intlharvester
About
- Username
- intlharvester
- Joined
- Visits
- 0
- Last Active
- -
- Roles
- member
- Badges
- 0
- Posts
- 103
Reactions
Comments
-
Quote: Originally Posted by roehlstation I don't have a problem with games, BUT the moment games start to interfere with the hardware or software it has to stop. Games commoditized all the fancy 3D video hardware that Apple uses for UI effects…
-
Well, Aspyr and others have claimed to have a D3D "wrapper". I won't speculate further about the technical details, but I agree with you that this is a bad sign for the native Mac game industry.
-
Quote: Originally Posted by floam Wine has a fake Windows partition, fake Windows DLLs, remaps memory, and does all sorts of trickery. If it's done transparently, nobody will care. Quote: What's worse is that games using it that use Direct…
-
Quote: Originally Posted by onlooker I can not make heads or tails of what it is your trying to say there at the end of that last sentence. Oops -- no OpenGL way to say "a card with DX10 features" (without listing each feature individually).
-
Quote: Originally Posted by Haggar OpenGL performance is more relevant for Macs since Mac OS does not run DirectX. Microsoft has confused everyone by using "DirectX" to refer to both the software API as well as the featureset of the cards. …
-
Well, that PDF is not a spec sheet, it's a pretty clumsy looking Powerpoint. Better than nothing, but I wouldn't swear by it.
-
Quote: Originally Posted by MusLtngBlue It is. Well, I'm not sure if we know that. It could still have the 32-bit addressing issue (that causes the 3GB limit). Anyway, I hope you guys weren't expecting Santa Rosa to be super revolutionary -…
-
Hope you are right. (Also, I read @ the Inq or somewhere that Intel was working on a platform designed for 'mobile workstations', which I assume would mean RAM support.)
-
Yes, I do http://cache-www.intel.com/cd/00/00/...087_334087.pdf See pg 30.
-
Apparently it's still 4GB (minus the device mapping, which Apple rounds down to 3GB).
-
Big Business = Standardized smartphones = no way. However, if they have decent Outlook sync for calendar and contacts, I could see some small business people being willing to put up with an IMAP-only phone. If the Windows sync support sucks, howe…
-
Quote: Originally Posted by rageous Past due according to whom? There's no set release dates at specific intervals for Apple computers. According to Intel -- there's new Xeons that Apple is not using.
-
Quote: Originally Posted by Aries 1B I sincerely hope that AT&T bulldozes every last vestige of Cingular into the soil, then, and starts fresh. V/R, Aries 1B New name, same management.
-
Without knowing what Dell's prices are, either situation is reasonable. I do find the Inq to be very reliable, though. Plus, giving Mermon to the two highest-end laptop companies first makes sense. Quote: Originally posted by hmurchison It's c…
-
Quote: Originally posted by hmurchison The AMD play for Dell isn't the volume consumer desktop/laptop. The Inq is reporting otherwise. We'll see.
-
Quote: Originally posted by hmurchison Dell's a little too late to the party for the Desktop. AMD doesn't have anything that's going to beat Conroe coming for a while. Intel has closed the gap and shut the door. It's really more about price …
-
Quote: Originally posted by backtomac I agree. Someone explain to me why thin and light (approaching laptop dimensions) are necessary features for a desktop machine. No I don't want CRT sized displays but what's the point of knocking off a quater…
-
Here's the case that Dell sells at this price point: Hopefully with a less extreme cooling system required, there can be room for more internal drive expansion than the current PowerMac.
-
Quote: Originally posted by Placebo The next-generation heavyweight game engines are multi-core aware. Dismissing dual processors for gaming simply because of current games which are single-core aware is extremely shortsighted, when the Unreal En…
-
Yup, AMD just introduced this "4x4" dual-socket setup for gamers. But I don't imagine there will be much uptake because the multithreading support in games is currently so poor, and the motherboards really aren't any cheaper than the professional st…