tomahawk

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tomahawk
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  • One in three moms track their partner's every move with Apple tech

    Probably really depends how it is used.  We have Find My (with sharing) enabled. We first enabled it to help with my dad, who was having medical issues.  If he was somewhere on our land and didn't return as expected, it would allow us to locate and help him if needed.  We also use it when my mom is visiting to tell when she's getting close, and in some cases, before calling her to see if she's home, so we don't interrupt her if she's not (she's the type to answer no matter what incase it is an emergency). My wife uses it with her mom in a similar way (why try to FaceTime Grandma if she's in the car).

    My wife and I use it to see if the other has left work yet occasionally, know they've arrived at a destination when traveling, etc.  We also threw an AirTag in our 4yo's pocket one time when we were taking him to a larger event. If he did somehow manage to get separated, it was that much better chance of us locating him quickly.

    To be honest, the Find My isn't all that different than the fact that either my wife or myself can look at the Ford app and see where our car is at any given time, it's just easier and more convenient in Find My.

    I can picture it coming down to the individual relationship though. We have a high level of trust and neither of us are likely to abuse it heavily.
    coolfactorwatto_cobra
  • Apple has two big CarPlay problems

    I don't have CarPlay in my car, but the other day I plugged my phone into a friend's 2018 Honda Accord and the CarPlay screen popped up (I was the passenger). I selected Maps and went on our way. One thing I noticed is that while navigating with Maps, it was not possible to turn the nav audio volume all the way down using the car volume control, even while Siri was speaking. Is this how it works in other cars, or is it just Honda? 

    Also, it is not clear to me how (or if) it's possible to listen to the car radio while CarPlay is active. I didn't have a chance to experiment in the Accord. In my car (2016 Audi A3), my phone connects with BT. I have to select "Media" if I want to play music from my phone. Of course, Maps can be run at the same time and voice nav audio ducks music audio in this situation. However, even if I am listening to the car radio, if I am using Maps for navigation with my phone, the radio audio is ducked when the Siri voice kicks in (similar to how BT phone calls mute the car radio). Next time I'm in the Accord, I'll try to see how CarPlay/Maps interacts with the car radio, but I'm wondering if anyone out there can share their experience with this.
    You should be able to tap the map and select whether you want turn by turn voice directions, alerts only (there is a hazard or speed trap ahead), or no voice alerts at all.  It is a feature of the Apple Maps in CarPlay.

    You also should be able to listen to the car radio without issue although this might be up to each manufacturer as to how they implement it.  I listen to the radio while using Apple Maps all the time in my Ford.  It reduces the volume of the music when Siri is providing an alert of any type.
    roundaboutnowwatto_cobra
  • Apple has two big CarPlay problems

    You can also add a wireless CarPlay adapter to many cars.  I use one in my Expedition all the time.  My biggest complaint, and this is probably more of a Ford issue than Apple, although Apple could fix it too, is how many button pushes it takes to get back to the Ford screen and the fact that there isn't any weather info available on the CarPlay screen.

    Ford should put the outside temp on the instrument cluster but didn't.  Apple should integrate weather into CarPlay but hasn't.
    kingofsomewherehotnubuswatto_cobraentropyskiehtanuraharaappleuseryeah
  • Epic CEO will fight Apple to the bitter end over App Store control

    Love how his own example blows holes in his argument.

    "Yes, Apple built the iPhone hardware and they designed iOS, and they deserve to earn a fantastic return by selling their devices with their operating system, as did the railroads deserve to earn a fantastic return by profiting from selling railroad tickets and transportation services," he tells The Verge.

    "But what they cannot do under the law, and under any principle of fair competition, is Apple cannot use its control over the hardware and operating system to impose trade restraints on related markets," he continues. "Apple prevents other companies from establishing competing stores on iOS. That's similar to the railroads blocking the oil refineries from shipping their products on the railroad in order to take over those related industries."

    Apple isn't blocking him from selling his products (if he follows the rules everyone has to follow).  They are saying, if you want to use OUR tracks, that WE built, you have to pay a fee, just like everyone else. That's literally the equivalent of selling "transportation services" for a railroad.

    He's basically arguing that it doesn't matter that the railroad spent the money to build the tracks, he should be able to put his own train on them and use the tracks at no cost since they're already there...
    JaiOh81radarthekatstrongy
  • Microsoft acquiring Activision Blizzard in $68.7B gaming deal

    techconc said:
    This is the type of acquisition that Apple really needs to make.  Apple just doesn't get the gaming market or simply has no interest in it.  Small indie games in Apple Arcade are fine, but Apple's platforms need A list games.  Apple has great hardware with the M1 Max but a poor gaming selection.  Ironically, Mac sales are at record levels now, but gaming on the Mac is worse than any time in history.  Sad.  
    The M1 Max is not "great hardware" for gaming because the GPU only performs between the level of an Nvidia 3060 and 3080, which are available in x86 machines that cost under $1000. Yes Mac sales are at record levels ... but at a market share (depending upon whether you believe Gartner, IDC, Canalys) that 7.5% to 8.6%, making it third in share behind Windows and ChromeOS. 

    The only path into AAA gaming for Apple is to emulate Microsoft and create their own gaming console. The problem: the AAA console gaming market is in turmoil right now, which is precisely what Microsoft is taking advantage of by snapping up beleagured studios left and right. And - as I mentioned above - currently if you combine the efforts of Microsoft, Nvidia, Google and Amazon and you have 42-45 million cloud gaming subscriptions. It would take Apple 3 years at minimum to launch a console gaming platform; who knows how many cloud gaming subscribers there will be in that time. 
    Apple doesn't need its own console.  Nintendo showed some time ago you don't have to have the best hardware or graphics to be successful.  Apple needs to figure out a way to bring some truly great games to the AppleTV and push that capability.  They also would need to market the platform as having that capability.  At this point Apple Arcade is an interesting concept, but I'd say their execution is lacking.  Do the same thing they're trying to do with AppleTV+, go get some content!

    This should have been Apple.  They need to push having a few top games available on iOS, macOS and AppleTV.  They need to push low-cost controller availability, etc.  Make the AppleTV the family gaming platform, one that a lot of people already have in their home. Go for the market the Wii filled, and promote all of your subscriptions at the same time.
    jevichbyronlgenovellewilliamlondonmaximaraBeatsviclauyycelijahg