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bageljoey said:reelgeek said:…this isn't unprecedented. It is disappointing.
If they realized that their processor capability already surpassed software demands, I commend them for focusing their advancements (Screen seize, fast charging, durability) elsewhere—where people will actually see the benefits!I imagine they are working on a faster processor and will have it ready when it’s needed—just not to satisfy the spec obsessed.
As someone who grew up in the earlier years of computing, I truly remember how much each generation of processor design impacted the day-to-day usability of things. Yearly A-series and S-series updates sometimes feel like an unnecessary (but not unappreciated) luxury.
Graeme000 said:Eric_WVGG said:elijahg said:At $499 vs $329 for the bigger iPad, I don't really see what the point of this is, aside from some barely noticeable CPU speed bumps vs the bigger one. Since you probably own an iPhone anyway, you could just get an iPhone 12/13 Plus for $200 more when you next upgrade, saving ~$200 (or $350 if you need cellular), have just one device rather than two, and you're not that far off iPad mini display size. The only major disadvantage is no pencil on iPhone.
The iPad mini feels like a great tablet replacement to my Pro 10.5, with a more comfortable form factor and a screen that's not far off. Looking forward to picking one up.
I may have missed it somewhere, but does this thing have any kind of algorithm as far as topping off the phone battery, or when attached, does it simply keep flowing juice to a full battery to keep it at 100%? in other words, is this something that one could/should keep attached to their phone on a permanent basis without any ill effects to battery aging? There's no "on/off" switch that I'm aware of, so my guess is that the only way to prevent constant trickle charging is to physically disconnect from the phone.
lkrupp said:jbilgihan said:The MS Store in Century City (LA) was always busy. I think they had a bunch of Surfaces, Xbox, Oculus Rigs, etc. and appealed to the industry around them. People could order and pick up a new computer quickly. You could go in and try out the Xbox. Want a full on Oculus setup to pick up and walk out with - they had it.
As far as the Apple Store - always people milling about who don't have any business being there. No crowd control, no place to wait for service. Since doing away with the genious area Apple made it harder to figure out where to go to get support. In order to fix that they have an employee hanging out at the front. Apple has made some mistakes in retail over the last 5 years. Someone else mentioned that it is their ecosystem that keeps people involved and engaged. I can't stand the retail store and try to go as little as possible.I too tend to stay out of Apple Stores as the overcrowding in them reaches levels of absurdity. As a customer of the Apple ecosystem (iPhone, iPad, Watch, and stockholder), I honestly don’t understand what most of the people in those stores are doing (and no, they’re not all going in to buy a new device). It’s not as if Apple refreshes its products more than once a year that would warrant repeat visits by the same customer. When a new product is released, I tend to visit one on my way to take a look, but otherwise am content to just walk by the throngs of people lured by the bright lights.
I agree that the empty Microsoft stores were a bit uncomfortable to walk into, but inversely, the over saturated and overcrowded Apple Stores are of equal discomfort.
Kudos to Apple’s successful business strategy. But no one is without faults.
DAalseth said:am8449 said:cecil4444 said:mattinoz said:Comparison misses the fact the primary feature of the SE was lost in the redesign.
it didn’t grow up it ballooned.
Even back in 2018 when I was still wedded to my beloved SE, surfing the web was like reading a bulletin board through a telescope—an unending loop of zooming in and out of the same web page to read very small type and look at images. Not only that, but apps were so short on space that interface elements became smooshed together. An app might have a row of buttons on the top and bottom of the screen (with the "Back" button already encroaching on the center title), and then only have enough space in the center of the screen for a scant two or three lines of text. Additionally, trying to read ebooks on the SE was a marathon for your thumbs because you'd have to scroll every two sentences.
Do I miss the diminutive size of the 2016 SE? Definitely. It felt great in the hand, and easy to pocket. But for my own uses, the resulting small screen was nearing the limit of its usability.
From my in-person experience of holding the new SE, it still feels great in the hand (which are probably smaller than average). But is it pocketable? Well, that depends on how big your pants are.
Losing the one handed operation was my biggest fear, but I was able to mitigate this by getting a “stand” case that shifts the weight lower and moves the center of gravity away from the middle of the phone. This is the biggest issue I had with larger phones in that they became fiddly and precarious if you tried to strain for the tops of screen. With the COG moved lower, the phone “anchors” into the palm better and doesn’t feel like it’s going to topple over. “Reachability” isn’t ideal, but it works well enough in combination.To the previous poster’s point: the smaller screen of the original SE was beginning to be left behind and developers were catering to larger phones, leaving the small screen with some unintentional anomalies and obscured views. This is something that progressively got worse and moving to a slightly larger screen made this painfully obvious.I’m satisfied with the 2020 SE. It feels like a legit upgrade, although compromising a bit of the size, one handedness, and svelte form factor of the original.