Mike Wuerthele


Mike Wuerthele
Last Active
  • Why macOS Mojave requires Metal -- and deprecates OpenGL

    tylersdad said:
    This still makes no sense at all. There is no reason why Apple can't support their native SDK (Metal) and OpenGL. Microsoft has been doing this for decades with DirectX.

    The majority of game developers won't bother with creating Metal versions of their rendering engines. There won't be enough customers to justify it.
    The Unreal Engine already supports Metal. So does the Foundation engine, Blizzard's engine for WoW, the Ego Engine, Glacier, Dawn, and Unity 5.
  • USB 4 is here, and is essentially Thunderbolt 3

    riclf said:
    What I ask the great minds at AppleInsider and their very smart readership is WHY, if I use a new Sandisk Extreme Portable SSD https://www.sandisk.com/home/ssd/extreme-portable-ssd configured with a USB 3.1 Gen 2 Type-C connector, connected to a new Macbook Pro's Thunderbolt 3 port, do I ONLY get 550MB/s (4Gbps) instead of 10Gbps (1250MB/s) ? Seems like I'm chugging at half speed. What am I missing here?
    Probably because the SANdisk SSD uses a SATA3 to USB-C bridge board in the enclosure. The limiting factor is the bridge board, not the connector.
  • The new Apple Silicon Mac Pro badly misses the mark for most of the target market

    keithw said:
    Could you explain the statement "The reasons why for this are complex. It's not just about drivers -- Apple has decided that it didn't need a way for the Apple Silicon processor to talk to an external graphics card, at all, under any circumstances."?  If my 6-year-old Intel iMac Pro can talk to a graphics card over Thunderbolt 3, why can't an Apple Silicon-based Mac do the same?  I think it IS about drivers, and the fact that Apple doesn't want to work with either AMD or nVidia ever again.
    Sure. To make a long and complex story simple, Intel chips on-die have the ability to address external graphics processors, like PCI-E ones. With that, all you need is a software driver.

    Apple Silicon does not. All video work must be done on-die.
  • Epic's 'Support a creator' program pays out only 5% of game content makers' sales

    So they take 95% from their platform, but sued Apple for taking the 15/30% from its platform. Hmmm
    They give affiliates a cut of their sales, this percentage is in line with thins like the Amazon affiliate links and other such programs.

    It's the same thing with the iTunes affiliate program... they pay you to bring users to them.
    That's not what this is.

    Say you've made a skin for Fortnite. You then put it up for sale, since you're one of Epic's blessed. If Epic sells your skin for $10, you get $0.50. If Jim says that "Hey, look at this cool skin on Fortnite" and somehow links it to you, he gets nothing, and since it's your skin, you get $0.50.

    If it was like the iTunes affiliate program (which cut apps out about three years ago), Jim that did the referral would get probably $0.02 and you'd get the $0.50 since its your skin.
  • Apple Silicon M1 Mac mini review - speed today and a promise of more later

    cloudguy said:
    But, no pun intended, the failures are the edge cases, and compatibility is the norm.

    Yeah, no, that is not true at all. As predicted, lots of major apps are either running very slowly, frequently crashing or not running at all. 




    The initial reviewers were mostly "journalists who write about tech" types - including one who literally stated "who cares about Linux ... it is hard and practically nobody uses it" - who mostly rely on first party Apple software, browser stuff as well as software that Apple "helpfully" recommended. None of them applied a QA testing "let's see what works and what breaks" type of rigorous approach because that wasn't their background.

