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Public preview of Octane X graphics renderer now available on macOS Catalina
Lots of additional info not in the press release:
https://render.otoy.com/forum/viewtopic.php?f=7&t=75411
This was interesting — it's also coming to iPadOS/iOS, I assume also offering network rendering on those devices? They've benched it on an A13 (not compatible with the A12Z though).What is Octane X - why isn't it called/bundled OctaneRender like the old Mac CUDA versions?
While Octane X is a feature identical to OctaneRender (CUDA), and supports all the same plug-ins and standalone as of right now, things will begin to diverge once we hit macOS 11 and put Octane X on the app store (including iOS/ipadOS). The Octane X app will be built on top of standalone, but we can't treat it as a normal desktop exe - for one thing, being on the app store means it must always be the latest version. It also can't really work as a plug-in on iPad/iOS, and this means rethinking how we make it useful on those devices (basically bringing USD, Sculptron and EmberGenFX together is a good start).
OctaneBench scores:I just want to know the OB score of all the AMD/Intel GPUs on 10.15 now
Just to be clear, these are still early numbers and have a +/- variance of 7% or so, but one thing that will likely hold is the relative performance in OB between these GPUs :
Radeon Pro Vega II Duo - 412 OB*
Radeon Pro Vega II - 206 OB
Radeon VII - 200 OB
5700 XT - 170 OB
Vega FE - ~161 OB
Vega 64 -~148 OB
Vega 56 - ~117 OB
Vega 48 - 108 OB
5600M - 108 OB
5500M - 77 OB
Vega 20 - ~50 OB
Intel iris 640 - ~17 OB
Intel iris 630 - ~15 OB
Apple A13 - ~15 OB
This is exciting. I wonder when Redshift will release their Metal version, they are allegedly aiming for Q3 of this year. Can't wait to see what happens with Apple's GPUs. They've credited Apple with helping them quite a bit getting this renderer out, so I'm curious if they've had early access to Apple Silicon prototypes.
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Apple Maps cars take to the road in Finland, Norway, and Sweden
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Should you wait for Apple Silicon to upgrade to a new Mac?
GeorgeBMac said:blastdoor said:GeorgeBMac said:blastdoor said:My 2014 iMac 5k is giving me reason to worry about the health of its Fusion drive, so if Apple comes out with a new 27" Intel iMac in the next couple of months, I'll probably buy it (assuming that it meets my pretty low expectations: lower price on an 8 core Intel CPU and an upgraded GPU)
But I will also be watching the ASi lineup as it rolls out. If they were to come out with a relatively low cost Mac Mini with the rumored 12 core (8 big/ 4 little) SOC, I might buy it (in addition to the Intel iMac) just to assess the performance of ASi for my work. For example, the entry level Mac Mini is an $800 quad core i3. If they were to keep the price and swap out the i3 for a 12 core ASi SOC, that might be too hard for me to pass up.
Why not just replace the fusion drive with an SSD?I recently did it in a 2017 MacBook Air upgrading from a 128Gb to a 512Gb. The hardest part was getting the right screw drivers. And too, I bought a used SSD that had come out of an equivalent machine. But, as I understand it, new third party drives would have also worked but may have minor issues with sleep mode and such. -
How Apple Pencil gets even better with iPadOS 14
Velero said:What a revolution! The Microsoft Surface Pro has featured hand writing recognition for many years now, with a tightly integration with Windows and a high success rate.Sometimes, I wonder whether the copiers aren’t working the reverse way.
https://en.wikipedia.org/wiki/Inkwell_(Macintosh)
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Apple's ARKit 4 anchors 3D reality into real-world Maps locations
mdriftmeyer said:It’s 2.5D hence Augmented not Virtual Reality.
Augmented Reality = superimposition of *any* sort of graphics/etc over the real-world environment as it appears in front of you
Virtual Reality = fully simulated 3D environment