IBM: Apple's iOS dominated holiday shopping, 330% greater than Android

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  • Reply 141 of 154
    hill60hill60 Posts: 6,992member

    Quote:

    Originally Posted by igriv View Post


     



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    Actually 1%, and that's just Galaxy Note 2, and that's in just under two months (according to the link responded to).  Cnet reports very healthy Galaxy SIII growth, on top of the "several million" that have already been sold. So, I think Samsung "top of the line" phones account for a few percent (5-10%) at least of the Android total. Nexus 4 (a high end phone also) sold out in (literally) minutes in many markets. So, yes, the iPhone may be wonderful in all ways (I certainly like mine), but let's not be delusional.


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    The 5 million galaxy note 2 figure is based on 3 months.


     


    So that leaves around 90% of Android devices in the low to mid range, not accessing the Internet and being used as feature phones.


     


    A fact borne out by your statement and backed up by statistics such as those this article is based on.

  • Reply 142 of 154
    hill60hill60 Posts: 6,992member

    Quote:

    Originally Posted by pedromartins View Post


    Why would anyone besides someone very very stupid buy a s3?



     


    Sheep falling for marketing hype.

  • Reply 143 of 154
    igrivigriv Posts: 1,177member

    Quote:

    Originally Posted by hill60 View Post


     


    The 5 million galaxy note 2 figure is based on 3 months.


     


    So that leaves around 90% of Android devices in the low to mid range, not accessing the Internet and being used as feature phones.


     


    A fact borne out by your statement and backed up by statistics such as those this article is based on.



     

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    The 90% figure is probably somewhere close to the truth, but notice that since Android unit market share is 5x iOS, that gives iOS a 2x lead in the "really smart"phone market, which is consistent with the IBM figures, but also not such a huge lead...


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  • Reply 144 of 154
    jeffdmjeffdm Posts: 12,951member
    If i told you, that only someone very stupid would buy a galaxy s3, what would you answer?

    first of all, it is absolutely destroyed by the iPhone in every single way (speed, graphics, camera, screen, build, weight, design, OS). Second, there's much better android devices, like de droid dna, x+, even the note... even if all of those are destroyed by the iphone too.

    Why would anyone besides someone very very stupid buy a s3?

    Can you please support that better? I know at least two people that have them and they seem to really like it. They aren't dunces either.
  • Reply 145 of 154
    dasanman69dasanman69 Posts: 13,002member
    jeffdm wrote: »
    Can you please support that better? I know at least two people that have them and they seem to really like it. They aren't dunces either.

    He can't, that's his only viewpoint. In his eyes it's stupid to choose a SGSIII, so those that choose one must be stupid and with that logic on smart people have iPhones which I personally know is not true.
  • Reply 146 of 154

     


    Now we only have one Android phone in our home for one of our sons. The rest of us use the iPhone, because we like it!

    Android users state that only people who are smarter regarding tech use Android. What a thought. All of those using Android are "smarter', not likely.


    Many, many of us prefer Apple and IOS and that's that! With people saying that Apple winning a lawsuit against Samsung, innovation and technology will be stifled, I think that they should take a look around and realize that Android users trying to convince everyone, in their cultish militant style, that we all HAVE TO USE ANDROID! It's your ONLY OPTION! is doing just that. 


    Many prefer Apple, some prefer Windows devices and move.


    The iPhone 5 is number one in the US since the release of the iPhone 5 again. Apple is not dying or dead by any means and if you don't like Apple devices, why are you here? 


    Another, "YOU MUST USE ANDROID OR YOU ARE DOOMED!" post.

    No thanks. 

  • Reply 147 of 154


    Originally Posted by Suddenly Newton View Post

    First it was "android users changed their user agents" now it's "you are cherry picking stats." These guys are working overtime to deny a pretty consistent stat: iOS is actually used. By lots of people. iOS matters, despite what the deniers say. They just can't wrap their google-eyed brains around that.


     


    This was reported. That's pretty hilarious. Says a lot about the person reporting it, too.

  • Reply 148 of 154
    sr2012sr2012 Posts: 896member
    Butbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbutbut…

    But Android!

    LOL. iPad browser share is high, but it's down to 55% market share compared to Android. In terms of purchases, I have no doubt Android users are more conservative than iOS users.

    Each "side" can quote what it want but 2013 will be a 50-50 iOS-Android world.The "war" is meaningless now. Amazing the bias here, but then again, I was part of it myself just several months ago. So I guess that's karma and now have to "atone" for it.

    iOS has many advantages but Android 4.x has a lot of potential. If you compare iOS 6 to Android 2.x or 3.x certainly there doesn't seem anything amazing about Android. But with Android 4.1 and above, and manufacturers refining hardware, it is looking interesting for 2013.

    Samsung is also charging Apple 20% more apparently, so the Apple ship seems to be rocking a little more without Steve. No Scott Forstall... No Swype. No hardware notification for messages or charging (it's actually quite useful on a Xperia S).

    Android is not for everyone but neither is iOS.
  • Reply 149 of 154


    Originally Posted by sr2012 View Post

    LOL. iPad browser share is high, but it's down to 55% market share compared to Android.


