Yep, when hard drive manufacturers started doing it, it wasn't really noticeable, however as capacities climbed into the Gigabytes and Terabytes the difference became more and more obvious.
Right, I understand that the discrepancy was considerably more minimal, but my comment was regarding blaming the HDD vendors for using the SI unit for kilo which is the original use of kilo over blaming everyone else for using the SI unit to also mean 2^10 for kilo. It's like if we called the 36 inch a yard and then also called 39.370079 inches a yard. Wouldn't you not blame whomever decided to name their similar yet different measurement the same thing?
i realize many users will not notice the need for more storage but the fact that they provided a slot for this reason instead of finding a more efficient way to store the OS and manage storage is further proof this device is flawed.
Fact for Android users bragging about SD card slot
You cannot load apps into the SD card memory, so if you run out of space you have to delete apps to make room for your new ones, the SD card space can only be usedfor data, pics. movies etc.
I'm kind of surprised it's that big, but I guess compilers these days find ways to use more storage <grin>. On the Nexus...
Simpler apps such as translators, Amazon, TV Guide, Trulia, etc are in the 1.5MB to 8MB range.
Apps in the average range include Pinterest (10MB), USAToday (17MB), Weather Channel (18MB).
Larger ones include Angry Birds (48MB), Chrome (25MB), Skype (23MB).
An article last December noted that the average size of a non-game app on Android is 6MB, and on iOS it's 23MB. (The latter probably partly retina screen graphics related.)
People have done direct app comparisons before and the ratio is anywhere from two to six times larger on iOS, which some have guessed is partly due to static library includes and/or gfx.
The upshot is, lower storage for apps on the GS4 isn't a big deal. It's much more important for media.
He was way off because that's RAM speed, and so is the other test you linked to. Try a benchmark like Passmark which has disk (Flash) storage speed tests instead. Speeds will range more like 10MB/sec up to perhaps 60MB/sec.
Geekbench doesn't test storage speeds. It mostly tests registers, graphics and memory. Since you brought it up, though, here's the latest popular list from their blog:
Yeah, nice redirect there. Why are we suddenly comparing processor performance?
How is your chart in context to the topic? You claim 10 ~ 60MB/sec for "disk speed" which is not clearly articulated anywhere that I could find. Source?
Can we really, though? They are using the SI unit for kilo. It's whoever decided that they can use 2^10 the same as they use 10^3 that I think are first to blame.
You can probably chalk that one up to "the technical ignorance of the legislative branch"...
So you buy this 16GB SD Card for $10. Good for you. Now what? It doesn't work well on Android-based devices since you can't use it for apps,
I have 200+ apps and they take < 4GB. I know there are apps which take a lot of apps, but most of them not.
Quote:
you need to manage the card,
What?
Quote:
and it's slow as those that cal other sheep for making sound financial decisions.
Its speed is more than enough for the intended application. Listening to music, watching videos, recording HD videos and photos.
Quote:
The only good news is that the average Android user isn't using 4.x so they'll be able to use their SD Card for apps.
Aren't we talking about S4 which comes with 4.2?
Quote:
As for your other poorly conceived notions I'll try to explain this as clear as possible but it's a bit abstract as one will have to look at the bigger picture to understand. First don't think of each iPhone model as a single entity. Think of the product line. Apple isn't charging you $100 for just the additional storage, they are charging you based on many criteria.
For instance, how many they manufacturer, how many they can sell at various tiers, etc.
It's quite possible that the display that would make it in the low-end iPhone 5 won't make it into the high-end iPhone 5.
Are you saying 16G iphone 5 has a poorer display than 32G iphone 5? Or am I mistaken?
The galaxy s series smartphones with the much hyped amoled display suffers from colour accuracy. What does this translate to the camera experience? I wonder all those reviewers have ever really taken a picture using the phone and viewed on the phone?
