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EsquireCats said:It actually doesn't matter what Google shows during a presentation regarding latency, and I'd expect it that latency to be low since they would be "close" in geography and infrastructure to the server. Latency is a byproduct of the individual's (frequently unique) combination of hardware and connective network services - it's why Youtube is fast for some and not others - not because Google's Youtube servers or CDN are poor.
People still can't understand why their battery loses charge performance over time, some can't even grasp the basics of day-to-day network traffic. So while I congratulate Google for having the courage to put out a service like this (and the demand it will create for improving network latency) it's just not something which aligns well with the target market of gamers. Especially when considering that this is a service which will enable people with lower disposable income to get involved (typically the same people who have budget internet.)
I'm not saying that this will fail or cannot be technically done, I'm just saying that there are some things that Google cannot control so users have to be prepared for some letdowns.
Sanctum1972 said:And if ( a big IF ) the AR Goggles has a sensor to scan in hands to interact with the 3D AR objects, then this is what Apple should have released in the very first place! Apple's idea of using an iOS device to hold up for AR use is asinine and I have never, I mean, NEVER seen anyone locally hold up an iPhone or iPad just for that. The only exception would be the Ingress game in my experience which is AR, a bit older than Pokemon Go and doesn't require holding up a phone in front of an object or location.
Another concern I have is that the AR Goggles will most likely need to be recharged which makes it the 5th device with a rechargeable battery ( iPhone, iPad, Watch, AirPods and now this one ) running on Bluetooth.
I suspect the AR Goggles will probably go for close to $300-400 alone when and IF they release it in 2020, depending on the market situation.
Recharging any any discreet device is just something we have all come to accept and deal with. It is much better than the alternative of a physical tether and besides, taking off your glasses and putting them on an AirPower charging pad sounds like a simple way to deal with the charging issues and make a lot of extra money for Apple.
$300-$400 is Apple Watch pricing. This is a new category with much more going on in the way of sensors, battery tech, wireless connectivity, cameras and display. It will not be sold for less than $699. It might not be great 1st or 2nd gen hardware or software but will sell millions and temporarily push Apple into the forefront of AR. The only question is will the developers and general consumers embrace Apple's AR in the same way that they have done so for iPhone, iPad and Apple Watch?
k2kw said:mark fearing said:I don't buy the Siri is sooo far behind. Not for one minute. The entire issue is really about what access you give these intrusive home listening devices. They are toys at this point. You ply a song, you look up weather. what exactly are they doing to change your life? And I ask honestly. The Google and Amazon devices are happy to rummage through your life to find connections. Giving the device access to everything you write, all your address, your locations, your work and children ETC, yes. It will 'seem' smarter. It's just a better spy isn't it?
I've never met any regular iOS/Siri user that thinks Siri is a joke. They might if they did a full comparison with other voice assistants but most users just don't care either way. Once you know the limitations (all of them have many limits) of voice assistants, you either figure out how they benefit your life in a small way or you just don't use them. There is no magic assistant that works for everything.
ihatescreennames said:cornchip said:Admitted? was it a secret?
bloggerblog said:AppleExposed said:
I'm not part of the brain-dead "fire Cook!" crowd but those 2 events are reasons to get him or someone at Apple fired.
Keep in mind at the time Waze was not a great mapping app, but getting full access to the Google APIs made it so. Waze requires constant user attention, it's distracting and not a great fit for Apple's vision, but it is perfect for Google.