danvm
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Microsoft unveils Surface Pro 6, Surface Laptop 2 & Surface Studio 2
mcdave said:freethinking said:they are making some nice gear, I already placed my main desktop with a PC. my mac book pro is scheduled to be replaced by a dell xp, and this looks like good fit when my ipad pro goes eol.I have a SP4, and what you said that it doesn't do anything well is not true. With the Surface Dock I have no issues at all working with it as a desktop. As a tablet, I see no difference compared to an iPad Pro when browsing, annotating PDF documents, reading email, watching movies with Netflix, playing music or using social apps. Even Apple copied some elements from the Surface Pro, as support for a stylus and side-by-side applications. Too bad it doesn't have the long list of apps of an iPad. Plus is far better than an iPad + Smart Keyboard as a desktop replacement since it has a better backlit keyboard and trackpad. It's obvious that is not the best working with it on the lap, but a part from that it's has been a very good experience. There are cases where a desktop, laptop or iPad are a better option than a Surface Pro device, but neither of them are as good as the Surface Pro as a 2-in-1 device.Maybe you should try one to see if it fits your workflow.If that’s an XPS15 good luck with the performance throttling off the power cord! (Technically you’ll have 3 desktops)Is there a modern notebook that doesn't throttle, including Macbook Pro's?
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Why macOS Mojave requires Metal -- and deprecates OpenGL
macxpress said:danvm said:Rayz2016 said:StrangeDays said:OutdoorAppDeveloper said:It is built in obsolescence. Windows will run on 15 year old computers while Mac OS will refuse to run on any Mac built more than six years ago. There is really no technical reason why Mac OS could not run on a 2010 Intel CPU. These are decisions made at the top of the company. Apple does what is best for Apple and not for its customers. The reason developers are not up in arms about Apple dropping OpenGL and OpenCL is that it really happened years ago when Apple stopped updating it. Mac OS is now about five years out of date. When you look at the extremely poor library of AAA games available on the Mac, know that it is Apple's poor hardware features and lack of cross platform software support that is the major reason. Of course people don't buy Macs to play games. Pretty soon people won't buy Macs at all.I don't consider Thinkpads "an overpriced Windows laptop built with off the shelf parts". TP's are one of the best designed notebooks on the market, and even have some advantages over MBP's. Lenovo use the MIL-STD 810G standard to test their notebooks, which includes very high / low temperatures, liquid spills and dust. Even the X1 Carbon, a device as thin as the MBP 13" has keyboard that is spill resistant, has no issues with dust and it's tactile feedback is far better than the MBP. Apple could copy a few things from Lenovo. Here is video of someone doing some tests in an X1 Carbon,Do you think that a MBP could pasts those tests? I don't think so. Maybe there are more important things than the cost of the device after you break the tape, don't you think? -
Why macOS Mojave requires Metal -- and deprecates OpenGL
Rayz2016 said:StrangeDays said:OutdoorAppDeveloper said:It is built in obsolescence. Windows will run on 15 year old computers while Mac OS will refuse to run on any Mac built more than six years ago. There is really no technical reason why Mac OS could not run on a 2010 Intel CPU. These are decisions made at the top of the company. Apple does what is best for Apple and not for its customers. The reason developers are not up in arms about Apple dropping OpenGL and OpenCL is that it really happened years ago when Apple stopped updating it. Mac OS is now about five years out of date. When you look at the extremely poor library of AAA games available on the Mac, know that it is Apple's poor hardware features and lack of cross platform software support that is the major reason. Of course people don't buy Macs to play games. Pretty soon people won't buy Macs at all.
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Why macOS Mojave requires Metal -- and deprecates OpenGL
StrangeDays said:OutdoorAppDeveloper said:It is built in obsolescence. Windows will run on 15 year old computers while Mac OS will refuse to run on any Mac built more than six years ago. There is really no technical reason why Mac OS could not run on a 2010 Intel CPU. These are decisions made at the top of the company. Apple does what is best for Apple and not for its customers. The reason developers are not up in arms about Apple dropping OpenGL and OpenCL is that it really happened years ago when Apple stopped updating it. Mac OS is now about five years out of date. When you look at the extremely poor library of AAA games available on the Mac, know that it is Apple's poor hardware features and lack of cross platform software support that is the major reason. Of course people don't buy Macs to play games. Pretty soon people won't buy Macs at all.
The rest of your post is uninformed nonsense.
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Why macOS Mojave requires Metal -- and deprecates OpenGL
Cesar Battistini Maziero said:Mike Wuerthele said:OutdoorAppDeveloper said:It is built in obsolescence. Windows will run on 15 year old computers while Mac OS will refuse to run on any Mac built more than six years ago. There is really no technical reason why Mac OS could not run on a 2010 Intel CPU. These are decisions made at the top of the company. Apple does what is best for Apple and not for its customers. The reason developers are not up in arms about Apple dropping OpenGL and OpenCL is that it really happened years ago when Apple stopped updating it. Mac OS is now about five years out of date. When you look at the extremely poor library of AAA games available on the Mac, know that it is Apple's poor hardware features and lack of cross platform software support that is the major reason. Of course people don't buy Macs to play games. Pretty soon people won't buy Macs at all.When does "pretty soon" arrive?
People will buy more Macs from now on.