[QUOTE name="Relic" url="/t/157351/samsung-on-galaxy-s4-storage-complaints-go-buy-an-sd-card/80#post_2321677"] Wait what, so if I buy a 16Gb iPhone and then I fill that up I should be able to demand an iPhone with a larger capacity? The Music, and extra apps can be deleted from the Samsung S4 leaving the user with 13GB of space, my husband just got one. This is a none issue . You can also flash the S4 with a pure Android ROM in 5 minutes and it takes up less then 500 MB of space.[/QUOTE]
Rubbish, I checked one out of the box at work, the "music and extra apps" take up 845 MB of space 8.20GB free, they are visible in the memory part of settings there was empty space totalling 9.15GB the rest was unaccounted for, not even visible.
So you buy this 16GB SD Card for $10. Good for you. Now what? It doesn't work well on Android-based devices since you can't use it for apps, you need to manage the card, and it's slow as those that cal other sheep for making sound financial decisions. The only good news is that the average Android user isn't using 4.x so they'll be able to use their SD Card for apps.
I know this is an old post but did your realize that at the time you wrote this post, 65.9% of Android users were using 4.X+? Research. It is your friend.
I know this is an old post but did your realize that at the time you wrote this post, 65.9% of Android users were using 4.X+? Research. It is your friend.
I could have sworn it was below 50% when I made that post, but if it wasn't mea culpa.
It's amazing how many people just are not smart enough to figure out how to store anything they want on their ext sd cards. I have a samsung galaxy s4 thw 16gb(really 8gb) left Model). I store apps on mine all the time and any other programs I need to. It takes some work on the phone but it's possible folks.
I could have sworn it was below 50% when I made that post, but if it wasn't mea culpa.
77% now running 4.x... except, that's kind of a misleading statistic.
That sounds nice and unified, right? But actually that's a number divided across 3 major "named" releases (Ice Cream Sandwich, Jellybean and KitKat) and 6 point release versions (notable because all the versions prior to 4.3 are still in the double digits)..... 4.1 is the largest contingent with 35% of the platform.
It's interesting that there's still 22% using 2.x? That's the equivalent of having 1/4 of all iOS users still running v3....! I can't imagine those "smartphones" are actually very smart, eh?
Samsung has some advice for buyers of the 16-gigabyte model of its new Galaxy S4 stung by its low storage space: if that's not enough storage for you, that's why we put in a microSD card slot.
"For the Galaxy S4 16GB model," Samsung said in a statement, "approximately 6.85GB occupies [the] system part of internal memory, which is 1GB bigger than that of the Galaxy S3, in order to provide [a] high resolution display and more powerful features to our consumers."
For users unsatisfied with the 8.49GB or so of free space left to them on the 16GB model, Samsung has a solution:
"To offer the ultimate mobile experience to our users, Samsung provides [a] microSD slot on Galaxy S4 for the extension of memory."
Galaxy S4 owners are able to expand their devices' storage capacity via microSD up to an additional 64GB, bringing the potential total capacity of the device to 80GB ? of which 73.15 would be available to the user. That additional space, though, couldn't be used to store apps, as Google removed that capability with Android 4.0. Users would, though, be able to store downloaded books, music, movies, and other files.
The disparity between listed storage and usable storage isn't particular to Samsung: device manufacturers typically list their capacities at the maximum amount the device could conceivably hold, regardless of how much is taken up by system software. The size of the disparity, though, is uncommon.
You're dead wrong. Apps can very easily be moved to sd storage. Leaving a very small percentage on the device storage it self which simply points the device to the sd card to load the app. Anyways if you're installing enough junk on your phone that this becomes an issue then you're running hundreds of pointless applications. Also if you don't like pure Android then it's incredibly easy to install any number of other Operating Systems and even kernels if you so choose, allowing you to easily overclock the device. Try doing that with an Iphone. So please quit spreading false information and being upset that you cannot expand your iPhone storage as easily as an Android device/phone. Have a great day everyone!
Comments
Relevant chart, simply for reference.
