall order, but time is long!)
I posted this in a different (wrong) thread, but this is much more apropos:
It all comes down to what you can do with your device, and how well it does it. Open or closed, most users are going to care about the experience first and the politics second.
Android on phones has done well because most people use their phones as communication devices first. Mobile email, texting, voice, maps, browser and some web enabled services. Makes sense for a device that you keep on your person at all times, and plays to Google's strengths as a web first company.
Tablets are another matter. They bode to be the next big personal computing paradigm. As such, they will be expected to deliver engaging computing experiences, not just scaled up phone type web services. There's no huge advantage to checking your email or texting or getting showtimes on a tablet over a phone, yet Google seems to think that will do.
It's ironic, because the smug dismissal of the iPad early on was always about how it was "just a consumption device." Real computing would happen elsewhere, we were told, so if you were content to lay back and stare at stuff go ahead and enjoy your toy computer.
Flash forward to the arrival of Android tablets. All of a sudden applications don't matter. Widgets matter, OS cruft matters, being able to access web services matter.
Meanwhile, the iPad continues to add robust productivity apps, and the they make whats available for Honeycomb look pathetic. No doubt applications will be added in time, but of what quality? Where are the really serious, carefully engineered full on applications going to come from?
For instance: here is screen shot of the current Honeycomb specific drum machine available form the Android Store:
And here is one of a dozen high end drum apps for the iPad:
Yes, I know, drum machines aren't the be all and end all of computer use, but there are actually so few apps specifically available for Honeycomb at the moment it difficult to find head to head comparisons.
But more generally, the delta is so huge it's almost comical. Outside of replicating what their phone can do, Android tablets seem to offer a computing experience from the mid-90s. If Google can't get their act together pretty soon, all those iPads with all those apps are going to start making a real impression on the general public. A great many people will have seen or used an iPad running some kind of extremely polished, powerful application, and when they go to look at buying a tablet for themselves and see the primitive state of Honeycomb apps, they're not going to be impressed. And the last thing they're going to think is "Yeah, it might not do much, but by God it's open!"
They are actually 20, and counting. The link is updated to 20. When I first heard about this on John Gruber, it was 16. It may assymptoticate to 30 or something.
The spelling error aside, you really must have been dying to try and make use of such an unused word in the English Lexicon.
By the way, it's asymptotically. Unfortunately, you should actually be discussing the Limit of the market growth in apps being produced by Android because the horizontal axis is not that sexy of an asymptote.
No, it's more like "I can't fucking tell them the exact number of apps android has, 'coz they will find one or two more and then say in all newspapers that I am a liar, that once again big Steve is distorting reality, instead of focusing on the iPad.... ok, I'll give'em a hundred and they will fucking shut up 'coz if they don't someone will figure out they actually have ten or less and that will be fucking embarrassing for them.... twice. Heheh, they are SOOOO burned"
Perzactly. Steve took the high road 'cause it was the only road worth taking.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You're counting EACH BOOK as a separate APP? So should Apple add iBooks, Amazon's, B&N, and the lesser bookstores entire catalogs to their app count?
66 is, indeed, more than 20, but the author was asserting that in order for an app to qualify as a tablet app it had to be more than simply a phone app rendered bigger. I'm sure some of the tens of thousands of iPad-specific apps in Apple's store are just upconverted iPhone content as well, but it's still orders of magnitude off.
As for the ease of porting games, perhaps you forget that the iPhone4 and the iPad have similar numbers of screen pixels (due to the iPhone4's 324dpi screen), so many games take minimal effort to port as well.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
Actually I think you've got it backwards. It would be best to focus on the Honeycomb tablet right now while there are very few apps, that way your app has more chance of being noticed. Imagine how hard it is to get an iphone app noticed now that there are over 350,000 of them. As a developer I can tell you it is damn hard (even though there are hundreds of millions of iOS devices.
If there are only a couple million or a couple hundred thousand Android xooms out there I guarantee you almost 100% of those owners have laid eyeballs on the scant selection of 17 apps...wouldn't it be better to have your app in there before every joe schmoe and his mama out trying to code for the market. Response from developers over the years as the App Store has grown suggest it would. I know that a lot of developers share my logic, however, among other things, the problem is that on average most Android users do not pay for apps. Unless Google improves the store and attracts more app purchases developers will remain skeptical.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
Oh hai! Did you somehow get lost? I believe you are looking for Phandroid or AndroidCommunity forums with that comment.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You'll find this clown's picture in the dictionary, right next to 'Loser'.
Since when is 6x negligible? Besides, it helps point out the failure of anyone who buys one of these devices to fully understand what they are getting themselves into. It also points out how grossly inferior the forked strategy of Android is. Plus, their "open source" philosophy of "release early, release often" for their OS screws the overwhelming majority of the owners of these handsets who are immediately stuck with obsolete hardware, running an old inferior version of the OS.