     


    Your point is what? No one wants to develop for a platform that isn't actually being used.


     


    They're bought and thrown in the garbage or used to level a desk. Who the FRICK cares about how many were sold if it has nothing to do with the number in use?

  • Reply 150 of 154
    gatorguygatorguy Posts: 24,261member

    Quote:

    Originally Posted by Tallest Skil View Post


     


    Your point is what? No one wants to develop for a platform that isn't actually being used.


     


    They're bought and thrown in the garbage or used to level a desk. Who the FRICK cares about how many were sold if it has nothing to do with the number in use?



    It was worth developing for iOS when there were far fewer than 20M iPhones in use. It was worth developing for the iPad when there were far fewer than 20M in use. When wouldn't it be worth developing Android tablet apps even tho it might only have several million devices in use?


     


    Taking a glance at Google Play it appears there's a whole lot more tablet-optimized apps than there were even 2 months ago. Perhaps Google's Nexus tablet gamble might pay off. Perhaps not. 

  • Reply 151 of 154


    Originally Posted by Gatorguy View Post

    It was worth developing for iOS when there were far fewer than 50M iPhones in use. It was worth developing for the iPad when there were far fewer than 20M in use. When wouldn't it be worth developing Android tablet apps even tho it might not only have several million devices in use?


     


    Because the ratio of used:shipped was never this low for iOS devices.

  • Reply 152 of 154
    gatorguygatorguy Posts: 24,261member


    Very few developers are making any profit to speak of anyway, with most likely seeing little to nothing from their efforts. You probably had no idea that just 25 developers account for more than half of all the revenue from Apple and Google's appstores, according to the latest report.


     


     


    A small number of developers, almost entirely game companies, continue to generate the majority of revenue at the leading app stores - Apple’s App Store (iPhone only) and Google Play. Based on daily App Interrogator surveys, Canalys estimates that just 25 developers accounted for 50% of app revenue in the US in these stores during the first 20 days of November 2012. Between them, they made $60 million from paid-for downloads and in-app purchases over this period.


    Of the top 25 grossing developers, all bar one (popular music service Pandora with its Pandora Radio app) are game developers. They include cross-platform game developers as well as mobile game specialists, and include Zynga, Electronic Arts, Disney, Kabam, Rovio, Glu, Gameloft and Storm8’s TeamLava. ‘Part of the story here is that successful game developers almost invariably have multiple titles generating revenue,’ said Canalys VP and Principal Analyst Chris Jones. ‘Zynga, for example, had 15 titles in the list of top 300 grossing iPhone apps on average in Apple’s App Store every day, and nine titles in the equivalent list in the Google Play store. Even with its singular focus on its Angry Birds franchise, Rovio has multiple game variants in the list. With the holiday season now underway, we expect to see many of these top game developers employing discounts and special offers, taking advantage of their ability to cross-promote within their app portfolios. This is expected to ensure that over the Christmas period in the US, the dominance of key game developers will only increase.’


    During the same period, games accounted for 145 on average of the top 300 paid apps in the Apple App Store and 116 of Google Play’s top 300 paid apps. Games also accounted for 94 of the top 300 listed free apps for Apple and 110 for Google Play. This underscores the challenge that faces developers of other types of apps, especially those with poor brand awareness, both to get their apps noticed and to monetize them. ‘Discoverability is a particular issue in the Apple App Store and in Google Play given the huge inventories they boast,’ said Canalys Senior Analyst Tim Shepherd. ‘With top game developers’ content so prevalent in the stores, it can be hard for other good quality apps to get the attention they deserve. Developers of other kinds of apps need to consider how to promote them. Depending on the type of app, they should consider how best they can exploit social media and social recommendations, tactical sales promotions and discounts, branding tie-ups and targeted in-app advertising.’

  • Reply 153 of 154
    jeffdmjeffdm Posts: 12,951member
    The guy that wrote about long tail economics did point out the market is dominated by the top few products in a category. But another point of his was there's also there's plenty of money to be had further down the tail too.
  • Reply 154 of 154
    sr2012sr2012 Posts: 896member
    Your point is what? No one wants to develop for a platform that isn't actually being used.

    They're bought and thrown in the garbage or used to level a desk. Who the FRICK cares about how many were sold if it has nothing to do with the number in use?

    Because the ratio of used:shipped was never this low for iOS devices.

    If we're talking pre-Android-4.x then yes, as I understand they were quite tragic and the sell-through was, indeed, smoothly low.

    However. Nexus 7, 10, Samsung GS2, GS3, Nexus phone, HTC ... on Android 4.x these are quite useable.

    Regardless if the sell-in and sell-out was messed up because of channel stuffing, on the streets, people are using this.

    Don't be fooled by the troubles of past Androids. Because Apple will need to keep an eye out for the ghost of Android future... (See how I weaved the Christmas pun in there... OK it was pretty lame...)

    Again, look at Shadowgun Deadzone... On most servers I play on now, I see fairly equal Apple and Android devices (it's in the ranking table for that round). Yes, it's just one game, but I would say that for mobile/tablet it is by far the most impressive and successful multiplayer shooter, at least at the end of 2012.

    We're talking Unreal Tournament 2002-2004 kind of fun.
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