Right, I understand that the discrepancy was considerably more minimal, but my comment was regarding blaming the HDD vendors for using the SI unit for kilo which is the original use of kilo over blaming everyone else for using the SI unit to also mean 2^10 for kilo. It's like if we called the 36 inch a yard and then also called 39.370079 inches a yard. Wouldn't you not blame whomever decided to name their similar yet different measurement the same thing?
Quote:
Originally Posted by Relic
Quote:
Originally Posted by Paul94544
Fact for Android users bragging about SD card slot
You cannot load apps into the SD card memory, so if you run out of space you have to delete apps to make room for your new ones, the SD card space can only be usedfor data, pics. movies etc.
Actually you can, I have been doing it for years.
http://www.bongizmo.com/blog/moving-all-android-apps-to-sdcard-apps2sd-froyo/
See revisions to Android 4.1(?) and above.
Quote:
Originally Posted by KDarling
I'm kind of surprised it's that big, but I guess compilers these days find ways to use more storage <grin>. On the Nexus...
Simpler apps such as translators, Amazon, TV Guide, Trulia, etc are in the 1.5MB to 8MB range.
Apps in the average range include Pinterest (10MB), USAToday (17MB), Weather Channel (18MB).
Larger ones include Angry Birds (48MB), Chrome (25MB), Skype (23MB).
An article last December noted that the average size of a non-game app on Android is 6MB, and on iOS it's 23MB. (The latter probably partly retina screen graphics related.)
People have done direct app comparisons before and the ratio is anywhere from two to six times larger on iOS, which some have guessed is partly due to static library includes and/or gfx.
The upshot is, lower storage for apps on the GS4 isn't a big deal. It's much more important for media.
He was way off because that's RAM speed, and so is the other test you linked to. Try a benchmark like Passmark which has disk (Flash) storage speed tests instead. Speeds will range more like 10MB/sec up to perhaps 60MB/sec.
Geekbench doesn't test storage speeds. It mostly tests registers, graphics and memory. Since you brought it up, though, here's the latest popular list from their blog:
Yeah, nice redirect there. Why are we suddenly comparing processor performance?
How is your chart in context to the topic? You claim 10 ~ 60MB/sec for "disk speed" which is not clearly articulated anywhere that I could find. Source?
Quote:
Originally Posted by SolipsismX
Can we really, though? They are using the SI unit for kilo. It's whoever decided that they can use 2^10 the same as they use 10^3 that I think are first to blame.
You can probably chalk that one up to "the technical ignorance of the legislative branch"...
Quote:
Quote:
Originally Posted by SolipsismX
So you buy this 16GB SD Card for $10. Good for you. Now what? It doesn't work well on Android-based devices since you can't use it for apps,
I have 200+ apps and they take < 4GB. I know there are apps which take a lot of apps, but most of them not.
Quote:
you need to manage the card,
What?
Quote:
and it's slow as those that cal other sheep for making sound financial decisions.
Its speed is more than enough for the intended application. Listening to music, watching videos, recording HD videos and photos.
Quote:
The only good news is that the average Android user isn't using 4.x so they'll be able to use their SD Card for apps.
Aren't we talking about S4 which comes with 4.2?
Quote:
As for your other poorly conceived notions I'll try to explain this as clear as possible but it's a bit abstract as one will have to look at the bigger picture to understand. First don't think of each iPhone model as a single entity. Think of the product line. Apple isn't charging you $100 for just the additional storage, they are charging you based on many criteria.
For instance, how many they manufacturer, how many they can sell at various tiers, etc.
It's quite possible that the display that would make it in the low-end iPhone 5 won't make it into the high-end iPhone 5.Are you saying 16G iphone 5 has a poorer display than 32G iphone 5? Or am I mistaken?
Quote:
Originally Posted by tzeshan
The galaxy s series smartphones with the much hyped amoled display suffers from colour accuracy. What does this translate to the camera experience? I wonder all those reviewers have ever really taken a picture using the phone and viewed on the phone?
How does display quality affect camera quality?
