Because it still holds true. Media reports on changes in trends. You don't see very many "nothing has changed" articles. But I certainly don't expect that to make you happy. I really don't expect this to help much either, so this is the last time I'm humoring you on this thread. You can taunt me later over something I have less certainty about.
Hard numbers from a trusted solution in the industry. No, the numbers are not vastly different, but the article from 2008 did not show a huge disparity either.
Back when Sony launched the PS3, it was sold with a high end processor, and Blu-Ray drive - and was also subsidized in the hope that they could recover the losses from game sales. However, a large number of people bought the PS3 to use it as a Blu-Ray player, and never really purchased games in any significant number. While this helped Sony win the format war against HD-DVD, it did not really help them make profits. Sony has been bleeding money for several years now.
I think this time around, Sony is going to be in deeper shit. I would not be surprised if hackers figured out how to run Windows on the PS4, and replaced Sony's OS with Windows. Effectively you would have a superfast PC for anywhere from $300 to $500, depending on how much Sony subsidizes the PS4. And with 8GB of GDDR5, this would be one hell of a machine!
I think this time around, Sony is going to be in deeper shit. I would not be surprised if hackers figured out how to run Windows on the PS4, and replaced Sony's OS with Windows. Effectively you would have a superfast PC for anywhere from $300 to $500, depending on how much Sony subsidizes the PS4. And with 8GB of GDDR5, this would be one hell of a machine!
Yes people could do that and if Sony make a loss on the console, they wouldn't easily recoup the money but there aren't too many people adept at hacking an OS onto a console for it to be a major issue and they'd lose the ability to play PS4 games.
I think Sony's big problem last time was pricing it too high at launch ($499). They said using AMD hardware meant they could be much more flexible on pricing this time:
Yes people could do that and if Sony make a loss on the console, they wouldn't easily recoup the money but there aren't too many people adept at hacking an OS onto a console for it to be a major issue and they'd lose the ability to play PS4 games.
I think Sony's big problem last time was pricing it too high at launch ($499). They said using AMD hardware meant they could be much more flexible on pricing this time:
It would be best to just have a single 500GB model at $399 and get it down to $299 after 1-2 years.
Well a big part of the price back then was the included BR player which by themselves cost more than the PS3. That's no longer the case. I expect the PS4 to have a lower initial price.
Well a big part of the price back then was the included BR player which by themselves cost more than the PS3. That's no longer the case. I expect the PS4 to have a lower initial price.
That's right, the lower Blu-Ray costs will help a lot. A Japanese newspaper claims to have a price:
They'd do well to launch before Sony like they did last time and get the cross-platform titles earlier - there are a few high-end titles coming before Christmas.
There's a demo of the PS4 and the exclusive Killzone: Shadow Fall (1:50 for gameplay):
[VIDEO]
The visuals look nice - they can obviously enable ambient occlusion, it looks fully anti-aliased, they have some hardware-accelerated physics and high poly counts but they'll have to bring out some more interesting gameplay than that. It doesn't look much different from FEAR on the PS3:
I suspect these consoles will be the last ones they make because improving the visuals further just won't offer enough value. There's a tablet that tries to offer the PC experience here:
It's going to struggle at $1299 with only a 640M and a 1-2 hour battery life while gaming but tablets will eventually reach a good performance level at a decent price point. The PowerVR 6 will exceed the PS3 and 360 GPU capability and mobile graphics only need to double in performance every year to match the latest consoles in about 3 years, which is well into their lifecycle. Hardware like the XBox Surface might well be the best strategy for the long term.
Comments
Quote:
Originally Posted by Tallest Skil
So why is a study from 2008 valid today?
Because it still holds true. Media reports on changes in trends. You don't see very many "nothing has changed" articles. But I certainly don't expect that to make you happy. I really don't expect this to help much either, so this is the last time I'm humoring you on this thread. You can taunt me later over something I have less certainty about.
http://www.vgchartz.com/yearly/2013/Global/
Console
Software
Hardware
Per Console
Wii
836,521,773
98,951,773
8
Xbox360
739,430,294
74,252,266
10
PS3
642,283,454
72,817,420
9
Hard numbers from a trusted solution in the industry. No, the numbers are not vastly different, but the article from 2008 did not show a huge disparity either.