    Of course, I wouldn't expect Apple Insider to do such a thing ... but a lot of the folks at the alleged "independent tech-oriented sites" have egg on their faces right now. I have noted for years that when you read those sites, their "tests" of computing devices include video/photo editing (which virtually no one in the workforce outside of a few jobs/industries does) and they always compare everything to their MacBook Air/iMac/iPad/iPhone. But the first person to get the ball rolling was Patrick Moorhead. The guy doesn't like Apple much - so sue and boo him - but he is a tech consultant who regularly uses Macs for his job. He states:

     I have experienced application crashes in Microsoft Edge, Outlook, WinZip and Logitech Camera Control. I got installation errors with Adobe Reader XI, Adobe Acrobat Reader DC, a Samsung SSD backup application, and Xbox 360 Controller for Mac. I couldn’t even install Adobe Reader XI 11.0.10. The installer just sat there, and I had to hard reboot the entire system. Acrobat DC would not install either. Given how many incompatibilities the M1 chip is having, a samaritan has created a site called “Is Apple Silicon Ready” documenting incompatible apps."


    Granted, this is to be expected. We are basically a week into the launch of both a new hardware stack and a new operating system version. However, I felt that I had to reply to the "the failures are the edge cases and compatibility is the norm" when major applications like the entire Intellij suite - used heavily for programmers/developers - and Adobe applications aren't working and Outlook is unreliable. No one should buy M1 Macs as their primary work machines right now, but as secondary machines for specific applications. 

    There were always going to be failures, and they were always going to come from the regular sources who have played fast and loose with Apple programming guidelines for all three hardware transitions -- Adobe, Microsoft, and et cetera. We've mentioned that we were expecting problems from them before, given history.

    We've thrown a LOT of software at Rosetta, including the four that I mentioned in the story, plus a really ancient one-trick pony photo cropping app that I think I'm the only licensed user of. It sucks if your app doesn't work, but nearly everything works, and works well, so I stick with my statement.

    A major app not working, doesn't make the statement not true. What bothers me more are some inconsistencies in the lists. For example, the Samsung SSD app was broken under Big Sur's release (not M1) for some, with the M1 taking it the rest of the way, and Outlook works fine here.

    In regards to the "
    No one should buy M1 Macs as their primary work machines right now," I'm not sure this is the case universally, and I did talk about this in the end of the review a bit. I am a strong proponent of letting other folks get flaming data for you, but the less you rely on Microsoft and Adobe, the less true this is.
  • Apple being sued because two-factor authentication on an iPhone or Mac takes too much time...

    I would agree with the lawsuit. The two factor authentication process is time consuming and inconvenient for the users.  
    Apple should work on another way to strengthen security. What happened to simple and intuitive philosophy of Apple’s? 
    Yeah, I can see where 22 seconds periodically would be a major drag on your day.
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  • More USB-C speed won't fix users' problems with cables

    "I've purchased a cable tester and identifier to be sure that what I've bought"

    What exact cable tester do you use and own?
    I tried a couple of early all-in-ones, and they weren't reliable or consistent. For now, for day-to-day use I've settled on:


    For charging testing and so forth. There are a few more that I'm looking at that break down things like data communication for fast charging and whatnot, and I'll get back to you when I've settled on one. My favorite of those so far is:

  • 'Safe Tech Act' could strip Section 230 user content protections from websites

    I recall an AI admin saying that they would probably abolish these forums if 230 was revoked. Can one of them chime in here to say whether that's still true under this change?
    It is still true under this proposal. Wyden is right, Warner is wrong.

    It isn't cost-effective to pre-moderate comments. There is no way to make it cost-effective on what is already not a profitable aspect of operations.
  • Lawsuit blames Apple's 'less safe' FaceTime implementation for fatal traffic accident

    Apple doesn't hold the patent for an in-dash cutoff of FaceTime.

    They do hold it for a handheld implementation, which is what the crux of the suit is about. Apple has the patent, they haven't used it in a fashion that would have prevented the crash.
  • New Intel chip flaw threatens encryption, but Macs are safe

    razorpit said:
    FileVault protection on older Macs is useless? What do you say other than "Yikes"?
    It's an issue, but not a giant day-to-day one. The timing attack is non-trivial to execute, is targeted, and if, like the article says, you maintain physical security of your Mac you'll be fine.