Quote:
Originally Posted by Frood
So on a 16g iPhone users get about 12g storage. -> Non-issue
On a 16g S4 users get about 9g storage -> Major crisis!
Call me old school. But in either case if you need more storage, buy a phone with more memory in the first place.
If you bought a wrong size 16g iPhone and you fill it up- spend $100 and bring it to Apple and its a 32g iPhone
You can do that?
Wait what, so if I buy a 16Gb iPhone and then I fill that up I should be able to demand an iPhone with a larger capacity? The Music, and extra apps can be deleted from the Samsung S4 leaving the user with 13GB of space, my husband just got one. This is a none issue . You can also flash the S4 with a pure Android ROM in 5 minutes and it takes up less then 500 MB of space.[/QUOTE]
Rubbish, I checked one out of the box at work, the "music and extra apps" take up 845 MB of space 8.20GB free, they are visible in the memory part of settings there was empty space totalling 9.15GB the rest was unaccounted for, not even visible.
13GB Bullshit!
[IMG ALT=""]http://forums.appleinsider.com/content/type/61/id/24674/width/350/height/700[/IMG]
Edit: updated amounts to reported values added photo of S4 screen.
Quote:
Originally Posted by Takeiteasy
How does display quality affect camera quality?
It doesn't. He said the "camera experience". You know, as in *snap* "ooh nice shot, but… wasn't that bright blue car more green and faded?"
Oversaturated, color-shifted images do not a great "camera experience" make.
Quote:
Originally Posted by SolipsismX
So you buy this 16GB SD Card for $10. Good for you. Now what? It doesn't work well on Android-based devices since you can't use it for apps, you need to manage the card, and it's slow as those that cal other sheep for making sound financial decisions. The only good news is that the average Android user isn't using 4.x so they'll be able to use their SD Card for apps.
I know this is an old post but did your realize that at the time you wrote this post, 65.9% of Android users were using 4.X+? Research. It is your friend.
I could have sworn it was below 50% when I made that post, but if it wasn't mea culpa.
It's amazing how many people just are not smart enough to figure out how to store anything they want on their ext sd cards. I have a samsung galaxy s4 thw 16gb(really 8gb) left Model). I store apps on mine all the time and any other programs I need to. It takes some work on the phone but it's possible folks.
Just not for everyone.
Jackson
"Parternership for an idiot free planet"
That'll work as a tagline:
SD Card on Android.
Just not for everyone.
I could have sworn it was below 50% when I made that post, but if it wasn't mea culpa.
77% now running 4.x... except, that's kind of a misleading statistic.
That sounds nice and unified, right? But actually that's a number divided across 3 major "named" releases (Ice Cream Sandwich, Jellybean and KitKat) and 6 point release versions (notable because all the versions prior to 4.3 are still in the double digits)..... 4.1 is the largest contingent with 35% of the platform.
Here, from about a month ago.... http://androidandme.com/2014/01/news/google-posts-fresh-android-distribution-stats-jelly-bean-and-kitkat-usage-on-the-rise/
It's interesting that there's still 22% using 2.x? That's the equivalent of having 1/4 of all iOS users still running v3....! I can't imagine those "smartphones" are actually very smart, eh?
Well, just checked my iPhone 5S with 64GB:
Songs: 1,625
Videos: 11 (all full Hollywood films)
Photos: 113
Apps: 52
Total available storage: 22GB
So, definitely not having storage problems. Of course, that's why I upgraded from 32GB to 64GB in the first place.
You're dead wrong. Apps can very easily be moved to sd storage. Leaving a very small percentage on the device storage it self which simply points the device to the sd card to load the app. Anyways if you're installing enough junk on your phone that this becomes an issue then you're running hundreds of pointless applications. Also if you don't like pure Android then it's incredibly easy to install any number of other Operating Systems and even kernels if you so choose, allowing you to easily overclock the device. Try doing that with an Iphone. So please quit spreading false information and being upset that you cannot expand your iPhone storage as easily as an Android device/phone. Have a great day everyone!