No, it's more like "I can't fucking tell them the exact number of apps android has, 'coz they will find one or two more and then say in all newspapers that I am a liar, that once again big Steve is distorting reality, instead of focusing on the iPad.... ok, I'll give'em a hundred and they will fucking shut up 'coz if they don't someone will figure out they actually have ten or less and that will be fucking embarrassing for them.... twice. Heheh, they are SOOOO burned"
Comments
But it is open... Oh wait!
I know! All this talk about Android being open, so open. Fact is, developers haven't really taken advantage of the so called openness. It makes me wonder what is going on if there is this much disparity in available applications in both platforms.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
Why wouldn?t an Android dev not focus on Android-based tablets if they are the future and they are going to trounce Apple in the redefined category Apple created?
If we go back nearly a ¼ of a year to CES 2011 we see that there was a plethora of Honeycomb-based iPad-killers stating their impending reign in the tablet market. So what happened? Where are they?
PS: I forget who it was on this forum, but they claimed Apple would not be able to get a Cortex-A9-based chip ready for the iPad 2 release this early in the year. I recall them stating Apple simply wouldn?t have the time to use ARM?s reference designs and that their competitors would be overtaking the original iPad long before an iPad with a Cortex-A9 reference could be brought to market. I?m still curious about that concept.
They are actually 20, and counting. The link is updated to 20. When I first heard about this on John Gruber, it was 16. It may assymptoticate to 30 or something.
Best laugh of the day!
that's not even legal
Depends on location.
Of course it's possible. If you want the best of both worlds, get an iPad2.
Hah Hah Hah.. that's a good one.
When will Android ever catch up to Apple?
Don't you worry... it's going quite smooth...
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
There's really no point to develop for Android 3.0 at least for now because very few people are buying the Xoom. I don't see 3.0 apps coming out in volume until at least Q4'11, that's when GOOG finally update it to 3.1 and actually release the source code and Amazon can update it's new tablet to 3.1 and Amazon Appstore supports 3.1 apps.
So until until just before the 3rd iPad is to hit will Android be competitive despite CES for two years running having all these iPad-killers on hand?
Android and Adobe?s motto really is ?Soon?? They should rename it Godot OS.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
What about Samsung tablets, Dell tablet, and many more from other makers?
This is what we call proper planning. Apple did their homework properly before rushing out their products to the market. That is why the public buy them.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You're having to count books as apps to pad your numbers and you want to talk about reality?
Fandroids are funny.
As long as Honeycomb has great full-power, easy-to-use tablet apps that can match the quality of GarageBand, iDraw, SketchBook, Numbers, Keynote, iTeleport, and a few hundred more of the very best, plus a couple thousand really good games to choose from (because we all want choice), who cares if Android tablets have less of the mediocre and poor apps?
So... how do these Honeycomb apps stack up with the best of iPad offerings? Are they ?good enough? in the sense of marking a checklist (?we have an app for that?) or are they truly great?
It already has... someday in the future!
(That, quite literally, is the stance of all nine Android tablet zealots, and the most dedicated Android phone zealots too. The rest of us wait and see and hope for healthier competition to arrive some day. I think it might happen AND I think it could be from Android... but only if some big company takes Android and makes their own unique, incompatible, closed flavor of it, and manages to design it as well as Apple has. A tall order, but time is long!)
I posted this in a different (wrong) thread, but this is much more apropos:
It all comes down to what you can do with your device, and how well it does it. Open or closed, most users are going to care about the experience first and the politics second.
Android on phones has done well because most people use their phones as communication devices first. Mobile email, texting, voice, maps, browser and some web enabled services. Makes sense for a device that you keep on your person at all times, and plays to Google's strengths as a web first company.
Tablets are another matter. They bode to be the next big personal computing paradigm. As such, they will be expected to deliver engaging computing experiences, not just scaled up phone type web services. There's no huge advantage to checking your email or texting or getting showtimes on a tablet over a phone, yet Google seems to think that will do.
It's ironic, because the smug dismissal of the iPad early on was always about how it was "just a consumption device." Real computing would happen elsewhere, we were told, so if you were content to lay back and stare at stuff go ahead and enjoy your toy computer.
Flash forward to the arrival of Android tablets. All of a sudden applications don't matter. Widgets matter, OS cruft matters, being able to access web services matter.
Meanwhile, the iPad continues to add robust productivity apps, and the they make whats available for Honeycomb look pathetic. No doubt applications will be added in time, but of what quality? Where are the really serious, carefully engineered full on applications going to come from?
For instance: here is screen shot of the current Honeycomb specific drum machine available form the Android Store:
And here is one of a dozen high end drum apps for the iPad:
Yes, I know, drum machines aren't the be all and end all of computer use, but there are actually so few apps specifically available for Honeycomb at the moment it difficult to find head to head comparisons.
But more generally, the delta is so huge it's almost comical. Outside of replicating what their phone can do, Android tablets seem to offer a computing experience from the mid-90s. If Google can't get their act together pretty soon, all those iPads with all those apps are going to start making a real impression on the general public. A great many people will have seen or used an iPad running some kind of extremely polished, powerful application, and when they go to look at buying a tablet for themselves and see the primitive state of Honeycomb apps, they're not going to be impressed. And the last thing they're going to think is "Yeah, it might not do much, but by God it's open!"
