pedling wrote: »
The Nvidia Shield tablet runs on Real OpenGL drivers and Nexus 9 runs on OpenGL ES, thats why some Gaming titles only runS Nvidia Shield tablet and Console..
A Dude asking about Trine2 for Non-Nvidia device and gets this Answer from the game developer Frozen Byte:
"Tegra has OpenGL support while Android normally offers just OpenGL ES. Also, it wasn't exactly easy to get T2 running on Tegra. Something that has only about 65 % of Tegra's GPU performance would either take a lot more optimizing (or more likely re-writing) effort or have considerable tuned down looks. It is very doubtful we'd ever get enough sales to cover the cost of porting.
It is quite possible that at some point we'll create OpenGL ES version of our renderer and release T2 for any Android device. Phones and tablets are getting faster at pretty good rate."
An IOS request for trine2...
Q: "What about iOS version? iPad Air 2 can deliver pretty much same performance as K1(or even higher). And it has Metal.
A: "Well, development time wise Metal is even worse than OpenGL ES. And GPU in iPad (whatever version) is inferior compared to Tegra. So no, we aren't going to do an iOS version unless someone writes us a blank check for development cost healthy profit .
Nvidia Shield tablet and Console is the only ARM device that can run OpenGL 4.5 graphics, like a PC, that why some Titles ported from PC/Playstation will only work on Nvidia Shield products...