Japhey
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Woman accidentally discovers swallowed AirPods are acid resistant for nine hours
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Spotify speaks out against Apple's 30% commission fee -- again
cropr said:Calvin_Hobbes said:"As it turns out, Spotify is mostly not subject to Apple's 30% commission either. After the first year of a subscription, Apple's fees drop to 15%."
oh.
Well that seems more than fair.
And while we're on the topic of complaining: Hey Spotify how about paying an actual user interface designer to clean up the train wreck that is your interface no matter what you're trying to do??But God are they a bunch of whiny little babies. Nobody even subscribes through the App Store anymore, and before that only a fraction of people did. Shut the f up and give us HomePod support already. -
iPhone 15 Pro back glass is hugely cheaper to repair than iPhone 14 Pro
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iPhone 15 Pro hardware, software improvements behind Apple's gaming push
foregoneconclusion said:Maybe a year from now the A17 Pro SoC could make it into the Apple TV? -
iPhone 15 Pro hardware, software improvements behind Apple's gaming push
freeassociate2 said:ailooped said:A17 Pro is a good signal and the reveal for what is coming in Apple Silicon M3.
Hardcore PC gaming is its own mess. However, it’s my impression that both NVIDIA and AMD intend to milk their legacy market (gamers) while growing into new primary markets. NVIDIA seems more interested in the server market and A.I. (The ARM bid just seems like a way to collect rent, not innovate.) Meanwhile AMD seems increasingly focused on co-processors and transcoders for the server market. Or just about anything but directly compete with each other. Again, something that the writers here could probably better address than I can in a comment.
Beyond that, I feel people who are critical of Apple hardware and software for gaming just don’t seem to understand that it’s a completely different model, and will never work exactly the same way as other platforms. Too many folks have it stuck in their heads that console, mobile, and desktop computing should grandly converge — for gaming as well as other tasks, despite the modality differences. (I frankly think that’s what the Vision attempts to address, but that’s a whole other subject. I see Apple’s focus as convergence and integration — and only having separate devices to lay the groundwork required for those goals.)On the other hand, figuring out how to get parity without misguided compromises or chasing tiny market share (for a number of sectors) has taken Apple awhile. It’s no easy (or quick) task, and we’ve all seen the growing pains and mistakes. There’s a misperception that Apple can (and should) throw money at any situation to solve tough engineering and market problems.
If we focus on gauging success in the gaming market and the astronomical amounts of resources that have been dedicated to it by Sony, Microsoft, and other companies — why do folks expect Apple to zoom in with a new paradigm and steal the crown?This is the point where we could split off into all sorts of topics, with divergent takes on all of them. So I’m stopping here.
Also, I don’t think anybody is expecting Apple to swoop in and steal any crown. But if they take it seriously, and I believe they are, then they will absolutely make their presence known. As you said in paragraph 1, that technical freeze all console makers suffer from is a weakness that Apple could exploit. This topic is covered a little more on the gaming blogs than it is on the Apple blogs. But make no mistake, the industry definitely took notice. Apple doesn’t have to to convert a majority of gamers from each different console, they only need to convert a few from each in order to disrupt the market.