The Law on Unintended Consequences
Back when Sony launched the PS3, it was sold with a high end processor, and Blu-Ray drive - and was also subsidized in the hope that they could recover the losses from game sales. However, a large number of people bought the PS3 to use it as a Blu-Ray player, and never really purchased games in any significant number. While this helped Sony win the format war against HD-DVD, it did not really help them make profits. Sony has been bleeding money for several years now.
I think this time around, Sony is going to be in deeper shit. I would not be surprised if hackers figured out how to run Windows on the PS4, and replaced Sony's OS with Windows. Effectively you would have a superfast PC for anywhere from $300 to $500, depending on how much Sony subsidizes the PS4. And with 8GB of GDDR5, this would be one hell of a machine!
Yes people could do that and if Sony make a loss on the console, they wouldn't easily recoup the money but there aren't too many people adept at hacking an OS onto a console for it to be a major issue and they'd lose the ability to play PS4 games.
I think Sony's big problem last time was pricing it too high at launch ($499). They said using AMD hardware meant they could be much more flexible on pricing this time:
http://uk.ign.com/articles/2013/02/21/sony-flexible-on-playstation-4-cost
It would be best to just have a single 500GB model at $399 and get it down to $299 after 1-2 years.
Originally Posted by rednival
Because it still holds true.
Except you can't say that without newer data.
Media reports on changes in trends. You don't see very many "nothing has changed" articles.
You see hundreds of articles about change when nothing has changed. That's why I question it.
http://www.vgchartz.com/yearly/2013/Global/
Okay, see, this is actually relevant. Thanks.
Now for the other guy to come back and explain why he decided he could move the goalposts and talk about this in the first place. Pathetic.
Well a big part of the price back then was the included BR player which by themselves cost more than the PS3. That's no longer the case. I expect the PS4 to have a lower initial price.
That's right, the lower Blu-Ray costs will help a lot. A Japanese newspaper claims to have a price:
http://www.dailymail.co.uk/sciencetech/article-2275580/PS4-release-price-PlayStation-4-cost-just-270-steal-march-generation-Xbox.html
and there's another one here:
http://www.nowgamer.com/news/1814507/ps4_to_be_about_300_report.html
It's probably just speculation but somewhere between $299-399 looks likely. The leaked document for the next XBox here:
http://www.theverge.com/2012/6/16/3090944/microsoft-xbox-720-kinect-2-kinect-glasses-doc-leak-rumor
had suggested $299 with Blu-Ray too so Sony has to be competitive with that. Microsoft seems to be gearing up for an event in April:
http://www.neoseeker.com/news/22280-xboxeventcom-registered-by-microsofts-e3-presentation-organizers/
http://venturebeat.com/2013/02/22/rumor-microsoft-has-xbox-720-event-in-the-works-for-april/
They'd do well to launch before Sony like they did last time and get the cross-platform titles earlier - there are a few high-end titles coming before Christmas.
There's a demo of the PS4 and the exclusive Killzone: Shadow Fall (1:50 for gameplay):
[VIDEO]
The visuals look nice - they can obviously enable ambient occlusion, it looks fully anti-aliased, they have some hardware-accelerated physics and high poly counts but they'll have to bring out some more interesting gameplay than that. It doesn't look much different from FEAR on the PS3:
I suspect these consoles will be the last ones they make because improving the visuals further just won't offer enough value. There's a tablet that tries to offer the PC experience here:
http://www.razerzone.com/gaming-systems/razer-edge-pro
It's going to struggle at $1299 with only a 640M and a 1-2 hour battery life while gaming but tablets will eventually reach a good performance level at a decent price point. The PowerVR 6 will exceed the PS3 and 360 GPU capability and mobile graphics only need to double in performance every year to match the latest consoles in about 3 years, which is well into their lifecycle. Hardware like the XBox Surface might well be the best strategy for the long term.