They are actually 20, and counting. The link is updated to 20. When I first heard about this on John Gruber, it was 16. It may assymptoticate to 30 or something.
The spelling error aside, you really must have been dying to try and make use of such an unused word in the English Lexicon.
By the way, it's asymptotically. Unfortunately, you should actually be discussing the Limit of the market growth in apps being produced by Android because the horizontal axis is not that sexy of an asymptote.
No, it's more like "I can't fucking tell them the exact number of apps android has, 'coz they will find one or two more and then say in all newspapers that I am a liar, that once again big Steve is distorting reality, instead of focusing on the iPad.... ok, I'll give'em a hundred and they will fucking shut up 'coz if they don't someone will figure out they actually have ten or less and that will be fucking embarrassing for them.... twice. Heheh, they are SOOOO burned"
Perzactly. Steve took the high road 'cause it was the only road worth taking.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You're counting EACH BOOK as a separate APP? So should Apple add iBooks, Amazon's, B&N, and the lesser bookstores entire catalogs to their app count?
66 is, indeed, more than 20, but the author was asserting that in order for an app to qualify as a tablet app it had to be more than simply a phone app rendered bigger. I'm sure some of the tens of thousands of iPad-specific apps in Apple's store are just upconverted iPhone content as well, but it's still orders of magnitude off.
As for the ease of porting games, perhaps you forget that the iPhone4 and the iPad have similar numbers of screen pixels (due to the iPhone4's 324dpi screen), so many games take minimal effort to port as well.
In the tablet space... when more Android tablets are out in the world so the developers have a reason to build Honeycomb apps.
Right now... The Xoom is the only Android tablet on the market... so would a developer spend lots of time making apps for it? There can't be that many out there...
Apple didn't have that problem. By the time their App Store opened in 2008... there were plenty of existing iPhones and iPod Touches in the world since 2007. Then add to that all the new iPhones that were purchased in 2008 and beyond. The apps kept coming as more and more iOS devices were bought. And that trend continues today.
It's gonna take a long time for Android tablets to reach critical mass.
If I was a developer... I'd focus on iPhones and Android phones... and the iPad.... looong before I spent time making apps for Honeycomb tablets.
Actually I think you've got it backwards. It would be best to focus on the Honeycomb tablet right now while there are very few apps, that way your app has more chance of being noticed. Imagine how hard it is to get an iphone app noticed now that there are over 350,000 of them. As a developer I can tell you it is damn hard (even though there are hundreds of millions of iOS devices.
If there are only a couple million or a couple hundred thousand Android xooms out there I guarantee you almost 100% of those owners have laid eyeballs on the scant selection of 17 apps...wouldn't it be better to have your app in there before every joe schmoe and his mama out trying to code for the market. Response from developers over the years as the App Store has grown suggest it would. I know that a lot of developers share my logic, however, among other things, the problem is that on average most Android users do not pay for apps. Unless Google improves the store and attracts more app purchases developers will remain skeptical.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
Oh hai! Did you somehow get lost? I believe you are looking for Phandroid or AndroidCommunity forums with that comment.
If you all just kindly step over to the Android Market.
You will all see there are (using Apple metrics to count apps).
1. 66 Apps optimized for Honeycomb
2. 638 Featured books (that are not free)
3. 470 Free books
These ARE optimized for tablet experience and it totals over 1174 apps (using Apple's version of app definition... (148Appbiz currently reports that Iphone has Books - 56409 active Apps).
So clearly all the iPhone community lives in la la land. But thats alright, keep on doing so. It happened with the G1 and look where we are now. Looking at reality through distorted glasses doesn't change reality, just your perception of it.
Now, unlike Apple. Honeycomb games don't need any recoding to be optimized for a Tablet. So in reality Android tablets can make full use of all submitted Android apps, which by the way this week crossed 300K mark as per AndroidLib metrics, out of which 187K are active. Android adds 30K apps a month growing at 10% rate, while iPhone ecosystem grows under 5% a month and currently has 450K apps).
This year alone, this is another metric that the iOS ecosystem will surrender to Android.
Sorry to bust the bubble and I do realize most of you will rant against this.
Thats not a problem, its just reality.
You'll find this clown's picture in the dictionary, right next to 'Loser'.
Negligible difference.
Since when is 6x negligible? Besides, it helps point out the failure of anyone who buys one of these devices to fully understand what they are getting themselves into. It also points out how grossly inferior the forked strategy of Android is. Plus, their "open source" philosophy of "release early, release often" for their OS screws the overwhelming majority of the owners of these handsets who are immediately stuck with obsolete hardware, running an old inferior version of the OS.
No, it's more like "I can't fucking tell them the exact number of apps android has, 'coz they will find one or two more and then say in all newspapers that I am a liar, that once again big Steve is distorting reality, instead of focusing on the iPad.... ok, I'll give'em a hundred and they will fucking shut up 'coz if they don't someone will figure out they actually have ten or less and that will be fucking embarrassing for them.... twice. Heheh, they are SOOOO burned"
Ha! So true!